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Like other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.<ref name="TwinEA">{{Cite web| last = McGlone| first = Ed| title = Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview| work = Twinfinite| accessdate = 2022-08-14| date = 2021-07-20| url = https://twinfinite.net/2021/07/ashes-of-creation-alpha-1-preview/}}</ref>
Like other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.<ref name="TwinEA">{{Cite web| last = McGlone| first = Ed| title = Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview| work = Twinfinite| accessdate = 2022-08-14| date = 2021-07-20| url = https://twinfinite.net/2021/07/ashes-of-creation-alpha-1-preview/}}</ref>


''Ashes of Creation'' features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.<ref name="TwinEA"/> Players have the opportunity to battle against other nodes, and defend their own against other players.<ref>{{Cite web| last = Villa| first = Marc| title = Ashes of Creation Gets New Video Breaking Down the Node System| work = DualShockers| accessdate = 2022-08-19| date = 2017-03-28| url = https://www.dualshockers.com/ashes-creation-gets-new-video-breaking-node-system/}} </ref> Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well.<ref>{{Cite web| last = Gonzalez| first = Christina| title = Ashes of Creation Highlights 'Dynamic PvE', Seasonal and World Events, and Looks for Community Feedback| work = MMORPG.com| accessdate = 2022-08-19| date = 2022-05-02| url = https://www.mmorpg.com/news/ashes-of-creation-highlights-dynamic-pve-seasonal-and-world-events-and-looks-for-community-feedback-2000124934}}</ref><ref>{{Cite web| title = Ashes of Creation Shows Off Weather Effects in Charming Alpha Two Preview| work = MMORPG.com| accessdate = 2022-08-13| date = 2022-05-28| url = https://www.mmorpg.com/videos/ashes-of-creation-shows-off-weather-effects-in-charming-alpha-two-preview-2000125137}} </ref>
''Ashes of Creation'' features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.<ref name="TwinEA"/> Players have the opportunity to battle against other nodes, and defend their own against other players.<ref>{{Cite web| last = Villa| first = Marc| title = Ashes of Creation Gets New Video Breaking Down the Node System| work = DualShockers| accessdate = 2022-08-19| date = 2017-03-28| url = https://www.dualshockers.com/ashes-creation-gets-new-video-breaking-node-system/}} </ref> Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well.


