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{{Short description|2012 video game}}
{{Use dmy dates|date=May 2021}}
{{Infobox video game
| title
| image
| developer
|publisher = Amplitude Studios▼
| released = '''Microsoft Windows'''<ref>{{cite web|last=Sliwinski|first=Alexander|title=Endless Space warps onto Mac|url=http://www.joystiq.com/2012/08/31/endless-space-warps-onto-mac/|publisher=Joystiq|accessdate=14 December 2012}}</ref><br />4 July 2012<br />'''Mac OS X'''<ref>{{cite web|url=http://www.shacknews.com/article/74532/4x-strategy-endless-space-blasts-off-next-week|title=4X Strategy Endless Space blasts off next week|website=ShackNews|date=27 June 2012|accessdate=5 July 2012}}</ref><br />31 August 2012
▲|engine = [[Unity (game engine)|Unity]]
| modes = [[Single-player]], [[multiplayer]]
|
|
| publisher = [[Iceberg Interactive]]{{efn|Currently published by [[Sega]].}}
}}
'''''Endless Space''''' is a [[4X]] [[turn-based strategy]] video game developed by [[Amplitude Studios]] and originally published by [[Iceberg Interactive]]. It was released on 4 July 2012, for [[Microsoft Windows]] and 31 August for [[Mac OS X]]. In the game, the player takes charge of fictional [[Space Age]] civilizations, expanding their influence by colonization and conquest. ''Endless Space'' sold over 1 million units, and earned the [[Unity Technologies|Unity]] Golden Cube award in 2013. The game's sequel, ''[[Endless Space 2]]'', was released in 2017.
The game's publishing rights is currently held by [[Sega]] after their acquisition of Amplitude Studios.
In ''Endless Space'' the player chooses one of ten unique civilizations, or can choose to create their own, to expand their interstellar empire and conquer the galaxy. To win, the player must be the first to meet the requirements for certain victory conditions, such as Economic, Diplomatic, Expansionary, and Supremacy victories.<ref name="IGNp1">{{cite web|last=Dean|first=Paul|title=Endless Space Preview|website=IGN|accessdate=July 5, 2012|url=http://ca.ign.com/articles/2012/06/29/endless-space-preview}}</ref>▼
== Gameplay ==
The game plays out on a randomly generated [[galaxy]] map with room for up to eight players/AI per game. Players colonize different star systems, which in turn contain up to six planets. Star systems are connected via a series of [[worm hole|cosmic strings]] which allow ships to travel rapidly between neighbouring systems. In addition, hero units can be recruited to act as system administrators or fleet admirals, which provide bonuses depending on their traits that can further be leveled up. Battles take place in a quasi-real-time environment, similar to [[rock-paper-scissors]].<ref>{{cite web |last=Chow |first=Kevin |title=Endless Space Beta Impressions |url=http://www.goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |archive-url=https://web.archive.org/web/20120623080925/http://goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |dead-url=yes |archive-date=June 23, 2012 |website=GoozerNation.com |accessdate=July 5, 2012 |df= }}</ref>▼
▲In ''Endless Space'' the player chooses one of
▲The game is set in approximately 3000AD, tens of thousands of years after the extinction of an advanced civilization known as the Endless. The major empires of the galaxy seek to control and exploit the technology of the Endless for their own agendas. The game plays out on a randomly generated [[galaxy]] map with room for up to eight players/AI per game. Players colonize different star systems, which in turn contain up to six planets. Star systems are connected via a series of [[worm hole|cosmic strings]] which allow ships to travel rapidly between neighbouring systems. In addition, hero units can be recruited to act as system administrators or fleet admirals, which provide bonuses depending on their traits that can further be leveled up. Battles take place in a quasi-real-time environment, similar to [[rock-paper-scissors]].<ref>{{cite web |last=Chow |first=Kevin |title=Endless Space Beta Impressions |url=http://www.goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |archive-url=https://web.archive.org/web/20120623080925/http://goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |
The game features full [[mod (video gaming)|modding]] and [[multiplayer video game|multiplayer]] compatibility as well.<ref>{{cite web|title=Endless Space Interview|magazine=Strategy Informer|accessdate=July 5, 2012 |date=June 25, 2012|url=http://www.strategyinformer.com/pc/endlessspace/386/interview.html}}</ref>▼
▲The game features full [[mod (video gaming)|modding]] and [[
==Gameplay==
''Endless Space'' is a [[turn-based strategy]] game set in 3000 AD, where each player (up to a maximum of eight per game) represents the leader of one of nine unique interstellar empires.<ref>{{cite web|last=Young|first=Rory|title=Endless Space launch trailer prompts you to exterminate all resistance|url=http://www.neoseeker.com/news/19753-endless-space-launch-trailer-prompts-you-to-exterminate-all-resistance/|publisher=Neoseeker|accessdate=
The game uses four basic resources to manage its economy: Food, Industry, Dust and Science, or FIDS. Dust is a substance that was left over from the Endless civilization, used as currency. Players must balance FIDS in order to rapidly expand their empire, build ships and research advanced technologies. In addition, a lower or imbalanced FIDS across your empire results in a low approval rating.<ref name="IGNp1"/> A high approval rating provides bonuses to production efficiency, while a low approval rating can drastically lower efficiency making it incredibly difficult to advance. A tax rate slider can also be adjusted to change approval rating, but lower taxes result in a lower revenue stream of Dust.
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Hero units can be recruited using Dust, to act as either fleet [[admiral|commanders]] or system administrators. Each hero unit is unique and provides two unique bonuses, which can be further leveled up. Three hero units are randomly selected from a pool unique to each empire and new hero units are available for purchase every fifty turns.
