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{{Short description|2012 video game}}
{{Use dmy dates|date=May 2021}}
{{Infobox video game
| title = Endless Space
| image = [[File:Endless Space logo.png|250px]]
| developer = [[Amplitude Studios]]
| engine = [[Unity (game engine)|Unity]]
| publisher = [[Iceberg Interactive]]<ref>{{cite web|title=Iceberg Interactive and Amplitude Studios announce Endless Space, launching 4 July 2012|url=http://gamasutra.com/view/pressreleases/173048/ICEBERG_INTERACTIVE_AND_AMPLITUDE_STUDIOS_ANNOUNCE_ENDLESSSPACE_LAUNCHING_JULY_4.php|publisher=Gamasutra|accessdate=5 July 2012}}</ref>
| released = '''Microsoft Windows'''<ref>{{cite web|last=Sliwinski|first=Alexander|title=Endless Space warps onto Mac|url=http://www.joystiq.com/2012/08/31/endless-space-warps-onto-mac/|publisher=Joystiq|accessdate=14 December 2012}}</ref><br />4 July 2012<br />'''Mac OS X'''<ref>{{cite web|url=http://www.shacknews.com/article/74532/4x-strategy-endless-space-blasts-off-next-week|title=4X Strategy Endless Space blasts off next week|website=ShackNews|date=27 June 2012|accessdate=5 July 2012}}</ref><br />31 August 2012
| engine = [[Unity (game engine)|Unity]]
| modes = [[Single -player]], [[multiplayer game|multiplayer]]
| released = '''Microsoft Windows'''
| genre = [[Science fiction]], [[turnTurn-based strategy]], [[4X]]
July 4, 2012
| platforms = [[Microsoft Windows]], [[Mac OS X]]
 
| publisher = [[Iceberg Interactive]]{{efn|Currently published by [[Sega]].}}
'''Mac OS X'''
 
August 31, 2012
| modes = [[Single player]], [[multiplayer game|multiplayer]]
| genre = [[Science fiction]], [[turn-based strategy]], [[4X]]
| platforms = [[Microsoft Windows]], [[Mac OS X]]
| media = [[DVD]]/[[Digital distribution]]
}}
}}
 
'''''Endless Space''''' is a [[4X]] [[turn-based strategy]] video game developed by [[Amplitude Studios]] and originally published by [[Iceberg Interactive]]. It was released on 4 July 2012, for [[Microsoft Windows]] and 31 August for [[Mac OS X]]. In the game, the player takes charge of fictional [[Space Age]] civilizations, expanding their influence by colonization and conquest. ''Endless Space'' sold over 1 million units, and earned the [[Unity Technologies|Unity]] Golden Cube award in 2013. The game's sequel, ''[[Endless Space 2]]'', was released in 2017.
'''''Endless Space''''' is a [[turn-based strategy]], [[science fiction]] [[4X game]]<ref>{{cite web|last=Hatfield|first=Tom|title=Endless Space launches. Giant space war may now begin|url=http://www.pcgamer.com/2012/07/05/endless-space-launches-giant-space-war-may-now-begin/|publisher=PC Gamer|accessdate=5 July 2012}}</ref> developed by [[Amplitude Studios]]<ref>{{cite web|last=Sliwinski|first=Alexander|title=Endless Space is new 4X strategy game from ex-Ubi, EA devs|url=http://www.joystiq.com/2012/03/12/endless-space-is-new-4x-strategy-game-from-ex-ubi-ea-devs/|publisher=Joystiq|accessdate=5 July 2012}}</ref> released on July 4, 2012 for [[Microsoft Windows]]<ref>{{cite web|url=http://www.shacknews.com/article/74532/4x-strategy-endless-space-blasts-off-next-week |title=4X Strategy Endless Space blasts off next week|publisher=ShackNews.com |date=2012-06-27 |accessdate=2012-07-05}}</ref> and August 31, 2012 for [[Mac OS X]].<ref>{{cite web|last=Sliwinski|first=Alexander|title=Endless Space warps onto Mac|url=http://www.joystiq.com/2012/08/31/endless-space-warps-onto-mac/|publisher=Joystiq|accessdate=14 December 2012}}</ref>
 