== Setting ==
== Setting ==
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Despite the large investment from Sharif, in June of 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".<ref name=HappyMag>{{Cite web| last = Scott| first = M.| title = Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs| work = Happy Mag| accessdate = 2022-08-14| date = 2021-12-02| url = https://happymag.tv/crowdfunded-mmos/}}</ref> The Kickstarter campaign met it's initial funding target of $750,000 in less than 12 hours<ref>{{Cite web| last = Sullivan| first = Sean| title = Ashes Of Creation Is Fully Funded In Less Than 12 Hours| work = MMOs.com| accessdate = 2022-08-13| date = 2017-05-02| url = https://mmos.com/news/ashes-creation-fully-funded-less-12-hours}}</ref>, eventually raising over $3.25 million from over 19,000 backers by the end of the campaign<ref name="PCGN"> {{Cite web| last = Peel| first = Jeremy| title = Meet the man funding Ashes of Creation, the bravest MMO in development right now| work = PCGamesN| accessdate = 2022-08-14| date = 2018-07-18| url = https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-MMO}} </ref>, making it one of the fastest and [[List_of_highest-funded_crowdfunding_projects|highest funded projects]] on the platform.<ref name="HappyMag"/> The Kickstarter campaign drew criticism due to it's use of a referral program that rewarded players with premium game credits or cash when referring others to donate to the Kickstarter campaign. Despite it being revealed that this practice was against Kickstarter's rules, the referral program continued and no action was taken against the campaign.<ref>{{Cite web| last = Messner| first = Steven| title = There's something strange about Kickstarter's most successful MMO| work = PC Gamer| accessdate = 2022-08-14| date = 2017-06-02| url = https://www.pcgamer.com/ashes-of-creation-kickstarter/}}</ref> By July 2018, 500,000 users had registered accounts on the official website and 40,000 had purchased access to the alpha and beta.<ref name="PCGN" />
Despite the large investment from Sharif, in June of 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".<ref name=HappyMag>{{Cite web| last = Scott| first = M.| title = Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs| work = Happy Mag| accessdate = 2022-08-14| date = 2021-12-02| url = https://happymag.tv/crowdfunded-mmos/}}</ref> The Kickstarter campaign met it's initial funding target of $750,000 in less than 12 hours<ref>{{Cite web| last = Sullivan| first = Sean| title = Ashes Of Creation Is Fully Funded In Less Than 12 Hours| work = MMOs.com| accessdate = 2022-08-13| date = 2017-05-02| url = https://mmos.com/news/ashes-creation-fully-funded-less-12-hours}}</ref>, eventually raising over $3.25 million from over 19,000 backers by the end of the campaign<ref name="PCGN"> {{Cite web| last = Peel| first = Jeremy| title = Meet the man funding Ashes of Creation, the bravest MMO in development right now| work = PCGamesN| accessdate = 2022-08-14| date = 2018-07-18| url = https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-MMO}} </ref>, making it one of the fastest and [[List_of_highest-funded_crowdfunding_projects|highest funded projects]] on the platform.<ref name="HappyMag"/> The Kickstarter campaign drew criticism due to it's use of a referral program that rewarded players with premium game credits or cash when referring others to donate to the Kickstarter campaign. Despite it being revealed that this practice was against Kickstarter's rules, the referral program continued and no action was taken against the campaign.<ref>{{Cite web| last = Messner| first = Steven| title = There's something strange about Kickstarter's most successful MMO| work = PC Gamer| accessdate = 2022-08-14| date = 2017-06-02| url = https://www.pcgamer.com/ashes-of-creation-kickstarter/}}</ref> By July 2018, 500,000 users had registered accounts on the official website and 40,000 had purchased access to the alpha and beta.<ref name="PCGN" />


In August of 2018, Intrepid Studios came to an agreement with publisher [[My.com]] for rights to publish the game in [[European Union|EU]] and [[Commonwealth of Independent States|CIS]] regions<ref>{{Cite web| last = Royce| first = Bree| title = My.com will publish Ashes of Creation in Europe and the CIS region [Updated] {{!}} Massively Overpowered| work = Massively Overpowered| accessdate = 2022-08-19| date = 2018-08-21| url = https://massivelyop.com/2018/08/21/my-com-will-publish-ashes-of-creation-in-europe-and-the-cis-region/}}</ref>. When players voiced concerns regarding creative control, My.com's Voker Boenigk published a statement that Intrepid would retain full control over the direction of the game.<ref>{{Cite web| last = Ford| first = Suzie| title = My.com Steps In to Reassure Players About Intrepid's Creative Control| work = MMORPG.com| accessdate = 2022-08-19| date = 2018-08-21| url = https://www.mmorpg.com/news/mycom-steps-in-to-reassure-players-about-intrepids-creative-control-2000099060}} </ref> In August of 2020, My.com and Intrepid decided to part ways and the studio would self-publish in those regions.<ref>{{Cite web| last = Daro| first = Catherine| title = Ashes of Creation – Intrepid Studios Parts Ways with My.Games| work = GameSpace.com| accessdate = 2022-08-19| date = 2020-08-24| url = https://www.gamespace.com/all-articles/news/ashes-of-creation-intrepid-studios-parts-ways-with-my-games/}} </ref>
In August of 2018, Intrepid Studios came to an agreement with publisher [[My.com]] for rights to publish the game in [[European Union|EU]] and [[Commonwealth of Independent States|CIS]] regions<ref>{{Cite web| last = Royce| first = Bree| title = My.com will publish Ashes of Creation in Europe and the CIS region [Updated] {{!}} Massively Overpowered| work = Massively Overpowered| accessdate = 2022-08-19| date = 2018-08-21| url = https://massivelyop.com/2018/08/21/my-com-will-publish-ashes-of-creation-in-europe-and-the-cis-region/}}</ref>. When players voiced concerns regarding creative control, My.com's Voker Boenigk published a statement that Intrepid would retain full control over the direction of the game. In August of 2020, My.com and Intrepid decided to part ways and the studio would self-publish in those regions.<ref>{{Cite web| last = Daro| first = Catherine| title = Ashes of Creation – Intrepid Studios Parts Ways with My.Games| work = GameSpace.com| accessdate = 2022-08-19| date = 2020-08-24| url = https://www.gamespace.com/all-articles/news/ashes-of-creation-intrepid-studios-parts-ways-with-my-games/}} </ref>


