Ashes of Creation: Difference between revisions
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| developer = Intrepid Studios |
| developer = Intrepid Studios |
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| publisher = Intrepid Studios |
| publisher = Intrepid Studios |
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| director = Steven Sharif ([[Creative director|creative]]) |
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| platforms = [[Microsoft Windows]] |
| platforms = [[Microsoft Windows]] |
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| release = |
| release = |
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| genre = [[Massively multiplayer online role-playing game|MMORPG]] |
| genre = [[Massively multiplayer online role-playing game|MMORPG]] |
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| engine = [[Unreal Engine 5]] |
| engine = [[Unreal Engine 5]] |
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| modes = [[Multiplayer]] |
| modes = [[Multiplayer]] |
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| composer = [[Bear McCreary]] |
| composer = [[Bear McCreary]] |
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|image = Ashes of Creation Logo.png |
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|caption = |
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|alt = |
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}} |
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⚫ | '''''Ashes of Creation''''' is an upcoming sandbox [[massively multiplayer online role-playing game]] being developed and published by [[Intrepid Studios]]. It was announced in 2016 and gained recognition by hosting a [[Kickstarter]] campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world building, where players actions directly contribute to the layout of the game world. |
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⚫ | '''''Ashes of Creation''''' is an upcoming sandbox [[massively multiplayer online role-playing game]] being developed and published by [[Intrepid Studios]]. It was announced in 2016 and gained |
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== Gameplay == |
== Gameplay == |
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In ''Ashes of Creation'' players can pick from a range of races and classes. Initially, the player creates their character and picks one of the nine races. These consist of Kaelar or Vaelune Human, Empyrean or Py'rai Elf, Ren'kai or Vek Orc, Dünir or Niküa Dwarf, and the Tulnar. The players will also pick one of the eight primary archetypes which consist of Tank, Cleric, Mage, Fighter, Rogue, Ranger, Bard, and Summoner. Upon reaching level 25, the player can pick a secondary archetype from the initial list creating a combination of 64 possible class combinations.<ref name="dotesportsallclassesinashes">{{Cite web|last1=Galloway|first1=Ryan |title=All classes in Ashes of Creation|url=https://dotesports.com/mmo/news/all-classes-in-ashes-of-creation| |
In ''Ashes of Creation'' players can pick from a range of races and classes. Initially, the player creates their character and picks one of the nine races. These consist of Kaelar or Vaelune Human, Empyrean or Py'rai Elf, Ren'kai or Vek Orc, Dünir or Niküa Dwarf, and the Tulnar. The players will also pick one of the eight primary archetypes which consist of Tank, Cleric, Mage, Fighter, Rogue, Ranger, Bard, and Summoner. Upon reaching level 25, the player can pick a secondary archetype from the initial list creating a combination of 64 possible class combinations.<ref name="dotesportsallclassesinashes">{{Cite web|last1=Galloway|first1=Ryan |title=All classes in Ashes of Creation|url=https://dotesports.com/mmo/news/all-classes-in-ashes-of-creation|access-date=November 16, 2021|website=Dot Esports|date=12 August 2021 |language=en-us}}</ref> |
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Like other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.<ref name="TwinEA">{{Cite web| last = McGlone| first = Ed| title = Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview| work = Twinfinite| |
Like most other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.<ref name="TwinEA">{{Cite web| last = McGlone| first = Ed| title = Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview| work = Twinfinite| access-date = 2022-08-14| date = 2021-07-20| url = https://twinfinite.net/2021/07/ashes-of-creation-alpha-1-preview/}}</ref> |
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''Ashes of Creation'' features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.<ref name="TwinEA"/> Players have the opportunity to battle against other nodes, and defend their own against other players.<ref>{{Cite web| last = Villa| first = Marc| title = Ashes of Creation Gets New Video Breaking Down the Node System| work = DualShockers| |
''Ashes of Creation'' features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.<ref name="TwinEA"/> Players have the opportunity to battle against other nodes, and defend their own against other players.<ref>{{Cite web| last = Villa| first = Marc| title = Ashes of Creation Gets New Video Breaking Down the Node System| work = DualShockers| access-date = 2022-08-19| date = 2017-03-28| url = https://www.dualshockers.com/ashes-creation-gets-new-video-breaking-node-system/}}</ref> Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well. |
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== Setting == |
== Setting == |