The game's publishing rights is currently held by [[Sega]] after their acquisition of Amplitude Studios.
== Overview ==
In the game the player chooses one of nine unique civilizations, or can choose to create their own, to expand their interstellar empire and conquer the galaxy. To win, the player must be the first to meet the requirements for certain victory conditions, such as Economic, Diplomatic, and Supremacy victories.<ref name="IGNp1">{{cite web|last=Dean|first=Paul|title=Endless Space Preview|url=http://ca.ign.com/articles/2012/06/29/endless-space-preview|publisher=IGN.com|accessdate=5 July 2012}}</ref>
 
== OverviewGameplay ==
Endless Space plays out on a randomly generated [[galaxy]] map with room for up to eight players/AI per game. Players colonize different star systems, which in turn contain up to six planets. Star systems are connected via a series of [[worm hole|cosmic strings]] which allow ships to travel rapidly between neighbouring systems. In addition, hero units can be recruited to act as system administrators or fleet admirals, which provide bonuses depending on their traits that can further be leveled up. Battles take place in a quasi-real-time environment, similar to [[Rock-paper-scissors]].<ref>{{cite web|last=Chow|first=Kevin|title=Endless Space Beta Impressions|url=http://www.goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions|publisher=GoozerNation.com|accessdate=5 July 2012}}</ref>
In the''Endless gameSpace'' the player chooses one of ninetwelve unique civilizations, or can choose to create their own, to expand their interstellar empire and conquer the galaxy. To win, the player must be the first to meet the requirements for certain victory conditions, such as Economic, Diplomatic, Expansionary, and Supremacy victories.<ref name="IGNp1">{{cite web|last=Dean|first=Paul|title=Endless Space Preview|website=IGN|date=29 June 2012 |accessdate=5 July 2012|url=http://ca.ign.com/articles/2012/06/29/endless-space-preview|publisher=IGN.com|accessdate=5 July 2012}}</ref>
 
The game is set in approximately 3000AD, tens of thousands of years after the extinction of an advanced civilization known as the Endless. SpaceThe major empires of the galaxy seek to control and exploit the technology of the Endless for their own agendas. The game plays out on a randomly generated [[galaxy]] map with room for up to eight players/AI per game. Players colonize different star systems, which in turn contain up to six planets. Star systems are connected via a series of [[worm hole|cosmic strings]] which allow ships to travel rapidly between neighbouring systems. In addition, hero units can be recruited to act as system administrators or fleet admirals, which provide bonuses depending on their traits that can further be leveled up. Battles take place in a quasi-real-time environment, similar to [[Rockrock-paper-scissors]].<ref>{{cite web |last=Chow |first=Kevin |title=Endless Space Beta Impressions |url=http://www.goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |publisherarchive-url=https://web.archive.org/web/20120623080925/http://goozernation.com/video-games/index.php/reviews/pc/1634-endless-space-beta-impressions |url-status=dead |archive-date=23 June 2012 |website=GoozerNation.com |accessdate=5 July 2012}}</ref>
The game features full [[mod (video gaming)|modding]] and [[multiplayer video game|multiplayer]] compatibility as well.<ref>{{cite web|title=Endless Space Interview|url=http://www.strategyinformer.com/pc/endlessspace/386/interview.html|publisher=Strategy Informer|accessdate=5 July 2012}}</ref>
 
The game features full [[mod (video gaming)|modding]] and [[multiplayer video game|multiplayer]] compatibility as well.<ref>{{cite web|title=Endless Space Interview|website=Strategy Informer|accessdate=7 July 2020 |date=25 June 2012|url=httphttps://www.strategyinformergamewatcher.com/pc/endlessspace/386interviews/endless-space-interview.html|publisher=Strategy Informer|accessdate=5 July 2012/11286}}</ref>
 
