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== Gameplay ==
[[File:Astro's_Playroom_Gameplay.jpg|thumb|270px|A screenshot of Astro Bot with two other robots in the boat behind him referencing [[Kratos (God of War)|Kratos]] and Atreus from the [[God of War (2018 video game)|2018 release]] of the ''[[God of War (franchise)|God of War]]'' series]]
''Astro's Playroom'' is a [[Platform game|3D platformer]] in which the player controls the title character Astro Bot, a small robot, using the [[DualSense]] controller. Like in its predecessor, ''[[Astro Bot Rescue Mission]]'', he is able to jump, hover, punch enemies and objects, as well as use a spin attack by charging his punch. The [[Haptic technology|haptic feedback]] of the controller is used to provide realistic tactile vibrations from actions, such as walking on different types of material, like sand, walking through rainfall, and walking against the wind. The game starts in a hub world called [[Central processing unit|CPU]] Plaza which is modeled after the inside of the [[PlayStation 5]] console and provides access to five worlds which are each themed after a component of the console, and the artifacts are themed after the corresponding consoles: Memory Meadow ([[PlayStation (console)|PlayStation]], [[PocketStation]] & [[PSone]]), SSD Speedway ([[PlayStation 2]] & [[PlayStation 2 Slim|Slim]]), Cooling Springs ([[PlayStation Portable]], [[PlayStation 3]], & [[PlayStation Vita]]), GPU Jungle ([[PlayStation 4]] & [[PlayStation VR]]), and the final boss fight, 1994 Flashback (PS1 Demo Disc 1 & [[PlayStation 5]]).<ref>{{Citation|title=Walkthrough - Astro's Playroom Wiki Guide - IGN|url=https://www.ign.com/wikis/astros-playroom/Walkthrough|language=en|access-date=2021-01-11}}</ref> The plaza also houses two other areas: Network Speed Run, in which players can compete in unlockable time trials for the fastest time which can be shared to online leaderboards, and PlayStation Labo, which houses all of the collectables a player has collected.<ref>{{Cite web|url=https://gamerant.com/astros-playroom-speedrun-exploit/|title=Astro's Playroom Fans Discover Impressive Speedrun Exploits|website=Gamerant|language=en|access-date=2020-11-28}}</ref>
Each of the four worlds are split up into four levels that are interconnected with each other. Two of these levels involve regular platforming whereas the other two involve a special power-up suit which makes use of the [[DualSense]] controller's capabilities. For example, one world features a frog suit with a spring at the bottom in which the controller must be tilted laterally to guide the frog and the trigger pressed down to compress the spring, which offers resistance similar to how a real spring would using the adaptive trigger system. Another example is the ball suit in which the player must swipe the touchpad to guide the ball. The worlds also contain large numbers of other robots performing various activities, including acting out scenes from various current and former PlayStation-exclusive game franchises, such as [[God of War (franchise)|''God of War'']] and ''[[Resident Evil]]''.<ref>{{Cite web|url=https://www.gamepur.com/guides/every-cameraman-reference-in-astros-playroom|title=Every cameraman reference in Astro's Playroom|website=Gamepur|language=en|access-date=2020-11-12}}</ref> In the worlds, there are cable wires that Astro Bot can pull to collect projectiles, coins, and artifacts. There are also enemy robots that Astro Bot can defeat and also earn coins. If Astro Bot falls or gets defeated, the level will restart from the latest checkpoint cleared.
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