Hollow Earth Expedition: Difference between revisions
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|publisher=[[Exile Game Studio]] |
|publisher=[[Exile Game Studio]] |
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|date=2006 |
|date=2006 |
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|genre=[[Pulp magazine|Pulp |
|genre=[[Pulp magazine|Pulp fiction]] |
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|system='' |
|system=''Ubiquity'' |
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|footnotes= |
|footnotes= |
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}} |
}} |
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'''Hollow Earth Expedition''' is a pulp |
'''''Hollow Earth Expedition''''' is a [[Pulp magazine|pulp fiction]] [[role-playing game]] set in the fictitious Hollow Earth (see [[Hollow Earth theory]]), published by [[Exile Game Studio]]. The game has been nominated for several [[Origins Award|Origins]] and [[ENnie]] awards since its release in 2006. The main rule book is ''Hollow Earth Expedition''. |
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The main rule book is Hollow Earth Expedition, and it is often abbreviated as HEX. |
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==System== |
==System== |
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Hollow Earth Expedition uses the Ubiquity rules, which were also created by Exile Game Studio. The main feature of the system is its use of binary dice pool rolls to determine success. Under the default rules, each even number rolled counts as a success, while odd numbers count as nothing. Odd 'nothings' do not cancel out even 'successes', making dice rolling quick and simple. This binary system has also led to the development of special Ubiquity Dice |
''Hollow Earth Expedition'' uses the Ubiquity rules, which were also created by Exile Game Studio. The main feature of the system is its use of binary dice pool rolls to determine success. Under the default rules, each even number rolled counts as a success, while odd numbers count as nothing. Odd 'nothings' do not cancel out even 'successes', making dice rolling quick and simple. This binary system has also led to the development of special Ubiquity Dice. |
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==Game setting== |
==Game setting== |
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===The surface world=== |
===The surface world=== |
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Hollow Earth Expedition is set in the 1930s. On the surface, everything appears as it does in our real world history books, but if you dig a little deeper you encounter secret societies and villainous organizations, many of whom have a vested interest in the Hollow Earth. |
Hollow Earth Expedition is set in the 1930s. On the surface, everything appears as it does in our real world history books, but if you dig a little deeper you encounter secret societies and villainous organizations, many of whom have a vested interest in the Hollow Earth. |
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Two organizations are detailed in the main rulebook: the Terra Arcana and the [[Thule Society]]. Further organizations are listed in the first expansion, '''Secrets of the Surface World'''. |
Two organizations are detailed in the main rulebook: the Terra Arcana and the [[Thule Society]]. Further organizations are listed in the first expansion, '''Secrets of the Surface World'''. |
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The '''Terra Arcanum''' |
The '''Terra Arcanum''' is an [[Western esotericism|esoteric]] society dedicated to keeping the Hollow Earth a secret. They have their foundations deep in the mists of time, and only a few of their current members realize their true origins. |
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The '''[[Thule Society]]''' are based on an actual organization associated with the [[Nazi]] |
The '''[[Thule Society]]''' are based on an actual organization associated with the [[Nazi Party]] during [[World War II]]. In HEX they have a deep interest in getting into the Hollow Earth and the powerful ancient weapons they believe are kept there. |
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===The Hollow Earth=== |
===The Hollow Earth=== |
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The Hollow Earth boasts a wide selection of beasts and humans. |
The Hollow Earth boasts a wide selection of beasts and humans. [[Dinosaur]]s and other extinct creatures still live and hunt and are hunted by the various human groups who have become stranded in the Hollow Earth over the centuries. Not a great deal of detail is provided about the Hollow Earth in the main book, allowing Game Masters to customize the terrain to suit their campaign. |
||
'''Mysteries of the Hollow Earth''' expands a great deal on the denizens of Hollow Earth, including rules for beastmen of various sorts, and provides details such as a map and gazetteer for those GMs who want a more fleshed-out world, rather than the more nebulous "land of mysteries" from the core book. |
'''Mysteries of the Hollow Earth''' expands a great deal on the denizens of Hollow Earth, including rules for beastmen of various sorts, and provides details such as a map and gazetteer for those GMs who want a more fleshed-out world, rather than the more nebulous "land of mysteries" from the core book. |
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===Mars=== |
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'''Revelations of [[Mars]]''' expands the setting to include the dying and dangerous Red Planet. |
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<blockquote>Explore a desolate world filled with strange aliens, bizarre creatures, and ancient artifacts buried beneath its shifting sands. Discover xenophobic nomads roaming the wastelands, [[Air pirate|sky pirates]] prowling the air in their great flying vessels, and power-hungry warlords fighting over dwindling resources. Take shelter within one of the great walled city-states, and rub shoulders with haughty nobles, devout priests, and greedy merchants who plot and scheme therein.</blockquote> |
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==Products== |
==Products== |
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===Currently available=== |
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* Hollow Earth Expedition (available in French and German) |
* ''Hollow Earth Expedition'' (also available in Spanish, French and German) |
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* Game Master Screen |
* Game Master Screen |
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* Secrets of the Surface World |
* ''Secrets of the Surface World Source Book'' |
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* Mysteries of the Hollow Earth |
* ''Mysteries of the Hollow Earth Source Book'' |
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* ''Perils of the Surface World'' adventure modules: Miracle Stone of the Amazon, Frozen City of Terror, |