==Gameplay==
''Endless Space'' is a [[turn-based strategy]] game set in 3000 AD, where each player (up to a maximum of eight per game) represents the leader of one of nine unique interstellar empires.<ref>{{cite web|last=Young|first=Rory|title=Endless Space launch trailer prompts you to exterminate all resistance|url=http://www.neoseeker.com/news/19753-endless-space-launch-trailer-prompts-you-to-exterminate-all-resistance/|publisher=Neoseeker|accessdate=5 July 2012}}</ref> A player may also choose to create their own unique civilization by selecting from a number of different traits that correspond to military, science, diplomacy, hero units and so on. Each player is to guide their empire over hundreds, if not thousands, of years to diplomatic, scientific, or military conquest, attempting to meet requirements for several different victory conditions.<ref name="IGNp1"/> The game takes place in a randomly generated [[galaxy]], which can change in size and shape, depending on how the host player chooses to generate it. Every player begins with one colonised capital system which is connected to further systems via [[worm hole|cosmic links]], which act as travel routes for [[starship]]s. Players can also research new technologies from four different research trees, representing military, science, expansion/exploration and diplomacy. Research unlocks new ship types, planetary improvements, stat modifiers (either for heroes or planets), new travel methods which do not rely on cosmic links and more. As players expand their empire, they will gain access to strategic and luxury resources, which can be used to upgrade ships, build improvements and trade with other players. Strategic resources are primarily used to upgrade components of your empire, while luxury resources are primarily used for trade and maintaining your empire's approval rating.
 
The game uses four basic resources to manage its economy: foodFood, industryIndustry, dustDust and scienceScience, or FIDS. Dust is a substance that was leftoverleft over from anthe extremelyEndless powerfulcivilization, ancient, [[extinct]] civilization only knownused as the Endlesscurrency. Players must balance FIDS in order to rapidly expand their empire, build ships and research advanced technologies. In addition, a lower or imbalanced FIDS across your empire results in a low approval rating.<ref name="IGNp1"/> A high approval rating provides bonuses to production efficiency, while a low approval rating can drastically lower efficiency making it incredibly difficult to advance. A tax rate slider can also be adjusted to change approval rating, but lower taxes result in a lower revenue stream of Dust.
 
Hero units can be recruited using the game's currency, Dust, to act as either fleet [[admiral|commanders]] or system administrators. Each hero unit is unique and provides two unique bonuses, which can be further leveled up. Three hero units are randomly selected from a pool unique to each empire and new hero units are available for purchase every fifty turns.
 
Interstellar fleet battles take place in a quasi-real-time environment, similar to a complex game of [[Rockrock-paper-scissors]]. Each battle scene takes place in three engagement stages: long-range, medium-range, and melee-range engagements, with different types of weapons and ship systems performing better or worse as the fleets increase in physical proximity over time. Fleets are issued up to three different 'cards', one for each stage of combat, which represent fleet-wide general orders, from categories such as attack, defend, tactics, sabotage, and engineering. Each card has a certain function, such as increasing the fleet's weapons damage by a certain amount (an 'attack' card), however some cards can counter opposing cards, as in the case of an 'attack' card played against an enemy's 'tactics' card during long-range engagement, where the attack card gives a straight damage improvement while the tactics card provides a damage improvement but weakens the fleet's defences correspondingly - the attack card's increased damage counters the tactics card's weakened defences, and the attacking fleet thus gains a sizable additional bonus to damage during long-range engagement. No traditional combat micromanagement takes place during these battles, though the player instead is engaged in terms of understanding fleet composition and attempting to predict and counter likely 'card' plays by the enemy fleet based on how the engagement has unfolded so far. More advanced or specialised cards may also be unlocked through research or through advanced training available to experienced commanders. Fleet size and composition play a very important role, such as determining combat effectiveness (when, per se, the attack card is played) and ability to maneuver. Fleets with hero units assigned to them may also experience bonuses. During battles, the camera is traditionallyby default placed in a [[cinematic techniques|cinematic]] mode, but a free camera mode is also available.<ref name="IGNp1"/>
===Space combat===
Interstellar fleet battles take place in a quasi-real-time environment, similar to a complex game of [[Rock-paper-scissors]]. Each battle scene takes place in three engagement stages: long-range, medium-range, and melee-range engagements, with different types of weapons and ship systems performing better or worse as the fleets increase in physical proximity over time. Fleets are issued up to three different 'cards', one for each stage of combat, which represent fleet-wide general orders, from categories such as attack, defend, tactics, sabotage, and engineering. Each card has a certain function, such as increasing the fleet's weapons damage by a certain amount (an 'attack' card), however some cards can counter opposing cards, as in the case of an 'attack' card played against an enemy's 'tactics' card during long-range engagement, where the attack card gives a straight damage improvement while the tactics card provides a damage improvement but weakens the fleet's defences correspondingly - the attack card's increased damage counters the tactics card's weakened defences, and the attacking fleet thus gains a sizable additional bonus to damage during long-range engagement. No traditional combat micromanagement takes place during these battles, though the player instead is engaged in terms of understanding fleet composition and attempting to predict and counter likely 'card' plays by the enemy fleet based on how the engagement has unfolded so far. More advanced or specialised cards may also be unlocked through research or through advanced training available to experienced commanders. Fleet size and composition play a very important role, such as determining combat effectiveness (when, per se, the attack card is played) and ability to maneuver. Fleets with hero units assigned to them may also experience bonuses. During battles, the camera is traditionally placed in a [[cinematic techniques|cinematic]] mode, but a free camera mode is also available.<ref name="IGNp1"/>
 