In December of 2018, a free battle royale game, ''Ashes of Creation: Apocalypse,'' was released by Intrepid Studios.<ref>{{Cite web| last = Royce| first = Bree| title = Ashes of Creation Apocalypse, the MMORPG’s battle royale mode, launches December 18| format = Massively Overpowered| accessdate = 2022-08-19| date = 2018-12-06| url = https://massivelyop.com/2018/12/06/ashes-of-creation-apocalypse-the-kickstarted-mmorpgs-battle-royale-mode-launches-december-18/}} </ref> The game was released as "a testing ground for new systems and content" according to the studio as well as showcase the work that has been completed since the Kickstart campaign ended. While the game was free, it did include options to purchase cosmetic items<ref>{{Cite web |last=Bailey |first=Dustin |date=2018-12-06 |title=Ashes of Creation: Apocalypse brings us fantasy battle royale later this month |url=https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-apocalypse-release-date |access-date=2022-08-19 |website=PCGamesN}}</ref> and any cosmetic items that were earned in ''Apocalypse'' would transfer to the main game once it released. In September of 2019, the game was released for free on [[Steam (service)|Steam]].<ref>{{Cite web| last = Chalk| first = Andy| title = Fantasy battle royale Ashes of Creation: Apocalypse comes to Steam Early Access today| work = PC Gamer| accessdate = 2022-08-19| date = 2019-09-24| url = https://www.pcgamer.com/fantasy-battle-royale-ashes-of-creation-apocalypse-comes-to-steam-early-access-today/}}</ref> ''Ashes of Creation Apocalypse'' was brought offline on March 10, 2020.<ref>{{Cite web |date=2020-03-06 |title=Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends |url=https://store.steampowered.com/news/app/1133430/view/1703988523406476181 |access-date=2022-08-19 |website=Steam}}</ref>
In December of 2018, a free battle royale game, ''Ashes of Creation: Apocalypse,'' was released by Intrepid Studios.<ref>{{Cite web| last = Royce| first = Bree| title = Ashes of Creation Apocalypse, the MMORPG’s battle royale mode, launches December 18| format = Massively Overpowered| accessdate = 2022-08-19| date = 2018-12-06| url = https://massivelyop.com/2018/12/06/ashes-of-creation-apocalypse-the-kickstarted-mmorpgs-battle-royale-mode-launches-december-18/}} </ref> The game was released as "a testing ground for new systems and content" according to the studio as well as showcase the work that has been completed since the Kickstart campaign ended. While the game was free, it did include options to purchase cosmetic items<ref>{{Cite web |last=Bailey |first=Dustin |date=2018-12-06 |title=Ashes of Creation: Apocalypse brings us fantasy battle royale later this month |url=https://www.pcgamesn.com/ashes-of-creation/ashes-of-creation-apocalypse-release-date |access-date=2022-08-19 |website=PCGamesN}}</ref> and any cosmetic items that were earned in ''Apocalypse'' would transfer to the main game once it released. In September of 2019, the game was released for free on [[Steam (service)|Steam]].<ref>{{Cite web| last = Chalk| first = Andy| title = Fantasy battle royale Ashes of Creation: Apocalypse comes to Steam Early Access today| work = PC Gamer| accessdate = 2022-08-19| date = 2019-09-24| url = https://www.pcgamer.com/fantasy-battle-royale-ashes-of-creation-apocalypse-comes-to-steam-early-access-today/}}</ref> ''Ashes of Creation Apocalypse'' was brought offline on March 10, 2020.<ref>{{Cite web |date=2020-03-06 |title=Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends |url=https://store.steampowered.com/news/app/1133430/view/1703988523406476181 |access-date=2022-08-19 |website=Steam}}</ref>