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Ashes of Creation is set in the fictional medieval high-fantasy world of Verra. This world features a diverse range of biomes, both based on the real world, such as snow, jungles, plains, etc. and biomes created by Intrepid such as corrupted areas and the Underrealm.<ref>{{ |
''Ashes of Creation'' is set in the fictional medieval high-fantasy world of Verra. This world features a diverse range of biomes, both based on the real world, such as snow, jungles, plains, etc. and biomes created by Intrepid such as corrupted areas and the Underrealm.<ref>{{cite web |url=https://www.technewstoday.com/ashes-of-creation-preview/ |title=Ashes Of Creation Review - Is It Worth It? |author=José |date=2021-09-29 |department=Gaming |website=Tech News Today |publisher= |access-date=2022-08-19 |url-status=dead |archive-url=https://web.archive.org/web/20220819201257/https://www.technewstoday.com/ashes-of-creation-preview/ |archive-date=2022-08-19 }}</ref> |
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== Development == |
== Development == |
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''Ashes of Creation'' was first announced on December 10, 2016 on a blogpost on the official website.<ref>{{Cite web| last = Olivetti| first = Justin| title = Massively OP Interview: Ashes of Creation on a new way to MMO| work = Massively Overpowered| |
''Ashes of Creation'' was first announced on December 10, 2016, on a blogpost on the official website.<ref>{{Cite web| last = Olivetti| first = Justin| title = Massively OP Interview: Ashes of Creation on a new way to MMO| work = Massively Overpowered| access-date = 2022-08-14| date = 2017-05-01| url = https://massivelyop.com/2017/05/01/massively-op-interview-ashes-of-creation-on-a-new-way-to-mmo/}}</ref><ref>{{Cite web| last = Olivetti| first = Justin| title = Ashes of Creation promises a sandbox MMO full of organic events| work = Massively Overpowered| access-date = 2022-08-14| date = 2016-12-06| url = https://massivelyop.com/2016/12/06/ashes-of-creation-promises-a-sandbox-mmo-full-of-organic-events/}}</ref> The creation of the game is primarily funded by Intrepid Studios' founder Steven Sharif.<ref>{{Cite web| last = Royce| first = Bree| title = Ashes of Creation's Steven Sharif on his business history, $30M funding goal, and PvP| work = Massively Overpowered| access-date = 2022-08-14| date = 2017-05-04| url = https://massivelyop.com/2017/05/04/ashes-of-creations-steven-sharif-on-his-business-history-30m-funding-goal-and-pvp/}}</ref> |
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Despite the large investment from Sharif, in June 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".<ref name=HappyMag>{{Cite web| last = Scott| first = M.| title = Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs| work = Happy Mag| |
Despite the large investment from Sharif, in June 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".<ref name=HappyMag>{{Cite web| last = Scott| first = M.| title = Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs| work = Happy Mag| access-date = 2022-08-14| date = 2021-12-02| url = https://happymag.tv/crowdfunded-mmos/}}</ref> The Kickstarter campaign met its initial funding target of $750,000 in less than 12 hours, eventually raising over $3.25 million from over 19,000 backers by the end of the campaign,<ref name="PCGN">{{Cite web| last = Peel| first = Jeremy| title = Meet the man funding Ashes of Creation, the bravest MMO in development right now| work = PCGamesN| access-date = 2022-08-14| date = 2018-07-18| url = https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-MMO}}</ref> making it one of the fastest and [[List of highest-funded crowdfunding projects|highest funded projects]] on the platform.<ref name="HappyMag"/> The Kickstarter campaign drew criticism due to its use of a referral program that rewarded players with premium game credits or cash when referring others to donate to the Kickstarter campaign. Despite it being revealed that this practice was against Kickstarter's rules, the referral program continued and no action was taken against the campaign.<ref>{{Cite web| last = Messner| first = Steven| title = There's something strange about Kickstarter's most successful MMO| work = PC Gamer| access-date = 2022-08-14| date = 2017-06-02| url = https://www.pcgamer.com/ashes-of-creation-kickstarter/}}</ref> By July 2018, 500,000 users had registered accounts on the official website and 40,000 had purchased access to the alpha and beta.<ref name="PCGN" /> |
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In August 2018, Intrepid Studios came to an agreement with publisher |
In August 2018, Intrepid Studios came to an agreement with publisher My.com for rights to publish the game in [[European Union|EU]] and [[Commonwealth of Independent States|CIS]] regions.<ref>{{Cite web| last = Royce| first = Bree| title = My.com will publish Ashes of Creation in Europe and the CIS region [Updated] {{!}} Massively Overpowered| work = Massively Overpowered| access-date = 2022-08-19| date = 2018-08-21| url = https://massivelyop.com/2018/08/21/my-com-will-publish-ashes-of-creation-in-europe-and-the-cis-region/}}</ref> When players voiced concerns regarding creative control, My.com's Voker Boenigk published a statement that Intrepid would retain full control over the direction of the game. In August 2020, My.com and Intrepid decided to part ways and the studio would self-publish in those regions.<ref>{{Cite web| last = Daro| first = Catherine| title = Ashes of Creation – Intrepid Studios Parts Ways with My.Games| work = GameSpace.com| access-date = 2022-08-19| date = 2020-08-24| url = https://www.gamespace.com/all-articles/news/ashes-of-creation-intrepid-studios-parts-ways-with-my-games/}}</ref> |