* ''Perils of the Surface World Source Book'' (perfect paperback compilation of four adventure modules: Miracle Stone of the Amazon, Frozen City of Terror, Legacy of the Terra Arcanum and Five Talons of the Jade Dragon) |
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⚫ | |||
* Revelations of Mars GM Screen (also contain 16 page adventure, 'Planet of the Red Death') |
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* Ubiquity Dice |
* Ubiquity Dice |
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* Revelations of Mars Ubiquity Dice |
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* Ubiquity Style Chips for each of the |
* Ubiquity Style Chips for each of the four sourcebooks |
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* Quick Start Rules and adventures for [[Free RPG Day]] 2008- |
* Quick Start Rules and adventures for [[Free RPG Day]] 2008-2016 |
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===Coming soon=== |
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⚫ | |||
==Critical reception== |
==Critical reception== |
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===Reviews=== |
===Reviews=== |
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*''[[Pyramid (magazine)|Pyramid]]''<ref>{{Cite web|url=http://www.sjgames.com/pyramid/sample.html?id=6553|title = Pyramid: Pyramid Review: Hollow Earth Expedition: Pulp Adventure Roleplaying}}</ref> |
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*''[[Black Gate (magazine)|Black Gate]]''<ref>{{cite web | url=https://www.blackgate.com/black-gate-12-summer-2008/ | title=Black Gate 12 — Summer 2008 – Black Gate }}</ref> |
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===Awards=== |
===Awards=== |
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ENnies: |
ENnies: |
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* (2007) Best Cover Art (Silver Award Winner) |
* (2007) Best Cover Art (Silver Award Winner){{cn|date=January 2022}} |
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* (2007) Best Writing (Nominated) |
* (2007) Best Writing (Nominated) |
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* (2007) Best Game(Nominated) |
* (2007) Best Game(Nominated) |
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Origins: |
Origins: |
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* (2007) Roleplaying Game of the Year (Nominated) |
* (2007) Roleplaying Game of the Year (Nominated){{cn|date=January 2022}} |
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'''Hollow Earth Expedition GM Screen''' |
'''Hollow Earth Expedition GM Screen''' |
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ENnies: |
ENnies: |
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* (2008) Best Accessory (Nominated) |
* (2008) Best Accessory (Nominated){{cn|date=January 2022}} |
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Origins: |
Origins: |
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* (2008) Game Support (Nominated) |
* (2008) Game Support (Nominated){{cn|date=January 2022}} |
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'''Secrets of the Surface World''' |
'''Secrets of the Surface World''' |
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ENnies: |
ENnies: |
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* (2008) Best Supplement (Silver Award Winner) |
* (2008) Best Supplement (Silver Award Winner){{cn|date=January 2022}} |
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'''Mysteries of The Hollow Earth''' |
'''Mysteries of The Hollow Earth''' |
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ENnies: |
ENnies: |
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* (2010) Best Supplement (Gold Award Winner) |
* (2010) Best Supplement (Gold Award Winner){{cn|date=January 2022}} |
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'''Perils of the Surface World''' |
'''Perils of the Surface World''' |
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ENnies: |
ENnies: |
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* (2011) Best Adventure (for Miracle Stone of the Amazon) (Nominated) |
* (2011) Best Adventure (for Miracle Stone of the Amazon) (Nominated){{cn|date=January 2022}} |
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==References== |
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{{reflist}} |
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==External links== |
==External links== |
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*[http://www.exilegames.com Official site] at Exile Game Studio |
*[http://www.exilegames.com Official site] {{Webarchive|url=https://web.archive.org/web/20081010191331/http://exilegames.com/ |date=2008-10-10 }} at Exile Game Studio |
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*[http://greymalkindesigns.com Greymalkin Designs] Licenses the Ubiquity System for a Post-apocalyptic Fantasy game, ''Desolation'' |
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*[http://battlefieldpress.com Battlefield Press] Licenses the Ubiquity System for a Victorian Science Fantasy game, ''Fantastic World'' |
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*[http://www.tripleacegames.com/ Triple Ace games] Licenses the Ubiquity System for its Swashbuckling ''All For One: Regime Diabolque'' |
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*[http://www.dangermagnet.com DANGER MAGNET!] Fanzine specializing in the Ubiquity System |
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*[http://www.uhrwerk-verlag.de Uhrwerk Verlag] German HEX Publisher |
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{{RPG systems}} |
{{RPG systems}} |
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[[Category:ENnies winners]] |
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[[Category:Historical role-playing games]] |
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[[Category:Fiction about the Hollow Earth]] |
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[[Category:Role-playing game systems]] |
[[Category:Role-playing game systems]] |
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[[Category: |
[[Category:Role-playing games introduced in 2006]] |
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⚫ | |||
[[Category:Universal role-playing games]] |
[[Category:Universal role-playing games]] |
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[[Category:Pulp and noir period role-playing games]] |
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[[de:Hollow Earth Expedition]] |
Latest revision as of 08:01, 18 August 2024
Publishers | Exile Game Studio |
---|---|
Publication | 2006 |
Genres | Pulp fiction |
Systems | Ubiquity |
Hollow Earth Expedition is a pulp fiction role-playing game set in the fictitious Hollow Earth (see Hollow Earth theory), published by Exile Game Studio. The game has been nominated for several Origins and ENnie awards since its release in 2006. The main rule book is Hollow Earth Expedition.