On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project,<ref name="mmorpgjeffbard">{{Cite web|last1=Shankar |first1=Poorna |title=Ashes of Creation Live Stream Today, Lead Designer Jeffrey Bard Leaves Intrepid Studios|url=https://www.mmorpg.com/news/ashes-of-creation-live-stream-today-lead-designer-jeffrey-bard-leaves-intrepid-studios-2000122107|accessdate=November 17, 2021|website=MMORPG|language=en-us}}</ref> and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.<ref name="massivelyopwynnemclaughlin">{{Cite web|last1=Neal |first1=Chris |title=Ashes of Creation snags former Elder Scrolls Online lead writer as new senior narrative designer|url=https://massivelyop.com/2021/09/17/ashes-of-creation-snags-former-elder-scrolls-online-lead-writer-as-new-senior-narrative-designer/|accessdate=November 17, 2021|website=MassivelyOP|language=en-us}}</ref>
On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project, and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.<ref name="massivelyopwynnemclaughlin">{{Cite web|last1=Neal |first1=Chris |title=Ashes of Creation snags former Elder Scrolls Online lead writer as new senior narrative designer|url=https://massivelyop.com/2021/09/17/ashes-of-creation-snags-former-elder-scrolls-online-lead-writer-as-new-senior-narrative-designer/|accessdate=November 17, 2021|website=MassivelyOP|language=en-us}}</ref>


Originally scheduled to start in June,<ref>{{Cite web| last = Joseph| first = Bradford| title = Ashes of Creation June Alpha One Test Delayed, Cites Other MMO Launches, More For Delay| work = MMORPG.com| accessdate = 2022-08-19| date = 2021-05-10| url = https://www.mmorpg.com/news/ashes-of-creation-june-alpha-one-test-delayed-cites-other-mmo-launches-more-for-delay-2000121918}} </ref> ''Ashes of Creation'' began it's first closed alpha playtest period on July 14, 2021. The alpha was available for players who purchased a $500 pre-order package and was subject to a [[non-disclosure agreement]].<ref> {{Cite web| last = Shankar| first = Poorna| title = Ashes of Creation Alpha One Begins Today| work = MMORPG.com| accessdate = 2022-08-13| date = 2021-07-14| url = https://www.mmorpg.com/news/ashes-of-creation-alpha-one-begins-today-2000122524}}</ref> The first alpha period was open until August 15, 2021.<ref> {{Cite web| last = Shankar| first = Poorna| title = Ashes of Creation Alpha One Now Ending August 15| work = MMORPG.com| accessdate = 2022-08-19| date = 2021-08-09| url = https://www.mmorpg.com/news/ashes-of-creation-alpha-one-now-ending-august-15-2000122744}} </ref>A second alpha period is expected, but has not been scheduled.<ref>{{Cite web| last = Baird| first = Robin| title = Upcoming MMORPGs To Watch Out for In 2022| work = MMORPG.com| accessdate = 2022-08-19| date = 2022-01-10| url = https://www.mmorpg.com/columns/upcoming-mmorpgs-to-watch-out-for-in-2022-2000124054}} </ref>
Originally scheduled to start in June, ''Ashes of Creation'' began it's first closed alpha playtest period on July 14, 2021. The alpha was available for players who purchased a $500 pre-order package and was subject to a [[non-disclosure agreement]].The first alpha period was open until August 15, 2021. A second alpha period is expected, but has not been scheduled.