===Victory conditions===
A player wins the game when they reach the requirements<ref>{{cite web|title=Endless Space User Manual|url=http://cdn.steampowered.com/Manuals/208140/Endless%20Space%20User%20Manual%20Alpha.pdf|publisher=Amplitude Studios|accessdate=5 July 2012}}</ref> for a number of victory conditions, listed below:
*'''Expansion''': conquer 75% or more of the colonized universe
*'''Scientific''': the first player to research the Pan-Galactic Society, the last technology of the Science tree, wins the game. That particular technological wonder is very hard to get, and reaching the ends of the other technology trees will make it easier to finish.
*'''Economic''': the first player to reach a certain level of cumulative revenue (Dust) wins. Only overall revenue matters, so it does not matter if you spent it all.
*'''Diplomatic''': if you manage to survive long enough while being at war the least amount of time, you may be able to impose yourself and win thanks to your wisdom and integrity.
*'''Supremacy''': the first player to own all the original players’ homeworlds will win.
*'''Wonder''': the first player to build five "Endless wonder" structures will win.
*'''Score''': if no one managed to win with one of the previous victory conditions, the player with the highest score wins when the turn limit is reached.
 
==Release==
''Endless Space'' was made available for pre-purchase on May 2, May 2012, on [[Steam (softwareservice)|Steam]]. Customers who pre-ordered the game would receive access to the current alpha build and later beta builds prior to launch.<ref>{{cite web|last=Solo|first=Adam|title=Endless Space Pre-Orders Open On Steam|url=http://www.spacesector.com/blog/2012/05/endless-space-pre-orders-open-on-steam/|publisher=Space Sector|date=2 May 2012-05-02 |accessdate=8 July 2012}}</ref> In addition, customers who pre-ordered would be allowed to provide input on the game's development, through a feature called ''Games2Gether''.<ref>{{cite web|last=Husemann|first= Charles|title=Endless Space Games2Gether Interview|url=http://gamingnexus.com/Article/Endless-Space-GAMES2GETHER-Interview/Item3493.aspx|publisher=Gaming Nexus|accessdate=8 July 2012}}</ref> The game was released on 4 July 4, 2012<ref>{{cite webnews|title=Endless Space gets a 4th July release date|url=http://www.strategyinformer.com/news/18775/endless-space-gets-a-4th-july-release-date|publisher=Strategy Informer|date=26 June 2012|accessdate=5 July 2012}}</ref> on two [[digital distribution]] platforms: [[Steam (softwareservice)|Steam]]<ref>{{cite web|last=Purchese|first=Robert|title=PC strategy game Endless Space given release date|url=http://www.eurogamer.net/articles/2012-05-09-pc-strategy-game-endless-space-given-release-date|publisherwebsite=EuroGamer.net|date=9 May 2012|accessdate=5 July 2012}}</ref> and [[GamersGate]].<ref>{{cite web|last=Mudgal|first=Kartik|title=Endless Space now available on Steam and other platforms, trailer inside|url=http://gamingbolt.com/endless-space-now-available-on-steam-and-other-platforms-trailer-inside|publisher=GamingBolt.com|accessdate=5 July 2012}}</ref> It came in two [[special edition]]s: an 'Admiral' edition containing the original [[soundtrack]] and a forum badge and an 'Emperor' Special Edition containing the Admiral edition content, as well as a ship skin pack and an Endless hero.<ref>{{cite web|last=Gonzalez |first=Christina |title=Endless Space is Officially Released |url=http://www.rtsguru.com/article/3443/Endless-Space-is-Officially-Released.html |archive-url=https://web.archive.org/web/20170820201328/http://www.rtsguru.com/article/3443/Endless-Space-is-Officially-Released.html |url-status=dead |archive-date=20 August 2017 |publisher=RTSGuru.com |accessdate=5 July 2012}}</ref>
 