Interstellar fleet battles take place in a quasi-real-time environment, similar to a complex game of rock-paper-scissors. Each battle scene takes place in three engagement stages: long-range, medium-range, and melee-range engagements, with different types of weapons and ship systems performing better or worse as the fleets increase in physical proximity over time. Fleets are issued up to three different 'cards', one for each stage of combat, which represent fleet-wide general orders, from categories such as attack, defend, tactics, sabotage, and engineering. Each card has a certain function, such as increasing the fleet's weapons damage by a certain amount (an 'attack' card), however some cards can counter opposing cards, as in the case of an 'attack' card played against an enemy's 'tactics' card during long-range engagement, where the attack card gives a straight damage improvement while the tactics card provides a damage improvement but weakens the fleet's defences correspondingly - the attack card's increased damage counters the tactics card's weakened defences, and the attacking fleet thus gains a sizable additional bonus to damage during long-range engagement. No traditional combat micromanagement takes place during these battles, though the player instead is engaged in terms of understanding fleet composition and attempting to predict and counter likely 'card' plays by the enemy fleet based on how the engagement has unfolded so far. More advanced or specialised cards may also be unlocked through research or through advanced training available to experienced commanders. Fleet size and composition play a very important role, such as determining combat effectiveness (when, per se, the attack card is played) and ability to maneuver. Fleets with hero units assigned to them may also experience bonuses. During battles, the camera is by default placed in a [[cinematic techniques|cinematic]] mode, but a free camera mode is also available.<ref name="IGNp1"/>
==Release==
''Endless Space'' was made available for pre-purchase on 2 May
==Reception==
{{Video game reviews
''Endless Space'' was met positively by critics, currently with an aggregate score of 77/100 on [[Metacritic]].<ref>{{cite web|title=Metacritic Endless Space|url=http://www.metacritic.com/game/pc/endless-space|publisher=Metacritic|accessdate=July 12, 2012}}</ref> IGN reviewed the game with a score of 8/10, praising the game for its accessibility and replay value, while criticizing the sound assets and unclear tool-tips for newer players.<ref>{{cite web|last=Dean|first=Paul|title=Endless Space Review|url=http://ca.ign.com/articles/2012/07/06/endless-space-review|website=IGN|date=July 6, 2012|accessdate=July 8, 2012}}</ref> GameSpy gave ''Endless Space'' a rating of 3.5/5 stars, praising the game's [[user interface]], but criticizing the game for lacking personality.<ref>{{cite web|last=Zacny|first=Rob|title=Endless Space Review|url=http://pc.gamespy.com/pc/endless-space/1225340p1.html|website=GameSpy|date=July 6, 2012|accessdate=July 8, 2012}}</ref>▼
| MC = 77/100<ref name=MC>{{cite web|title=Metacritic Endless Space|url=https://www.metacritic.com/game/endless-space/critic-reviews/?platform=pc|publisher=[[Metacritic]]|accessdate=12 July 2012}}</ref>
<!-- Reviewers -->
| IGN = 8/10<ref name=IGN>{{cite web|last=Dean|first=Paul|title=Endless Space Review|url=http://ca.ign.com/articles/2012/07/06/endless-space-review|website=[[IGN]]|date=6 July 2012|accessdate=8 July 2012}}</ref>
| GSpy = 3.5/5<ref name=GSpy>{{cite web|last=Zacny|first=Rob|title=Endless Space Review|url=http://pc.gamespy.com/pc/endless-space/1225340p1.html|website=[[GameSpy]]|date=6 July 2012|accessdate=8 July 2012}}</ref>
<!-- Awards -->
| award1Pub = Unity Awards
| award1 = Golden Cube award (2013)<ref name=Award>{{cite web |title=Endless Space wins best game at Unity awards |url=https://www.gamesindustry.biz/articles/2013-08-30-endless-space-wins-best-game-at-unity-awards |website=[[Gameindustry.biz]] |date=30 August 2013 |access-date=3 July 2020}}</ref><br>Community Choice award (2013)<ref name=Award/>
}}
▲''Endless Space'' was met positively by critics,
The game was also nominated for 5 awards by [[Unity Technologies]].<ref>{{cite web |title=Endless Space leads nominations at Unity Awards |url=https://www.gamesindustry.biz/articles/2013-08-08-endless-space-leads-nominations-at-unity-awards |website=[[Gameindustry.biz]] |date=8 August 2013 |access-date=3 July 2020}}</ref> ''Endless Space'' won the Golden Cube and Community Choice awards at the Unite 2013 ceremony.<ref name=Award/>
== Sequels ==
Two other games in the ''Endless'' series were released in 2014: ''[[Endless Legend]]'' and ''[[Dungeon of the Endless]]''. A direct sequel, ''[[Endless Space 2]]'', was released in May 2017. ''[[Endless Dungeon]]'', a successor to ''Dungeon of the Endless'', was released in 2023.
==
{{notelist}}
== References ==
{{Reflist|30em}}
== External links ==
* {{Official website|https://web.archive.org/web/20150519031311/http://
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[[Category:2012 video games]]
[[Category:4X video games]]
[[Category:MacOS games]]
[[Category:Science fiction video games]]
[[Category:Sega Games franchises]]
[[Category:Space_opera_video_games]]
[[Category:Turn-based strategy video games]]
▲[[Category:Unity (game engine) games]]
[[Category:Video games developed in France]]
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[[Category:Windows games]]
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[[Category:Fiction about wormholes]]
[[Category:Amplitude Studios games]]
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