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In December 2018, a free battle royale game, ''Ashes of Creation: Apocalypse,'' was released by Intrepid Studios.<ref>{{Cite web| last = Royce| first = Bree| title = Ashes of Creation Apocalypse, the |
In December 2018, a free battle royale game, ''Ashes of Creation: Apocalypse,'' was released by Intrepid Studios.<ref>{{Cite web| last = Royce| first = Bree| title = Ashes of Creation Apocalypse, the MMORPG's battle royale mode, launches December 18| format = Massively Overpowered| access-date = 2022-08-19| date = 2018-12-06| url = https://massivelyop.com/2018/12/06/ashes-of-creation-apocalypse-the-kickstarted-mmorpgs-battle-royale-mode-launches-december-18/}}</ref> The game was released as "a testing ground for new systems and content" according to the studio as well as showcase the work that has been completed since the Kickstart campaign ended. While the game was free, it did include options to purchase cosmetic items<ref>{{Cite web |last=Bailey |first=Dustin |date=2018-12-06 |title=Ashes of Creation: Apocalypse brings us fantasy battle royale later this month |url=https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-apocalypse-release-date |access-date=2022-08-19 |website=PCGamesN}}</ref> and any cosmetic items that were earned in ''Apocalypse'' would transfer to the main game once it released. In September 2019, the game was released for free on [[Steam (service)|Steam]].<ref>{{Cite web| last = Chalk| first = Andy| title = Fantasy battle royale Ashes of Creation: Apocalypse comes to Steam Early Access today| work = PC Gamer| access-date = 2022-08-19| date = 2019-09-24| url = https://www.pcgamer.com/fantasy-battle-royale-ashes-of-creation-apocalypse-comes-to-steam-early-access-today/}}</ref> ''Ashes of Creation Apocalypse'' was brought offline on March 10, 2020.<ref>{{Cite web |date=2020-03-06 |title=Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends |url=https://store.steampowered.com/news/app/1133430/view/1703988523406476181 |access-date=2022-08-19 |website=Steam}}</ref> |
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On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project, and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.<ref name="massivelyopwynnemclaughlin">{{Cite web|last1=Neal |first1=Chris |title=Ashes of Creation snags former Elder Scrolls Online lead writer as new senior narrative designer|url=https://massivelyop.com/2021/09/17/ashes-of-creation-snags-former-elder-scrolls-online-lead-writer-as-new-senior-narrative-designer/| |
On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project, and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.<ref name="massivelyopwynnemclaughlin">{{Cite web|last1=Neal |first1=Chris |title=Ashes of Creation snags former Elder Scrolls Online lead writer as new senior narrative designer|url=https://massivelyop.com/2021/09/17/ashes-of-creation-snags-former-elder-scrolls-online-lead-writer-as-new-senior-narrative-designer/|access-date=November 17, 2021|website=MassivelyOP|date=17 September 2021 |language=en-us}}</ref> |
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Originally scheduled to start in June, ''Ashes of Creation'' began |
Originally scheduled to start in June, ''Ashes of Creation'' began its first closed alpha playtest period on July 14, 2021. The alpha was available for players who purchased a $500 pre-order package and was subject to a [[non-disclosure agreement]]. The first alpha period was open until August 15, 2021. A second alpha period is set for Q3 of 2024. |
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In December 2021, Intrepid Studio announced that it would be changing the game engine from the [[Unreal Engine 4]] to [[Unreal Engine 5]].<ref> |
In December 2021, Intrepid Studio announced that it would be changing the game engine from the [[Unreal Engine 4]] to [[Unreal Engine 5]].<ref>{{Cite web| last = Nelva| first = Giuseppe| title = Ashes of Creation Announces Moves to Unreal Engine 5 & Reveals New Winter Biome| work = Twinfinite| access-date = 2022-08-13| date = 2021-12-25| url = https://twinfinite.net/2021/12/ashes-of-creation-unreal-engine-5/}}</ref> According to Intrepid Studios, this was done to allow for faster development and to take advantage of additional tools available in Unreal Engine 5. They released a teaser trailer to show a preview of the visual effects enabled by the new engine.<ref>{{cite web |url=https://hardcoregamer.com/news/ashes-of-creation-previewed-in-unreal-engine-5/416919/ |title=Ashes of Creation Previewed in Unreal Engine 5 |last=Bukacek |first=Jacob |author-link= |date=2021-12-30 |department=News |website=Hardcore Gamer |publisher= |access-date=2022-08-19 |url-status=dead |archive-url=https://web.archive.org/web/20220903121832/https://hardcoregamer.com/news/ashes-of-creation-previewed-in-unreal-engine-5/416919/ |archive-date=2022-09-03 |quote= }}</ref> |
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The game is planned to have a $15 a month subscription model with no upfront box cost<ref name="dotesportswillashesbefreetoplay">{{Cite web|last1=Miceli |first1=Max |title=Will Ashes of Creation be free to play?|url=https://dotesports.com/mmo/news/will-ashes-of-creation-be-free-to-play| |