==Updates==
*'''The Rise of the Automatons''': Released October 26, 2012, this free add-on added a new community-voted faction "The Automatons," a machine-like race. The add-on also brought in a new trade route and empire management system as well as improvements to the hero system, diplomacy and AI.<ref>{{cite web|last=Sharkey|first=Mike|title=First Endless Space Free Add-on, Rise of the Automatons, Hits Steam Today|url=http://pc.gamespy.com/pc/endless-space/1226276p1.html|publisher=GameSpy|accessdate=14 December 2012}}</ref>
*'''Echoes of the Endless''': Released December 1, 2012, this second free add-on introduces new exploration rewards, interactive random events, natural and 'endless' wonders, and more life on the galaxy map (e.g. black holes, comets, pulsars). The add-on also included new heroes and multiplayer improvements.<ref>{{cite web|last=Gonzalez|first=Christina|title=Endless Space Gets New Content, Free to Play Weekend Coming|url=http://www.rtsguru.com/article/4630/Endless-Space-Gets-New-Content-Free-to-Play-Weekend-Coming.html|publisher=RTS Guru|accessdate=14 December 2012}}</ref>
*'''Lights of Polaris''': Released December 19, 2012, the third free add-on for Endless Space added a new Christmas-themed Natural Wonder called "The Polaris Factory", a new hero based on [[Ebeneezer Scrooge]], as well as several combat enhancements, fixes, and new Steam Achievements.<ref>{{cite web|last=Senior|first=Tom|title=Endless Space free update adds Christmas wonder, optional pirates, new hero|url=http://www.pcgamer.com/2012/12/20/endless-space/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0|work=PC Gamer|publisher=PC Gamer|accessdate=26 December 2012}}</ref>
*'''Virtual Awakening''': Released March 11, 2013, the fourth add-on adds new heroes, technology, star system improvements, exploration events, random events, new anomalies, victory warnings and auto scrap features, among other gameplay fixes.<ref>{{cite web|last=Smith|first=Adam|title=Starface: Endless Space – Free DLC & Sale|url=http://www.rockpapershotgun.com/tag/endless-space-virtual-awakening/|work=Rock, Paper, Shotgun|accessdate=28 June 2013}}</ref>
*'''Disharmony''': Released on June 26, 2013, the first piece of paid [[downloadable content]], Disharmony introduces a brand new faction - the Harmony. The DLC also includes new ship types, including bombers and fighters, an overhauled ship interface design, battle formations, a new targeting system, redesigned weapon systems and new invasion mechanics.<ref>{{cite web|last=Gonzalez|first=Christina|title=Endless Space: Disharmony Expansion Launches|url=http://www.rtsguru.com/game/555/article/6092/Endless-Space-Disharmony-Expansion-Launches.html|work=RTS Guru|accessdate=28 June 2013}}</ref>
 