In December 2021, Intrepid Studio announced that it would be changing the game engine from the [[Unreal Engine 4]] to [[Unreal Engine 5]].<ref> {{Cite web| last = Nelva| first = Giuseppe| title = Ashes of Creation Announces Moves to Unreal Engine 5 & Reveals New Winter Biome| work = Twinfinite| accessdate = 2022-08-13| date = 2021-12-25| url = https://twinfinite.net/2021/12/ashes-of-creation-unreal-engine-5/}} </ref> According to Intrepid Studios, this was done allow for faster development and to take advantage of additional tools available in Unreal Engine 5. They released a teaser trailer to show a preview of the visual effects enabled by the new engine.<ref>{{Cite web| last = Bukacek| first = Jacob| title = Ashes of Creation Previewed in Unreal Engine 5 - Hardcore Gamer| work = Hardcore Camer| accessdate = 2022-08-19| date = 2021-12-30| url = https://hardcoregamer.com/news/ashes-of-creation-previewed-in-unreal-engine-5/416919/}} </ref>
In December 2021, Intrepid Studio announced that it would be changing the game engine from the [[Unreal Engine 4]] to [[Unreal Engine 5]].<ref> {{Cite web| last = Nelva| first = Giuseppe| title = Ashes of Creation Announces Moves to Unreal Engine 5 & Reveals New Winter Biome| work = Twinfinite| accessdate = 2022-08-13| date = 2021-12-25| url = https://twinfinite.net/2021/12/ashes-of-creation-unreal-engine-5/}} </ref> According to Intrepid Studios, this was done allow for faster development and to take advantage of additional tools available in Unreal Engine 5. They released a teaser trailer to show a preview of the visual effects enabled by the new engine.<ref>{{Cite web| last = Bukacek| first = Jacob| title = Ashes of Creation Previewed in Unreal Engine 5 - Hardcore Gamer| work = Hardcore Camer| accessdate = 2022-08-19| date = 2021-12-30| url = https://hardcoregamer.com/news/ashes-of-creation-previewed-in-unreal-engine-5/416919/}} </ref>

Revision as of 13:39, 20 August 2022

  • Comment: The game still appears WP:TOOSOON with no reception section. Many of the sources are routine press releases. I suggest waiting until the game is released and incorporating reviews from reliable sources. ᴢxᴄᴠʙɴᴍ () 08:47, 20 August 2022 (UTC)
  • Comment: Does not demonstrate sufficient reliable secondary sources to prove notability. ZXCVBNM (TALK) 10:06, 17 November 2021 (UTC)
  • Comment: Wikipedia articles are supposed to be summaries of what reliable secondary sources say. As this article is completely referenced, we cannot possibly accept the article. Salimfadhley (talk) 17:31, 16 November 2021 (UTC)

Ashes of Creation
Developer(s)Intrepid Studios
Publisher(s)Intrepid Studios
Composer(s)Bear McCreary
EngineUnreal Engine 5
Platform(s)Microsoft Windows
ReleaseTBD
Genre(s)MMORPG
Mode(s)Multiplayer

Ashes of Creation is an upcoming sandbox massively multiplayer online role-playing game being developed and published by Intrepid Studios. It was announced in 2016 and gained notoriety by hosting a Kickstarter campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world building, where players actions directly contribute to the layout of the game world.

Gameplay

In Ashes of Creation players can pick from a range of races and classes. Initially, the player creates their character and picks one of the nine races. These consist of Kaelar or Vaelune Human, Empyrean or Py'rai Elf, Ren'kai or Vek Orc, Dünir or Niküa Dwarf, and the Tulnar. The players will also pick one of the eight primary archetypes which consist of Tank, Cleric, Mage, Fighter, Rogue, Ranger, Bard, and Summoner. Upon reaching level 25, the player can pick a secondary archetype from the initial list creating a combination of 64 possible class combinations.[1]

Like other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.[2]

Ashes of Creation features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system.[2] Players have the opportunity to battle against other nodes, and defend their own against other players.[3] Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well.

Setting

Ashes of Creation is set in the fictional medieval high-fantasy world of Verra. This world features a diverse range of biomes, both based on the real world, such as snow, jungles, plains, etc. and biomes created by Intrepid such as corrupted areas and the Underrealm.[4]

Development

Ashes of Creation was first announced on December 10, 2016 on a blogpost on the official website.[5][6]The creation of the game is primarily funded by Intrepid Studios' founder Steven Sharif.[7]