The game is planned to have a $15 a month subscription model with no upfront box cost.<ref name="dotesportswillashesbefreetoplay">{{Cite web|last1=Miceli |first1=Max |title=Will Ashes of Creation be free to play?|url=https://dotesports.com/mmo/news/will-ashes-of-creation-be-free-to-play|access-date=November 16, 2021|website=Dot Esports|date=10 July 2021 |language=en-us}}</ref> |
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== References == |
== References == |
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{{reflist}} |
{{reflist}} |
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[[Category:Upcoming video games]] |
[[Category:Upcoming video games]] |
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[[Category:Massively multiplayer online role-playing games]] |
[[Category:Massively multiplayer online role-playing games]] |
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[[Category:Unreal Engine 5 games]] |
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[[Category:Video games developed in the United States]] |
[[Category:Video games developed in the United States]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
Revision as of 01:11, 3 July 2024
Ashes of Creation | |
---|---|
Developer(s) | Intrepid Studios |
Publisher(s) | Intrepid Studios |
Director(s) | Steven Sharif (creative) |
Composer(s) | Bear McCreary |
Engine | Unreal Engine 5 |
Platform(s) | Microsoft Windows |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Ashes of Creation is an upcoming sandbox massively multiplayer online role-playing game being developed and published by Intrepid Studios. It was announced in 2016 and gained recognition by hosting a Kickstarter campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world building, where players actions directly contribute to the layout of the game world.
Gameplay
In Ashes of Creation players can pick from a range of races and classes. Initially, the player creates their character and picks one of the nine races. These consist of Kaelar or Vaelune Human, Empyrean or Py'rai Elf, Ren'kai or Vek Orc, Dünir or Niküa Dwarf, and the Tulnar. The players will also pick one of the eight primary archetypes which consist of Tank, Cleric, Mage, Fighter, Rogue, Ranger, Bard, and Summoner. Upon reaching level 25, the player can pick a secondary archetype from the initial list creating a combination of 64 possible class combinations.[1]
Like most other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.[2]
Ashes of Creation features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.[2] Players have the opportunity to battle against other nodes, and defend their own against other players.[3] Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well.
Setting
Ashes of Creation is set in the fictional medieval high-fantasy world of Verra. This world features a diverse range of biomes, both based on the real world, such as snow, jungles, plains, etc. and biomes created by Intrepid such as corrupted areas and the Underrealm.[4]
Development
Ashes of Creation was first announced on December 10, 2016, on a blogpost on the official website.[5][6] The creation of the game is primarily funded by Intrepid Studios' founder Steven Sharif.[7]
Despite the large investment from Sharif, in June 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".[8] The Kickstarter campaign met its initial funding target of $750,000 in less than 12 hours, eventually raising over $3.25 million from over 19,000 backers by the end of the campaign,[9] making it one of the fastest and highest funded projects on the platform.[8] The Kickstarter campaign drew criticism due to its use of a referral program that rewarded players with premium game credits or cash when referring others to donate to the Kickstarter campaign. Despite it being revealed that this practice was against Kickstarter's rules, the referral program continued and no action was taken against the campaign.[10] By July 2018, 500,000 users had registered accounts on the official website and 40,000 had purchased access to the alpha and beta.[9]
In August 2018, Intrepid Studios came to an agreement with publisher My.com for rights to publish the game in EU and CIS regions.[11] When players voiced concerns regarding creative control, My.com's Voker Boenigk published a statement that Intrepid would retain full control over the direction of the game. In August 2020, My.com and Intrepid decided to part ways and the studio would self-publish in those regions.[12]
In December 2018, a free battle royale game, Ashes of Creation: Apocalypse, was released by Intrepid Studios.[13] The game was released as "a testing ground for new systems and content" according to the studio as well as showcase the work that has been completed since the Kickstart campaign ended. While the game was free, it did include options to purchase cosmetic items[14] and any cosmetic items that were earned in Apocalypse would transfer to the main game once it released. In September 2019, the game was released for free on Steam.[15] Ashes of Creation Apocalypse was brought offline on March 10, 2020.[16]
On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project, and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.[17]
Originally scheduled to start in June, Ashes of Creation began its first closed alpha playtest period on July 14, 2021. The alpha was available for players who purchased a $500 pre-order package and was subject to a non-disclosure agreement. The first alpha period was open until August 15, 2021. A second alpha period is set for Q3 of 2024.
