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==Plot==
==Plot==
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{{Expand section|date=June 2012}}
'''Narrative:''' A legend is foretold that the one who unifies all the 17 kingdoms of the {{nihongo|Ransei Region|ランセ地方|Ranse-chihō}}, will have a chance to encounter the Legendary Pokémon, [[Arceus]], who created the Ransei Region. Warriors and Warlords all over the region sought to fullfill the foretold legend, thus bringing Ransei's peacful era to an end in battles.
'''Narrative:''' A legend is foretold that the one who unifies all the 17 kingdoms of the {{nihongo|Ransei Region|ランセ地方|Ranse-chihō}}, will have a chance to encounter the Legendary Pokémon, [[Arceus]], who created the Ransei Region. Warriors and Warlords all over the region sought to fullfill the foretold legend, thus bringing Ransei's peacful era to an end in battles.



Revision as of 03:35, 22 June 2012

Pokémon Conquest
North American cover art
Developer(s)Tecmo Koei
Publisher(s)Nintendo, The Pokémon Company
SeriesPokémon
Nobunaga's Ambition
Platform(s)Nintendo DS
Genre(s)Tactical role-playing game

Pokémon Conquest, known in Japan as Pokémon + Nobunaga's Ambition[1] (ポケモン+ノブナガの野望, Pokemon Purasu Nobunaga no Yabō) is a role-playing strategy video game developed by Tecmo Koei and released by Nintendo for the Nintendo DS. The game is a crossover between the Pokémon and Nobunaga's Ambition video game series. The game was released in Japan on March 17, 2012[2] and in North America on June 18, 2012.[3]

Gameplay

The player, accompanied by an Eevee, travels throughout the Ransei Region (ランセ地方, Ranse-chihō) befriending Pokémon and battling Warlords (ブショー, Bushō) and Warlord Leaders (ブショーリーダー, Bushō Rīdā) to conquer the region and unite it as one nation; Warlords and Warlord Leaders can join the player's party, allowing the player access to more Pokémon. The gameplay is turn-based strategy, with different Pokémon being capable of different attacks and means of movement. Warlords also have unique battle-changing powers that boost their Pokémon's powers. The various Warlords and Warlord Leaders are named after figures in Japanese history, with the game's Nobunaga (ノブナガ) being a take on the real Oda Nobunaga.

Plot

Narrative: A legend is foretold that the one who unifies all the 17 kingdoms of the Ransei Region (ランセ地方, Ranse-chihō), will have a chance to encounter the Legendary Pokémon, Arceus, who created the Ransei Region. Warriors and Warlords all over the region sought to fullfill the foretold legend, thus bringing Ransei's peacful era to an end in battles.

The game initiates off in the Aurora kingdom, where the Player dwells, as the Player is proclaimed as the new Warlord of Aurora. The nearby kingdom of Ignis sends warriors to ambush Aurora, but falls in defeat against the Player and Oichi. Oichi explains to the Player that all of the other kingdoms of Ransei had become aggressive and hostile towards each other, in their own destiny of fulfilling the Ransei Legend. This initiates the Player's harrowing journey of unifying other nations, hoping to restore peace upon Ransei.

Throughout the Player's journey, Oichi explains that Nobunaga is the main threat of the Ransei Region. Oichi explains that Nobunaga's ambition is to fulfill the Ransei Legend and use Arceus's power to demolish Ransei.

Development

Pokémon + Nobunaga's Ambition was first revealed at the Shueisha's "Jump Festa" anime and manga event on December 17, 2011. Nintendo and Tecmo Koei announced the game during the event and announced its 2012 release.[2] The Pokemon Company announced a live streaming event that would be used to reveal information to consumers in Japan, and it took place on January 19, 2012.[citation needed] Part of the character designs on the humans also worked on Samurai Warriors 3, with touchups from Ken Sugimori.[citation needed] On April 4, 2012 it was announced on Pokemon.com that Pokémon + Nobunaga's Ambition would be released in the United States on June 18, 2012 as Pokémon Conquest.[1]

Reception

Pokémon Conquest has received positive reviews so far, currently possessing a score of 84/100 on Metacritic.[4] Famitsu gave the game a score of 34/40, with reviewers praising the game's accessibility for young players, high replay value, and ability to mix Pokémon with a traditional Japanese historical setting.[5] Nintendo Power gave it a 9/10, saying it was a weird concept but amazing on the turn out.[citation needed] IGN gave the game a score of 9.0 and an Editor's Choice award, praising its deep gameplay and calling it "one of the greatest, most fully realized Pokémon spinoffs in existence".[6] Destructoid gave the game 8/10.[7]

References

  1. ^ a b "Pokémon Conquest". Pokemon.com. Retrieved 2012-04-04. {{cite web}}: Text "Pokemon.com" ignored (help); Text "Video Games" ignored (help)
  2. ^ a b "Pokémon + Nobunaga's Ambition Game Revealed". Anime News Network. December 16, 2011.
  3. ^ http://www.gamesradar.com/pokemon-conquest-release-date-set-ds-new-name-nobunaga-crossover/
  4. ^ http://www.metacritic.com/game/ds/pokemon-conquest
  5. ^ http://www.gonintendo.com/?mode=viewstory&id=173243
  6. ^ http://uk.ign.com/articles/2012/06/16/pokemon-conquest-review
  7. ^ http://www.destructoid.com/review-pokemon-conquest-229306.phtml