Karl Roelofs: Difference between revisions

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{{short description|American video game developer (born 1964)}}
{{Use mdy dates|date=August 2016}}
{{Infobox person
| name = Karl Roelofs
| image = Profile Picture of Karl Roelofs from Zojoi Website.jpg <!-- just the filename, without the File: or Image: prefix or enclosing [[brackets]] -->
| alt =
| caption =
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| birth_date = {{Birth date and age|1964|09|11}}
| birth_place =
| residence = [[Charlottesville, Virginia]]
| other_names =
| alma_mater =
| occupation = Creative Director and Producer at [[Zojoi|Zojoi, LLC]]
| years_active = 1985–present
| employer = {{Unbulleted list|[[Castle Hill Studios]]|[[ICOM Simulations]]|[[Infinite Ventures]]|[[Kesmai|Kesmai Studios]]|[[Viacom (2005–present)|Viacom New Media]]|[[Video Gaming Technologies]]|[[Zojoi]]}}
| known_for =
| notable_works = {{Unbulleted list|[[Beyond Shadowgate]]|[[Dracula Unleashed]]|[[Shadowgate]]|[[Shape Shifter (video game)|Shape Shifter]]|[[Sherlock Holmes: Consulting Detective]]}}
| style = {{Unbulleted list|[[Fantasy]]|[[Mystery fiction|Mystery]]}}
| home_town = [[Arlington Heights, Illinois]]
| spouse =
| children =
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| authorlink = Karl Roelofs
| title = Karl Roelofs / About
| work =
| date =
| publisher = Facebook
| at =
| accessdateaccess-date = 2013-01-07
}}</ref><ref name="Karl Roelofs LinkedIn">{{cite web
| url = http://www.linkedin.com/pub/karl-roelofs-pmp/3/885/944
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| authorlink = Karl Roelofs
| title = Karl Roelofs' Public Profile
| work =
| date =
| publisher = [[LinkedIn]]
| at =
| accessdateaccess-date = 2013-01-07
}}</ref><ref name="Karl's Games">{{cite web
| url = http://www.zojoi.com/karls_games.htm
| title = Who we are: Karl's Games
| year = 2012
| publisher = [[Zojoi|Zojoi, LLC]]
| location = Charlottesville, Virginia
| at =
|access-date accessdate = 2013-01-07
|archiveurlarchive-url = https://web.archive.org/webtoday/2012052510001520130217030959/http://www.zojoi.com/whowearekarls_games.htm
|archive-date = February 17, 2013
|url-status = dead
}}</ref>
}}
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|at =
|id = 3555494
|accessdateaccess-date = 2013-01-07
}}</ref>
 
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|at =
|id = 238512
|accessdateaccess-date = 2013-01-07
}}</ref>
 
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|at =
|id = 180209
|accessdateaccess-date = 2013-01-07
}}</ref> but ICOM Simulations got a contract with [[NEC]] to develop for the [[TurboGrafx-16]]. ICOM decided to shift their focus from adventure games to [[Side-scrolling video game|side scrolling]] and [[Video game graphics#Top-down perspective|top-down action]] games. This prompted a redesign of ''Beyond Shadowgate'' for the TurboGrafx-CD as a hybrid side-scrolling and adventure game.<ref name="Destructoid Interview" />
 
