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{{Infobox video game
| title = Super Stardust Delta
| image = Super Stardust Delta.png
| caption = PlayStation Store icon
| developer = [[Housemarque]]
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| platforms = [[PlayStation Vita]]
| genre = [[Multidirectional shooter]]
| modes = [[Single-player]]
}}
'''''Super Stardust Delta''''' is a twin-stick [[multidirectional shooter]] [[video game]] for the [[PlayStation Vita]] [[Handheld game console|handheld console]]. It is part of the ''Stardust'' series of games developed by the [[Finland|Finnish]] company [[Housemarque]].<ref>{{Cite web |last=Square |first=Push |date=2012-03-11 |title=Review: Super Stardust Delta (PlayStation Vita) |url=https://www.pushsquare.com/reviews/psnvita/super_stardust_delta |access-date=2022-10-21 |website=Push Square |language=en-GB}}</ref>
==Gameplay==
Using the [[Xbox (console)|PlayStation Vita]]'s dual analog sticks, players control a starship
▲Using the PlayStation Vita's dual analog sticks, players control a starship<ref>{{Citation |title=Starship |date=2022-04-21 |url=https://en.wikipedia.org/w/index.php?title=Starship&oldid=1083907909 |work=Wikipedia |language=en |access-date=2022-04-22}}</ref> orbiting a planet. The planet's orbit acts as the playfield, filled with asteroids and enemies for the player to destroy. In the main arcade mode there are 5 planets, consisting of 5 phases each. At the end of each planet the player encounters a boss.
The ship
Other unique features of ''Super Stardust Delta'' are that the view can be tilted to see around the planet, and the ship's speed boost system has a slow-motion feature that enables players to navigate the ship with more precision while boosting. ''Super Stardust Delta'' also has
''Super Stardust Delta'' has global leaderboards accessible via [[PlayStation Network]].
===Downloadable content===
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==Development==
Housemarque encountered two problems during the development which caused lowered FPS. The problems were poor rendering performance on the GPU and poor simulation speeds on the CPU.
To solve these issues Housemarque changed to lighter and more efficient shaders. They optimized the GPU performance through small tweaks like they rendered the Black Hole effect on the same shader as the "game grid" (planet orbit/playfield).
To solve the CPU challenge, Housemarque made a totally new custom gameplay architecture, and all gameplay code was made to run multithreaded, utilizing a fiber based system to switch the active simulation tasks and make sure that all cores were fully utilized. Separating the rendering and gameplay this way, means that in ''Super Stardust Delta'' most CPU cores are calculating the collisions/frame updates for the whole frame duration.<ref>{{cite web | url = https://blog.eu.playstation.com/2012/03/06/super-stardust-delta-qa-2/ | title = Super Stardust Delta Q&A | last = Chubin | first = Nathalia | date = 6 March 2012 | website = [[PlayStation Blog|PlayStation Blog Europe]] | publisher = [[Sony Interactive Entertainment]]}}</ref>▼
▲To
==Soundtrack==
The game has four soundtracks.
==Reception==
{{expand section|date=May 2013}}
Carolyn Petit of [[GameSpot]] said the game is a "fitting launch game for the Vita's download store" due to its abundant use of color and flash that emphasizes the display capabilities of the [[PlayStation Vita]], but Petit added that the gameplay was unoriginal and similar to other dual-stick shooters in the genre.<ref>{{cite web |last1=Petit |first1=Carolyn |title=Super Stardust Delta Review |url=https://www.gamespot.com/reviews/super-stardust-delta-review/1900-6350683/ |website=GameSpot |access-date=28 November 2022}}</ref>
{{Video game reviews
| MC = 82/100<ref name="Metacritic">{{cite web | url = https://www.metacritic.com/game
| Destruct = 7.5/10<ref>{{cite web | url = https://www.destructoid.com/review-super-stardust-delta-221639.phtml | title = Review: Super Stardust Delta | last = Sterling | first = Jim | date = 13 February 2012 | website = [[Destructoid]] | publisher = Enthusiast Gaming}}</ref>
| Edge = 8/10<ref>{{cite
| EuroG = 8/10<ref>{{cite web | url = https://www.eurogamer.net/articles/2012-02-28-super-stardust-delta-review | title = Super Stardust Delta Review | last = Matulef | first = Jeffrey | date = 29 February 2012 | website = [[Eurogamer]] | publisher = Gamer Network | accessdate = 6 December 2018}}</ref>
| GI = 8/10<ref>{{cite
| GameRev = {{Rating|4|5}}<ref>{{cite web | url = https://www.gamerevolution.com/review/54492-super-stardust-delta-review | title = Super StarDust Delta Review | last = Severino | first = Anthony | date = 22 February 2012 | website = [[Game Revolution]] | publisher = [[CraveOnline]] | accessdate = 6 December 2018}}</ref>
| GSpot = 7/10<ref>{{cite web | url = https://www.gamespot.com/reviews/super-stardust-delta-review/1900-6350683/ | title = Super Stardust Delta Review | last = Petit | first = Carolyn | date = 17 February 2012 | website = [[GameSpot]] | publisher = CBS Interactive | accessdate = 6 December 2018}}</ref>
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}}
The game
==References==
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