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Diesel is a game engine developed and used by Grin. The engine was originally developed for their game Ballistics and has been used, albeit with modifications, in a number of other games since then. The first installment of the engine was developed in close collaboration with Nvidia, aimed to showcase the capabilities of their latest graphics chip at the time, the GeForce 3. The engine is currently in use by Overkill Software, former owners of the now defunct developer Grin. Overkill's game, Payday: The Heist, uses a modified version of this engine. Payday 2 and Raid: World War II are using the second generation Diesel engine 2.0.
Platform | Linux Microsoft Windows Nintendo Switch PlayStation 3 PlayStation 4 Xbox 360 Xbox One |
---|---|
License | Proprietary |
Games using the Diesel engine
- 2001 - Ballistics (engine v1)
- 2003 - Bandits: Phoenix Rising
- 2004 - Flatout (Xbox, PlayStation 2, Microsoft Windows)
- 2006 - Tom Clancy's Ghost Recon Advanced Warfighter (Microsoft Windows version only, engine v6)
- 2007 - Tom Clancy's Ghost Recon Advanced Warfighter 2 (Microsoft Windows version only, engine v7)
- 2008 - Bionic Commando Rearmed (Xbox 360, PlayStation 3, Microsoft Windows)
- 2009 - Bionic Commando (Xbox 360, PlayStation 3, Microsoft Windows)
- 2009 - Wanted: Weapons of Fate (Xbox 360, PlayStation 3, Microsoft Windows)
- 2009 - Terminator Salvation (Xbox 360, PlayStation 3, Microsoft Windows)
- 2010 - Lead and Gold: Gangs of the Wild West (Xbox 360, PlayStation 3, Microsoft Windows)
- 2011 - Bionic Commando Rearmed 2 (Xbox 360, PlayStation 3)
- 2011 - Payday: The Heist (PlayStation 3, Microsoft Windows)[1]
- 2013 - Payday 2 (Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Switch, Microsoft Windows, Linux)
- 2016 - Tokyo Necro (Microsoft Windows)[2]
- 2017 - Raid: World War II (Microsoft Windows, PlayStation 4, Xbox One)
References
- ^ "Work and Videos: Payday: The Heist". Lowen Hoq. Archived from the original on 2013-05-22. Retrieved 2012-09-21.
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