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{{Use mdy dates|date=May 2015}}
{{Use mdy dates|date=May 2015}}

{{Infobox video game
{{Infobox video game
| title = Reassembly
| title = Reassembly
| image = File:Reassembly_logo.png
| image = File:Reassembly_logo.png
| caption =
| caption =
| developer = Arthur Danskin, Anisoptera Games
| developer = Anisoptera Games
| engine =
| engine =
| platforms = [[Microsoft Windows]]<br />[[Mac OS]] <br />[[Linux]]
| platforms = [[Microsoft Windows]]<br />[[Mac OS]] <br />[[Linux]]
| released = November 25, 2014 (early access) February 19, 2015 (full release)
| released = November 25, 2014 (early access) February 19, 2015 (full release)
| genre = [[Open world]], [[Strategy video game|Strategy]], [[Shooter game|Shooter]], [[Simulation video game|Simulation]]
| genre = [[Strategy video game|Strategy]], [[Shooter game|shooter]], [[Simulation video game|simulation]]
| modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]
| designer = Arthur Danskin
}}
}}


'''Reassembly''' is an [[open world]] [[space shooter]] [[PC game]], created by [[video game developer]] Anisoptera Games. The game is available on [[Steam (software)|Steam]] or from the developer's website via Humble Widget. [[Native (computing)|Native]] versions are available for [[Microsoft Windows]], [[Mac OS]], and [[Linux]].<ref>{{cite web|author1=liamdawe|title=Reassembly Is The Space Game I've Been Waiting For|url=https://www.gamingonlinux.com/articles/reassembly-is-the-space-game-ive-been-waiting-for.4689|website=GamingOnLinux.com|publisher=GamingOnLinux.com|accessdate=January 28, 2015|date=December 10, 2014}}</ref> It was released on February 19, 2015.<ref>{{cite web|last1=DeBord|first1=Seven|title=Hell Yeah! Reassembly Gets Official Launch Date|url=http://www.indiehangover.com/hell-yeah-reassembly-gets-official-launch-date/|website=IndieHangover|accessdate=February 16, 2015|date=February 11, 2015}}</ref> Although no longer in [[Beta Test|beta]], there are still plans for future development.
'''''Reassembly''''' is a 2D [[open world]] [[space shooter]] [[PC game]], created by [[video game developer]] Anisoptera Games. The game is available on [[Steam (service)|Steam]] or from the developer's website via Humble Widget. [[Native (computing)|Native]] versions are available for [[Microsoft Windows]], [[Mac OS]], and [[Linux]].<ref>{{cite web|author1=liamdawe|title=Reassembly Is The Space Game I've Been Waiting For|url=https://www.gamingonlinux.com/articles/reassembly-is-the-space-game-ive-been-waiting-for.4689|website=GamingOnLinux.com|access-date=January 28, 2015|date=December 10, 2014}}</ref> It was released on February 19, 2015.<ref>{{cite web|last1=DeBord|first1=Seven|title=Hell Yeah! Reassembly Gets Official Launch Date|url=http://www.indiehangover.com/hell-yeah-reassembly-gets-official-launch-date/|website=IndieHangover|access-date=February 16, 2015|date=February 11, 2015}}</ref>


==Development==
==Gameplay==
[[File:Reassembly Battle.gif|thumb|A player's ship fights a Battle Nurse from the Red faction]]