In December 2021, Intrepid Studio announced that it would be changing the game engine from the Unreal Engine 4 to Unreal Engine 5.[18] According to Intrepid Studios, this was done to allow for faster development and to take advantage of additional tools available in Unreal Engine 5. They released a teaser trailer to show a preview of the visual effects enabled by the new engine.[19]
The game is planned to have a $15 a month subscription model with no upfront box cost.[20]
References
- ^ Galloway, Ryan (12 August 2021). "All classes in Ashes of Creation". Dot Esports. Retrieved November 16, 2021.
- ^ a b McGlone, Ed (2021-07-20). "Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview". Twinfinite. Retrieved 2022-08-14.
- ^ Villa, Marc (2017-03-28). "Ashes of Creation Gets New Video Breaking Down the Node System". DualShockers. Retrieved 2022-08-19.
- ^ José (2021-09-29). "Ashes Of Creation Review - Is It Worth It?". Gaming. Tech News Today. Archived from the original on 2022-08-19. Retrieved 2022-08-19.
- ^ Olivetti, Justin (2017-05-01). "Massively OP Interview: Ashes of Creation on a new way to MMO". Massively Overpowered. Retrieved 2022-08-14.
- ^ Olivetti, Justin (2016-12-06). "Ashes of Creation promises a sandbox MMO full of organic events". Massively Overpowered. Retrieved 2022-08-14.
- ^ Royce, Bree (2017-05-04). "Ashes of Creation's Steven Sharif on his business history, $30M funding goal, and PvP". Massively Overpowered. Retrieved 2022-08-14.
- ^ a b Scott, M. (2021-12-02). "Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs". Happy Mag. Retrieved 2022-08-14.
- ^ a b Peel, Jeremy (2018-07-18). "Meet the man funding Ashes of Creation, the bravest MMO in development right now". PCGamesN. Retrieved 2022-08-14.
- ^ Messner, Steven (2017-06-02). "There's something strange about Kickstarter's most successful MMO". PC Gamer. Retrieved 2022-08-14.
- ^ Royce, Bree (2018-08-21). "My.com will publish Ashes of Creation in Europe and the CIS region [Updated] | Massively Overpowered". Massively Overpowered. Retrieved 2022-08-19.
- ^ Daro, Catherine (2020-08-24). "Ashes of Creation – Intrepid Studios Parts Ways with My.Games". GameSpace.com. Retrieved 2022-08-19.
- ^ Royce, Bree (2018-12-06). "Ashes of Creation Apocalypse, the MMORPG's battle royale mode, launches December 18" (Massively Overpowered). Retrieved 2022-08-19.
- ^ Bailey, Dustin (2018-12-06). "Ashes of Creation: Apocalypse brings us fantasy battle royale later this month". PCGamesN. Retrieved 2022-08-19.
- ^ Chalk, Andy (2019-09-24). "Fantasy battle royale Ashes of Creation: Apocalypse comes to Steam Early Access today". PC Gamer. Retrieved 2022-08-19.
- ^ "Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends". Steam. 2020-03-06. Retrieved 2022-08-19.
- ^ Neal, Chris (17 September 2021). "Ashes of Creation snags former Elder Scrolls Online lead writer as new senior narrative designer". MassivelyOP. Retrieved November 17, 2021.
- ^ Nelva, Giuseppe (2021-12-25). "Ashes of Creation Announces Moves to Unreal Engine 5 & Reveals New Winter Biome". Twinfinite. Retrieved 2022-08-13.
- ^ Bukacek, Jacob (2021-12-30). "Ashes of Creation Previewed in Unreal Engine 5". News. Hardcore Gamer. Archived from the original on 2022-09-03. Retrieved 2022-08-19.
- ^ Miceli, Max (10 July 2021). "Will Ashes of Creation be free to play?". Dot Esports. Retrieved November 16, 2021.