==Reception==
{{Video game reviews
''Endless Space'' was met positively by critics, currently with an aggregate score of 77/100 on [[Metacritic]].<ref>{{cite web|title=Metacritic Endless Space|url=http://www.metacritic.com/game/pc/endless-space|publisher=Metacritic|accessdate=12 July 2012}}</ref> IGN reviewed the game with a score of 8/10, praising the game for its accessibility and replay value, while criticizing the sound assets and unclear tool-tips for newer players.<ref>{{cite web|last=Dean|first=Paul|title=Endless Space Review|url=http://ca.ign.com/articles/2012/07/06/endless-space-review|publisher=IGN|accessdate=8 July 2012}}</ref> GameSpy gave ''Endless Space'' a rating of 3.5/5 stars, praising the game's [[user interface]], but criticizing the game for lacking personality.<ref>{{cite web|last=Zacny|first=Rob|title=Endless Space Review|url=http://pc.gamespy.com/pc/endless-space/1225340p1.html|publisher=GameSpy|accessdate=8 July 2012}}</ref>
| MC = 77/100<ref name=MC>{{cite web|title=Metacritic Endless Space|url=https://www.metacritic.com/game/endless-space/critic-reviews/?platform=pc|publisher=[[Metacritic]]|accessdate=12 July 2012}}</ref>
<!-- Reviewers -->
| IGN = 8/10<ref name=IGN>{{cite web|last=Dean|first=Paul|title=Endless Space Review|url=http://ca.ign.com/articles/2012/07/06/endless-space-review|website=[[IGN]]|date=6 July 2012|accessdate=8 July 2012}}</ref>
| GSpy = 3.5/5<ref name=GSpy>{{cite web|last=Zacny|first=Rob|title=Endless Space Review|url=http://pc.gamespy.com/pc/endless-space/1225340p1.html|website=[[GameSpy]]|date=6 July 2012|accessdate=8 July 2012}}</ref>
<!-- Awards -->
| award1Pub = Unity Awards
| award1 = Golden Cube award (2013)<ref name=Award>{{cite web |title=Endless Space wins best game at Unity awards |url=https://www.gamesindustry.biz/articles/2013-08-30-endless-space-wins-best-game-at-unity-awards |website=[[Gameindustry.biz]] |date=30 August 2013 |access-date=3 July 2020}}</ref><br>Community Choice award (2013)<ref name=Award/>
}}
 
''Endless Space'' was met positively by critics, currently with an aggregate score of 77/100 on [[Metacritic]].<ref>{{cite web|titlename=Metacritic Endless Space|url=http:MC//www.metacritic.com/game/pc/endless-space|publisher=Metacritic|accessdate=12 July 2012}}</ref> [[IGN]] reviewed the game with a score of 8/10, praisingpraised the game for its accessibility and replay value, while criticizing the sound assets and unclear tool-tips for newer players.<ref>{{cite web|last=Dean|first=Paul|title=Endless Space Review|url=http://ca.ign.com/articles/2012/07/06/endless-space-review|publishername=IGN|accessdate=8 July 2012}}</ref> [[GameSpy]] gave ''Endless Space'' a rating of 3.5/5 stars, praising the game's [[user interface]], but criticizing the game for lacking personality.<ref>{{cite web|lastname=Zacny|first=Rob|title=Endless Space Review|url=http:GSpy//pc.gamespy.com/pc/endless-space/1225340p1.html|publisher=GameSpy|accessdate=8 July 2012}}</ref>
 
The game was also nominated for 5 awards by [[Unity Technologies]].<ref>{{cite web |title=Endless Space leads nominations at Unity Awards |url=https://www.gamesindustry.biz/articles/2013-08-08-endless-space-leads-nominations-at-unity-awards |website=[[Gameindustry.biz]] |date=8 August 2013 |access-date=3 July 2020}}</ref> ''Endless Space'' won the Golden Cube and Community Choice awards at the Unite 2013 ceremony.<ref name=Award/>
 
== Sequels ==
Two other games in the ''Endless'' series were released in 2014: ''[[Endless Legend]]'' and ''[[Dungeon of the Endless]]''. A direct sequel, ''[[Endless Space 2]]'', was released in May 2017. ''[[Endless Dungeon]]'', a successor to ''Dungeon of the Endless'', was released in 2023.
 
== Notes ==
{{notelist}}
 
== References ==
{{Reflist|30em}}
 
== External links ==
==References==
* {{Official website|https://web.archive.org/web/20150519031311/http://g2g.amplitude-studios.com/Games/Endless-Space}} (archived)
{{reflist|2}}
 
{{Amplitude Studios}}
==External links==
{{Franchises owned by Sega Sammy Holdings}}
*[http://endless-space.amplitude-studios.com/ Official website]
{{Authority control}}
 
[[Category:2012 video games]]
[[Category:4X video games]]
[[Category:OSIceberg XInteractive games]]
[[Category:MacOS games]]
[[Category:Science fiction video games]]
[[Category:Sega video game franchises]]
[[Category:Space_opera_video_games]]
[[Category:Turn-based strategy video games]]
[[Category:Video games developed in France]]
[[Category:Video games set in the 31st century]]
[[Category:Windows games]]
[[Category:UnityMultiplayer engineand single-player video games]]
[[Category:Fiction about wormholes]]
[[Category:Amplitude Studios games]]