System
[edit]Hollow Earth Expedition uses the Ubiquity rules, which were also created by Exile Game Studio. The main feature of the system is its use of binary dice pool rolls to determine success. Under the default rules, each even number rolled counts as a success, while odd numbers count as nothing. Odd 'nothings' do not cancel out even 'successes', making dice rolling quick and simple. This binary system has also led to the development of special Ubiquity Dice.
Game setting
[edit]The surface world
[edit]Hollow Earth Expedition is set in the 1930s. On the surface, everything appears as it does in our real world history books, but if you dig a little deeper you encounter secret societies and villainous organizations, many of whom have a vested interest in the Hollow Earth.
Two organizations are detailed in the main rulebook: the Terra Arcana and the Thule Society. Further organizations are listed in the first expansion, Secrets of the Surface World.
The Terra Arcanum is an esoteric society dedicated to keeping the Hollow Earth a secret. They have their foundations deep in the mists of time, and only a few of their current members realize their true origins.
The Thule Society are based on an actual organization associated with the Nazi Party during World War II. In HEX they have a deep interest in getting into the Hollow Earth and the powerful ancient weapons they believe are kept there.
The Hollow Earth
[edit]The Hollow Earth boasts a wide selection of beasts and humans. Dinosaurs and other extinct creatures still live and hunt and are hunted by the various human groups who have become stranded in the Hollow Earth over the centuries. Not a great deal of detail is provided about the Hollow Earth in the main book, allowing Game Masters to customize the terrain to suit their campaign.
Mysteries of the Hollow Earth expands a great deal on the denizens of Hollow Earth, including rules for beastmen of various sorts, and provides details such as a map and gazetteer for those GMs who want a more fleshed-out world, rather than the more nebulous "land of mysteries" from the core book.
Mars
[edit]Revelations of Mars expands the setting to include the dying and dangerous Red Planet.
Explore a desolate world filled with strange aliens, bizarre creatures, and ancient artifacts buried beneath its shifting sands. Discover xenophobic nomads roaming the wastelands, sky pirates prowling the air in their great flying vessels, and power-hungry warlords fighting over dwindling resources. Take shelter within one of the great walled city-states, and rub shoulders with haughty nobles, devout priests, and greedy merchants who plot and scheme therein.
Products
[edit]- Hollow Earth Expedition (also available in Spanish, French and German)
- Game Master Screen
- Secrets of the Surface World Source Book
- Mysteries of the Hollow Earth Source Book
- Perils of the Surface World Source Book (perfect paperback compilation of four adventure modules: Miracle Stone of the Amazon, Frozen City of Terror, Legacy of the Terra Arcanum and Five Talons of the Jade Dragon)
- Revelations of Mars Source Book
- Revelations of Mars GM Screen (also contain 16 page adventure, 'Planet of the Red Death')
- Ubiquity Dice
- Revelations of Mars Ubiquity Dice
- Ubiquity Style Chips for each of the four sourcebooks
- Quick Start Rules and adventures for Free RPG Day 2008-2016
Critical reception
[edit]Reviews
[edit]Awards
[edit]Hollow Earth Expedition
ENnies:
- (2007) Best Cover Art (Silver Award Winner)[citation needed]
- (2007) Best Writing (Nominated)
- (2007) Best Game(Nominated)
- (2007) Product of the Year (Nominated)
Origins:
- (2007) Roleplaying Game of the Year (Nominated)[citation needed]
Hollow Earth Expedition GM Screen
ENnies:
- (2008) Best Accessory (Nominated)[citation needed]
Origins:
- (2008) Game Support (Nominated)[citation needed]
Secrets of the Surface World
ENnies:
- (2008) Best Supplement (Silver Award Winner)[citation needed]
Mysteries of The Hollow Earth
ENnies:
- (2010) Best Supplement (Gold Award Winner)[citation needed]
Perils of the Surface World
ENnies:
- (2011) Best Adventure (for Miracle Stone of the Amazon) (Nominated)[citation needed]
References
[edit]External links
[edit]- Official site Archived 2008-10-10 at the Wayback Machine at Exile Game Studio