===Initial development===
===Main game===
Players build their ships out of various geometric pieces, including hull, armor, thrusters, weapons, shield projectors, and various other functional components. Each component gives a unique attribute or ability to the ship. ''Reassembly''{{'}}s creative, modular ship building has been compared to playing with [[Lego]].<ref>{{cite web|last1=Barrett|first1=Ben|title=Building Spaceships Like I'm Seven Again: Reassembly|url=http://www.rockpapershotgun.com/2014/09/12/build-spaceships-reassembly/|website=[[Rock Paper Shotgun]]|access-date=January 29, 2015|date=September 12, 2014}}</ref><ref>{{cite web|last1=Bellotto|first1=Adam|title=Reassembly: Build the Perfect Spaceship, Blow Up Everyone Else's|url=http://www.counterfrag.com/reassembly-build-perfect-spaceship-blow-everyone-elses/|website=CounterFrag|access-date=January 29, 2015|date=October 2, 2014|url-status=dead|archive-url=https://archive.today/20150128223410/http://www.counterfrag.com/reassembly-build-perfect-spaceship-blow-everyone-elses/|archive-date=January 28, 2015|df=mdy-all}}</ref> The in-game world is a single large open "galaxy", populated with rival factions. Players progress through the game by collecting resources, building a fleet, capturing territory, and activating damaged space stations.<ref>{{cite web|last1=Cunningham|first1=James|title=Build Your Own Battle Fortress in 'Reassembly'|url=http://www.hardcoregamer.com/2014/09/22/build-your-own-battle-fortress-in-reassembly/106252/|website=Hardcore Gamer|publisher=Hardcore Gamer LLC.|access-date=January 29, 2015|date=September 22, 2014}}</ref>
During the alpha testing the game was originally being developed under the name Gamma Void.<ref>{{cite web|last1=Kintner|first1=Jeff|title=Gamma Void: Astroids meets Spore meets Build-A-Bear|url=http://www.gamingnexus.com/News/33411/Gamma-Void-Astroids-meets-Spore-meets-Build-A-Bear/|website=Gaming Nexus|accessdate=January 28, 2015|date=July 10, 2014}}</ref> Later in development, the developer of the game has decided to changed the name to Reassembly,<ref>{{cite web|last1=Kintner|first1=Jeff|title=Reassembly Preview|url=http://www.gamingnexus.com/Article/4527/Reassembly/|website=Gaming Nexus|accessdate=January 28, 2015|date=September 15, 2014}}</ref> for the reason that it clearly states an important feature of the game, when your ships are damaged, you reassemble by [[tractor beam]]ing in any nearby transients parts that floating around, and rebuilding your ships based on the blueprint design you've configured on the fleet configuration screen. (ships also slowly regenerates parts when not in combat). A funding campaign on [[Kickstarter]] has raised about $35,308 to further contributes to the effort on the development of the game.<ref>{{cite web|title=Reassembly|url=https://www.kickstarter.com/projects/indievoyage/reassembly|website=Kickstarter|accessdate=January 29, 2015}}</ref>


===Tournaments===
===Further development & modding support===
In tournament mode, players can select ships that they have created or downloaded from other players, and pit them against each other in [[Round-robin tournament|pool]] mode or [[Bracket (tournament)|bracket]] mode. The ships in tournament mode are not controlled by the player, rather, the [[Artificial intelligence|AI]] decides how to attack and defend depending on how the ships have been designed and the behavior of the opponents they are facing. Several larger online tournaments have been organized and posted on [[YouTube]] and/or [[Streaming media|streamed]] on [[Twitch (service)|Twitch]] as well as a series of official tournaments hosted by the developer, Arthur Danskin.<ref>{{cite web|title=Tournament Entry Form|url=http://www.anisopteragames.com/contest/|website=anisopteragames.com|access-date=10 June 2015}}</ref>
In April 2015,<ref name="Anisoptera Forums - Modding Support">{{cite web|url=http://www.anisopteragames.com/forum/viewtopic.php?f=9&t=1434|website=Anisoptera Games forums|title=Anisoptera Forums - Modding Support|accessdate=May 9, 2015|date=April 8, 2015}}</ref> the developer Arthur Danskin announced the ability to add [[modding]] support into the game. This feature allowed players to create and publish their own custom factions, ships, and features. Modding support is currently available in the "2nd time Beta testing" for the game on Steam,<ref name="Steam Community">{{cite web|url=http://steamcommunity.com/games/329130/announcements/detail/168099968603863042|website=Steam Announcement|publisher=Manylegged (Arthur Danskin, April 29, 2015)|accessdate=May 10, 2015|title=Steam Announcement}}</ref> where users who have bought the game have an option to download and test the "second Beta".