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| first = Peter
| last = Zelchenko
| url = httphttps://articleswww.chicagotribune.com/1999-/02-/12/news/9903130053_1_viacomhatman-newelevates-mediamaking-virtualfun-stupidityof-bludgeonedthe-boss-to-a-new-level/
| agency =
| newspaper = [[Chicago Tribune]]
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| date = February 12, 1999
| at =
| accessdateaccess-date = 2013-01-07
| quote =
}}</ref> Karl began to work on games based on [[MTV]] and [[Nickelodeon]] properties, such as ''[[Nickelodeon Guts#Video game|Nickelodeon GUTS]]'' and ''[[Rocko's Modern Life: Spunky's Dangerous Day]]''.<ref name="Karl's Games" /> After Viacom shut down Viacom New Media in 1998, Karl Roelofs went on to work for brief stints at [[Konami|Konami of America]] and [[Kesmai|Kesmai Studios]]/[[Electronic Arts]].<ref name="Helix_Credits">
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|publisher=YouTube
|date=June 8, 2007
|accessdateaccess-date=September 26, 2012 }}
</ref> A highlight of this period was his involvement in an online version of [[The Settlers of Catan#Video games|the Settlers of Catan]] for [[MSN Games|MSN Zone]].<ref name="Karl's Games" /><ref name="Zojoi Who We Are">{{cite web
|url = http://www.zojoi.com/whoweare.htm
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|publisher = Zojoi, LLC
|location = Charlottesville, Virginia
|at access-date = 2013-01-10
|accessdateurl-status = 2013-01-10dead
|archive-url = https://web.archive.org/web/20120525100015/http://www.zojoi.com/whoweare.htm
|deadurl = yes
|archivedatearchive-date = May 25, 2012
|archiveurl = https://web.archive.org/web/20120525100015/http://www.zojoi.com/whoweare.htm
|archivedate = May 25, 2012
|df = mdy-all
}}</ref>
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|url = http://www.msmobilenews.com/index.php?option=com_content&view=article&id=362:interview-infinite-ventures&catid=19:general-article&Itemid=80
|title = INTERVIEW: Infinite Ventures
|author = beersoft
|date = February 27, 2004
|publisher = MSMobileNews.com
|at =
|accessdateaccess-date = 2013-01-07
|archive-url = https://web.archive.org/web/20160303220313/http://www.msmobilenews.com/index.php?option=com_content&view=article&id=362:interview-infinite-ventures&catid=19:general-article&Itemid=80
|archive-date = March 3, 2016
|url-status = dead
}}</ref> Together, Karl worked with them to create what was intended to be the "next generation" world of ''Shadowgate''.<ref name="Gaming Intelligence Agency Interview">{{cite web
|url = http://www.thegia.com/features/f990729.html
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|at =
|id = f990729
|archiveurlarchive-url = httphttps://thegiaweb.psy-qarchive.chorg/web/20020224164257/http:/sites/www.thegia.com/features/f990729.html
|archivedatearchive-date = MayFebruary 2324, 20062002
|accessdateaccess-date = 2013-01-07
|quote =
}} [http://thegia.psy-q.ch/sites/www.thegia.com/features/f990729.html Alt URL]</ref>
}}</ref>
 
===Zojoi===
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|location = Bristol, UK
|at =
|accessdateaccess-date = 2013-01-07
}}</ref> They had reacquired the rights to the ICOM Simulations properties which included the rights to ''Shadowgate'', ''Uninvited'', and ''Déjà Vu'' I and II and materials such as the master recordings for the Sherlock Holmes: Consulting Detective games.<ref name="Zojoi Business Registration">{{Citation
| publication-date = March 7, 2012
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| id = S3962646
| url = https://sccefile.scc.virginia.gov/S3962646
| accessdateaccess-date = 2013-01-07
}}</ref>
 
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| location = New York City, NY
| at =
| accessdateaccess-date = 2012-12-12
}}</ref><ref name="Sherlock Kicktraq">{{cite web
| url = http://www.kicktraq.com/projects/1920171553/sherlock-holmes-consulting-detective-adventure-mys
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| publisher = Kicktraq
| at = Campaign Dates
| accessdateaccess-date = 2012-10-13
}}</ref>
 