Despite the large investment from Sharif, in June of 2017 a Kickstarter campaign was launched. According to Intrepid Studios, this was done to "connect directly with the players most invested in our success".[8] The Kickstarter campaign met it's initial funding target of $750,000 in less than 12 hours[9], eventually raising over $3.25 million from over 19,000 backers by the end of the campaign[10], making it one of the fastest and highest funded projects on the platform.[8] The Kickstarter campaign drew criticism due to it's use of a referral program that rewarded players with premium game credits or cash when referring others to donate to the Kickstarter campaign. Despite it being revealed that this practice was against Kickstarter's rules, the referral program continued and no action was taken against the campaign.[11] By July 2018, 500,000 users had registered accounts on the official website and 40,000 had purchased access to the alpha and beta.[10]

In August of 2018, Intrepid Studios came to an agreement with publisher My.com for rights to publish the game in EU and CIS regions[12]. When players voiced concerns regarding creative control, My.com's Voker Boenigk published a statement that Intrepid would retain full control over the direction of the game. In August of 2020, My.com and Intrepid decided to part ways and the studio would self-publish in those regions.[13]

In December of 2018, a free battle royale game, Ashes of Creation: Apocalypse, was released by Intrepid Studios.[14] The game was released as "a testing ground for new systems and content" according to the studio as well as showcase the work that has been completed since the Kickstart campaign ended. While the game was free, it did include options to purchase cosmetic items[15] and any cosmetic items that were earned in Apocalypse would transfer to the main game once it released. In September of 2019, the game was released for free on Steam.[16] Ashes of Creation Apocalypse was brought offline on March 10, 2020.[17]

On May 27, 2021, it was announced that the lead game designer, Jeffrey Bard, would be leaving the project, and on September 17, 2021, Wynne McLaughlin, lead writer for games such as Elder Scrolls Online, had been hired by Intrepid as a senior narrative designer.[18]

Originally scheduled to start in June, Ashes of Creation began it's first closed alpha playtest period on July 14, 2021. The alpha was available for players who purchased a $500 pre-order package and was subject to a non-disclosure agreement.The first alpha period was open until August 15, 2021. A second alpha period is expected, but has not been scheduled.

In December 2021, Intrepid Studio announced that it would be changing the game engine from the Unreal Engine 4 to Unreal Engine 5.[19] According to Intrepid Studios, this was done allow for faster development and to take advantage of additional tools available in Unreal Engine 5. They released a teaser trailer to show a preview of the visual effects enabled by the new engine.[20]

The game is planned to have a $15 a month subscription model with no upfront box cost[21]

References

  1. ^ Galloway, Ryan. "All classes in Ashes of Creation". Dot Esports. Retrieved November 16, 2021.
  2. ^ a b McGlone, Ed (2021-07-20). "Ashes of Creation Shows Incredible Promise, Even in an Early State - Hands-on Preview". Twinfinite. Retrieved 2022-08-14.
  3. ^ Villa, Marc (2017-03-28). "Ashes of Creation Gets New Video Breaking Down the Node System". DualShockers. Retrieved 2022-08-19.
  4. ^ "Ashes Of Creation Review - Is It Worth It?". Tech News Today. 2021-09-29. Retrieved 2022-08-19. {{cite web}}: |first= missing |last= (help)
  5. ^ Olivetti, Justin (2017-05-01). "Massively OP Interview: Ashes of Creation on a new way to MMO". Massively Overpowered. Retrieved 2022-08-14.
  6. ^ Olivetti, Justin (2016-12-06). "Ashes of Creation promises a sandbox MMO full of organic events". Massively Overpowered. Retrieved 2022-08-14.
  7. ^ Royce, Bree (2017-05-04). "Ashes of Creation's Steven Sharif on his business history, $30M funding goal, and PvP". Massively Overpowered. Retrieved 2022-08-14.
  8. ^ a b Scott, M. (2021-12-02). "Overly ambitious developers, or secret scam artists? Inside the world of crowdfunded MMOs". Happy Mag. Retrieved 2022-08-14.
  9. ^ Sullivan, Sean (2017-05-02). "Ashes Of Creation Is Fully Funded In Less Than 12 Hours". MMOs.com. Retrieved 2022-08-13.
  10. ^ a b Peel, Jeremy (2018-07-18). "Meet the man funding Ashes of Creation, the bravest MMO in development right now". PCGamesN. Retrieved 2022-08-14.
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