==Gameplay==
==Development==
[[File:Reassembly Battle.gif|thumb|Player designed ships battling against each other in-game]]


===Main game===
===Initial development===
During the alpha testing the game was originally being developed under the name ''Gamma Void''. Later in development, the developer of the game decided to change the name to ''Reassembly''.{{Citation needed|date=December 2015}} The new name was chosen for the reason that it clearly states an important feature of the game, when a ship is damaged, it is reassembled by [[tractor beam]]ing in any nearby transients parts that are floating around, and rebuilding ships based on the blueprint design created by the player on the fleet configuration screen. A [[crowdfunding]] campaign on [[Kickstarter]] has raised about $35,308 to further contributes to the effort on the development of the game.<ref>{{cite web|title=Reassembly|url=https://www.kickstarter.com/projects/indievoyage/reassembly|website=Kickstarter|access-date=January 29, 2015}}</ref>
Players build their ships out of various geometric hull pieces, and functional components, each giving a unique attribute or ability to the ship. Reassembly's creative, modular ship building has been compared to playing with [[LEGO]].<ref>{{cite web|last1=Barrett|first1=Ben|title=Building Spaceships Like I’m Seven Again: Reassembly|url=http://www.rockpapershotgun.com/2014/09/12/build-spaceships-reassembly/|website=Rock Paper Shotgun|publisher=Rock Paper Shotgun Ltd.|accessdate=January 29, 2015|date=September 12, 2014}}</ref><ref>{{cite web|last1=Bellotto|first1=Adam|title=Reassembly: Build the Perfect Spaceship, Blow Up Everyone Else’s|url=http://www.counterfrag.com/reassembly-build-perfect-spaceship-blow-everyone-elses/|website=CounterFrag|accessdate=January 29, 2015|date=October 2, 2014}}</ref> The in game world is a single large open "galaxy", populated with rival factions. Players progress through the game by collecting resources, building a fleet, capturing territory, and activating damaged space stations.<ref>{{cite web|last1=Cunningham|first1=James|title=Build Your Own Battle Fortress in ‘Reassembly’|url=http://www.hardcoregamer.com/2014/09/22/build-your-own-battle-fortress-in-reassembly/106252/|website=Hardcore Gamer|publisher=Hardcore Gamer LLC.|accessdate=January 29, 2015|date=September 22, 2014}}</ref>


===Further development and modding support===
===Tournaments===
In April 2015, developer Arthur Danskin announced the ability to add [[modding]] support into the game. This feature allowed players to create and publish their own custom factions, ships, and features.<ref name="Anisoptera Forums - Modding Support">{{cite web|url=http://www.anisopteragames.com/forum/viewtopic.php?f=9&t=1434|website=Anisoptera Games forums|title=Anisoptera Forums - Modding Support|access-date=May 9, 2015|date=April 8, 2015}}</ref> Modding support was available in the "2nd time [[Beta testing]]" for the game on Steam, where users who had bought the game had an option to download and test the "second Beta".<ref name="Steam Community">{{cite web|url=http://steamcommunity.com/games/329130/announcements/detail/168099968603863042|website=Steam Announcement|publisher=Manylegged |author=Arthur Danskin|date=April 29, 2015|access-date=May 10, 2015|title=Steam Announcement}}</ref>
In tournament mode, players can select ships that they have created or downloaded from other players, and pit them against each other in [[Round-robin tournament|pool]] mode or [[Bracket (tournament)|bracket]] mode. The ships in tournament mode are not controlled by the player, rather, the AI decides how to attack and defend depending on how the ships have been designed and the behavior of the opponents they are facing. Several larger online tournaments have been organized and posted on [[YouTube]] and/or [[Streaming media|streamed]] on [[Twitch.tv|Twitch]] by enthusiast [[gamers]], as well as a series of official tournaments hosted by the developer, Arthur Danskin (also known by the [[username]] "manylegged").<ref>{{cite web|title=Tournament Entry Form|url=http://www.anisopteragames.com/contest/|website=anisopteragames.com|accessdate=10 June 2015}}</ref>


==References==
==References==
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==External links==
==External links==
*[http://www.anisopteragames.com Official Website]
*[http://www.anisopteragames.com Official website]
*[http://store.steampowered.com/app/329130/?snr=1_5_1100__1100 Reassembly on Steam]
*[http://www.anisopteragames.com/forum/ Official Reassembly/Anisoptera Games Forum]
*[http://reassemblyerect.com ReassemblyErect]