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|at =
|id = 3553810
|accessdateaccess-date = 2013-01-07
}}</ref><ref name="IndieGames.com Mobile Pick: Sherlock">{{cite web
|url = http://indiegames.com/2012/09/mobile_game_pick_sherlock_holm.html
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|at =
|id =
|accessdateaccess-date = 2013-01-07
}}</ref> The first three mysteries were released on September 18, 2012, over [[iTunes]] for the [[iPad 2]] and newer models,<ref name="iTunes 1 Mummy">{{cite web
| url = https://itunes.apple.com/us/app/1-mummy/id559255762?mt=8
| title = iTunes Preview: 1 Mummy
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| at = Released
| id = 559255762
| accessdateaccess-date = 2012-12-12
| quote = "Released: Sep 18, 2012 / Version: 1.0”
}}</ref> and on October 7, 2012, over [[Desura]] for Windows and OS X.<ref name="Desura Sherlock Case 1">{{cite web
|url = http://www.desura.com/games/sherlock-holmes-consulting-detective-case-1
|title = Sherlock Holmes Consulting Detective: Case 1 Windows, Mac game
|date = October 7, 2012
|publisher = [[Desura]]
|accessdateaccess-date = 2012-12-12
|deadurlurl-status = yesdead
|archiveurlarchive-url = https://web.archive.org/web/20121121080519/http://www.desura.com/games/sherlock-holmes-consulting-detective-case-1
|archivedatearchive-date = November 21, 2012
|df = mdy-all
}}</ref> Karl and Dave took their experience with the campaign for ''Sherlock Holmes: Consulting Detective'' and applied what they had learned for their next Kickstarter campaign for ''Shadowgate''. Instrumental to this was that ''Shadowgate'' would be re-imagined and that it be in pre-production so that they could clearly communicate their vision through visuals, audio, and art.<ref name="Gamasutra Interview" />
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| location = New York City, NY
| at =
| accessdateaccess-date = 2012-12-12
}}</ref> It had a funding goal of $120,000 and was set to last for 31 days.<ref name="Shadowgate Kicktraq">{{cite web
| url = http://www.kicktraq.com/projects/zojoi/shadowgate/
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| publisher = Kicktraq
| at =
| accessdateaccess-date = 2013-01-07
}}</ref> The campaign was successful and raised $137,232 in pledges by November 25, 2012. With that funding, the new re-imagined ''Shadowgate'' moved into production. If the reception to the new revision of ''Shadowgate'' is great enough, Karl and Dave have expressed an interest in developing their original vision for the sequel, ''Beyond Shadowgate'', as well as bringing back re-imagined versions of ''Uninvited'' and ''Déjà Vu'' I and II .<ref name="Polygon Interview Part 2" />
 
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! Release Date !! Title !! Developer !! Publisher !! Platform !! Credit
|-
| 1985 || ''[[Déjà Vu (video game)|Déjà Vu]]'' || [[ICOM Simulations]] || [[Mindscape (company)|Mindscape]] || [[Amiga]]<br>[[Apple II]]<br>[[Commodore 64]]<br>[[Personal computer|PC]] || Artist / [[Video game producer|Producer]]<ref name="Karl's Games" />
|-
| 1986 || ''[[Uninvited (video game)|Uninvited]]'' || [[ICOM Simulations]] || [[Mindscape (company)|Mindscape]] || [[Macintosh]] || Artist / [[Video game producer|Producer]]<ref name="Karl's Games" />
|-
| 1987 || ''[[Shadowgate]]'' || [[ICOM Simulations]] || [[Mindscape (company)|Mindscape]] || [[Macintosh]] || [[Game Designer]] / Artist<ref name="Karl's Games" /><ref name="Shadowgate_Credits">
{{cite web
|url=https://www.youtube.com/watch?v=vsUUq_Hv_FY
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|publisher=YouTube
|date=April 3, 2009
|accessdateaccess-date=September 26, 2012 }}
</ref>
|-
| 1988 || ''[[Deja Vu II: Lost in Las Vegas|Déjà Vu II: Lost in Las Vegas]]'' || [[ICOM Simulations]] || [[Mindscape (company)|Mindscape]] || [[Macintosh]] || Artist<ref name="Karl's Games" />
|-
| 1991 || ''[[Sherlock Holmes: Consulting Detective]]'' || [[ICOM Simulations]] || [[ICOM Simulations]] || [[Personal computer|PC]] || [[Game Designer]] / Artist<ref name="Karl's Games" />
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|publisher=YouTube
|date=May 22, 2012
|accessdateaccess-date=September 26, 2012 }}
</ref>
|-
| 1993 || ''[[Sherlock Holmes: Consulting Detective Vol. III]]'' || [[ICOM Simulations]] || [[ICOM Simulations]] || [[Personal computer|PC]] || [[Game Designer]] / Artist<ref name="Karl's Games" />
|-
| 1993 || ''[[Beyond Shadowgate]]'' || [[ICOM Simulations]] || [[Turbo Technologies Inc.]] || [[TurboGrafx-16#TurboGrafx-CD/CD-ROM²|TurboGrafx-CD]] || [[Game Designer|Original Concept]]<ref name="Karl's Games" /><ref name="BeyondShadowgate_Credits">
{{cite web
|url=https://www.youtube.com/watch?v=n21rJ65EZb0
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|publisher=YouTube
|date=November 7, 2009
|accessdateaccess-date=September 27, 2012 }}
</ref>
|-
| 1993 || ''[[Shape Shifter (video game)|Shape Shifter]]'' || [[ICOM Simulations]] || [[Turbo Technologies Inc.]] || [[TurboGrafx-16#TurboGrafx-CD/CD-ROM²|TurboGrafx-CD]] || [[Game Designer]]<ref name="Karl's Games" />
|-
| 1993 || ''[[Dracula Unleashed]]'' || [[ICOM Simulations]] || [[Viacom (2005–present)|Viacom New Media]] || [[Personal computer|PC]] || [[Game Designer]]<ref name="Karl's Games" /><ref name="Dracula Unleashed Sega CD">{{cite video game
| title = Dracula Unleashed
| developer = [[ICOM Simulations|Viacom New Media]]
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|publisher=YouTube
|date=March 20, 2011
|accessdateaccess-date=September 27, 2012 }}
</ref>
|-
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|publisher=YouTube
|date=December 4, 2008
|accessdateaccess-date=September 27, 2012 }}
</ref>
|-
| 1994 || ''[[Bugs Bunny Rabbit Rampage]]'' || [[Viacom (2005–present)|Viacom New Media]] || [[Sunsoft]] || [[Super Nintendo Entertainment System|SNES]] || [[Game Designer|Additional Design]]<ref name="Karl's Games" /><ref name="BugsBunny_Credits">
{{cite web
|url=https://www.youtube.com/watch?v=DdwYDessFyU
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|publisher=YouTube
|date=June 7, 2008
|accessdateaccess-date=September 27, 2012 }}
</ref>
|-
| 1994 || ''[[Rocko's Modern Life: Spunky's Dangerous Day]]'' || [[Viacom (2005–present)|Viacom New Media]] || [[Viacom (2005–present)|Viacom New Media]] || [[Super Nintendo Entertainment System|SNES]] || [[Game Designer]]<ref name="Karl's Games" /><ref name="Rocko_Credits">
{{cite web
|url=https://www.youtube.com/watch?v=As9CW1td9s4
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|publisher=YouTube
|date=May 3, 2009
|accessdateaccess-date=September 26, 2012 }}
</ref>
|-
| 1994 || ''[[Nickelodeon GUTS#Video game|Nickelodeon GUTS]]'' || [[Viacom (2005–present)|Viacom New Media]] || [[Viacom (2005–present)|Viacom New Media]] || [[Super Nintendo Entertainment System|SNES]] || [[Video game producer|Producer]]<ref name="Karl's Games" /><ref name="GUTS_Credits">
{{cite web
|url=https://www.youtube.com/watch?v=HGrG774mHa4
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|publisher=YouTube
|date=March 8, 2008
|accessdateaccess-date=September 26, 2012 }}
</ref>
|-
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| 1999 || ''[[Déjà Vu (video game)|Déjà Vu I]] & [[Deja Vu II: Lost in Las Vegas|II]]: The Casebooks of Ace Harding'' || [[Kemco]] || [[Vatical Entertainment]] || [[Game Boy Color|GBC]] || [[Game Designer]]<ref name="Karl's Games" />
|-
| 2001 || ''[[Air Warrior#Air Warrior(video IIIgame)|Air Warriors III: Millenium Version]]'' || [[Kesmai]] || [[Interactive Magic|I-Magic]]<br>[[Electronic Arts]] || [[Personal computer|PC]] || [[Video game producer|Live Producer]]<ref name="Karl's Games" />
|-
| 2005 || ''[[Settlers of Catan#Video games|Catan: The Computer Game]]'' || [[John R. Taylor III#Castle Hill Studios and Video Gaming Technologies.2C Inc.|Castle Hill Studios]] || [[MSN Games]] || [[Personal computer|PC]] || [[Video game producer|Co-Producer]] / Artist<ref name="Karl's Games" />
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== Patents ==
 
In addition to his video game credits, Karl Roelofs is also the inventor of a published patent for a [[Slot machine|gaming machine and method]]. The patent describes a game play mechanism for gaming machines wherein certain icons obtained from the spinning reels could be saved in a separate grid, and then called back in blank areas of the reel in order to complete a winning combination. Karl created this patent while he was working at [[Video Gaming Technologies]]. It was applied for on February 1, 2008, and was granted by the [[United States Patent and Trademark Office|US patent office]] on January 17, 2012.<ref name="Gaming method patent">{{cite patent
| country = US
| number = 8096871
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== References ==
{{reflist|2}}
 
== External links ==