[[Category:Open world video games]]
[[Category:Open-world video games]]
[[Category:Shooter video games]]
[[Category:Shooter games]]
[[Category:Space combat simulators]]
[[Category:Space combat simulators]]
[[Category:Strategy video games]]
[[Category:Strategy video games]]
[[Category:2015 video games]]
[[Category:2015 video games]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:OS X games]]
[[Category:MacOS games]]
[[Category:Linux games]]
[[Category:Linux games]]
[[Category:Steam Workshop games]]
[[Category:Video games with Steam Workshop support]]
[[Category:Video games developed in the United States]]
[[Category:Video games using procedural generation]]

Latest revision as of 08:22, 14 November 2023

Reassembly
Developer(s)Anisoptera Games
Designer(s)Arthur Danskin
Platform(s)Microsoft Windows
Mac OS
Linux
ReleaseNovember 25, 2014 (early access) February 19, 2015 (full release)
Genre(s)Strategy, shooter, simulation
Mode(s)Single-player

Reassembly is a 2D open world space shooter PC game, created by video game developer Anisoptera Games. The game is available on Steam or from the developer's website via Humble Widget. Native versions are available for Microsoft Windows, Mac OS, and Linux.[1] It was released on February 19, 2015.[2]

Gameplay

[edit]
A player's ship fights a Battle Nurse from the Red faction

Main game

[edit]

Players build their ships out of various geometric pieces, including hull, armor, thrusters, weapons, shield projectors, and various other functional components. Each component gives a unique attribute or ability to the ship. Reassembly's creative, modular ship building has been compared to playing with Lego.[3][4] The in-game world is a single large open "galaxy", populated with rival factions. Players progress through the game by collecting resources, building a fleet, capturing territory, and activating damaged space stations.[5]

Tournaments

[edit]

In tournament mode, players can select ships that they have created or downloaded from other players, and pit them against each other in pool mode or bracket mode. The ships in tournament mode are not controlled by the player, rather, the AI decides how to attack and defend depending on how the ships have been designed and the behavior of the opponents they are facing. Several larger online tournaments have been organized and posted on YouTube and/or streamed on Twitch as well as a series of official tournaments hosted by the developer, Arthur Danskin.[6]

Development

[edit]

Initial development

[edit]

During the alpha testing the game was originally being developed under the name Gamma Void. Later in development, the developer of the game decided to change the name to Reassembly.[citation needed] The new name was chosen for the reason that it clearly states an important feature of the game, when a ship is damaged, it is reassembled by tractor beaming in any nearby transients parts that are floating around, and rebuilding ships based on the blueprint design created by the player on the fleet configuration screen. A crowdfunding campaign on Kickstarter has raised about $35,308 to further contributes to the effort on the development of the game.[7]

Further development and modding support

[edit]

In April 2015, developer Arthur Danskin announced the ability to add modding support into the game. This feature allowed players to create and publish their own custom factions, ships, and features.[8] Modding support was available in the "2nd time Beta testing" for the game on Steam, where users who had bought the game had an option to download and test the "second Beta".[9]

References

[edit]
  1. ^ liamdawe (December 10, 2014). "Reassembly Is The Space Game I've Been Waiting For". GamingOnLinux.com. Retrieved January 28, 2015.
  2. ^ DeBord, Seven (February 11, 2015). "Hell Yeah! Reassembly Gets Official Launch Date". IndieHangover. Retrieved February 16, 2015.
  3. ^ Barrett, Ben (September 12, 2014). "Building Spaceships Like I'm Seven Again: Reassembly". Rock Paper Shotgun. Retrieved January 29, 2015.
  4. ^ Bellotto, Adam (October 2, 2014). "Reassembly: Build the Perfect Spaceship, Blow Up Everyone Else's". CounterFrag. Archived from the original on January 28, 2015. Retrieved January 29, 2015.
  5. ^ Cunningham, James (September 22, 2014). "Build Your Own Battle Fortress in 'Reassembly'". Hardcore Gamer. Hardcore Gamer LLC. Retrieved January 29, 2015.
  6. ^ "Tournament Entry Form". anisopteragames.com. Retrieved June 10, 2015.
  7. ^ "Reassembly". Kickstarter. Retrieved January 29, 2015.
  8. ^ "Anisoptera Forums - Modding Support". Anisoptera Games forums. April 8, 2015. Retrieved May 9, 2015.
  9. ^ Arthur Danskin (April 29, 2015). "Steam Announcement". Steam Announcement. Manylegged. Retrieved May 10, 2015.
[edit]