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==Gameplay==
==Gameplay==
In ''Yosumin'', the player tries to select rectangular regions in a grid of tiles that have the same type of yosumin at all four corners. The player has a target goal of the number of rectangles with yosumin of specific types that must be removed, and has a time limit. The larger the rectangle selected, the greater the number of points the player receives. Special yosumin are sometimes included, which when removed can give extra time or points. Later in the game another type of yosumin is added which can be moved, allowing the player to create rectangles of larger size.<ref name="Handson"/> In multiplayer mode, two players face off in a larger grid. Creating rectangles can remove time from the opponent's timer, and specific yosumin which are selected before the game begins perform other moves such as stunning the opposing player.<ref name="Handson"/> Wireless play is enabled through game sharing on the [[Nintendo DS]].<ref name="wireless"/> The game features a [[two-player]] competitive mode playable with a single [[cartridge (electronics)|cartridge]].<ref name=puzzler/>
In ''Yosumin'', the player tries to select rectangular regions in a grid of tiles that have the same type of yosumin at all four corners. The player has a target goal of the number of rectangles with yosumin of specific types that must be removed, and has a time limit. The larger the rectangle selected, the greater the number of points the player receives. Special yosumin are sometimes included, which when removed can give extra time or points. Later in the game another type of yosumin is added which can be moved, allowing the player to create rectangles of larger size.<ref name="Handson"/> In multiplayer mode, two players face off in a larger grid. Creating rectangles can remove time from the opponent's timer, and specific yosumin which are selected before the game begins perform other moves such as stunning the opposing player.<ref name="Handson"/> Wireless play is enabled through game sharing on the [[Nintendo DS]].<ref name="wireless"/> The game features a [[two-player]] competitive mode playable with a single [[cartridge (electronics)|cartridge]].<ref name=puzzler/> Enhancements included new block types such as a block that rearranges the boards layout.


==Development==
==Development==

Revision as of 05:10, 30 March 2013

Yosumin!
Developer(s)Square Enix
Publisher(s)Square Enix
Composer(s)Ryo Yamazaki
Platform(s)Nintendo DS, Xbox Live Arcade, personal computer
Genre(s)Puzzle video game
Mode(s)Single-player, two-player

Yosumin DS (よすみん。DS) is a puzzle video game for the Nintendo DS console. Developed and published in Japan by Square Enix on November 8, 2007.

Gameplay

In Yosumin, the player tries to select rectangular regions in a grid of tiles that have the same type of yosumin at all four corners. The player has a target goal of the number of rectangles with yosumin of specific types that must be removed, and has a time limit. The larger the rectangle selected, the greater the number of points the player receives. Special yosumin are sometimes included, which when removed can give extra time or points. Later in the game another type of yosumin is added which can be moved, allowing the player to create rectangles of larger size.[1] In multiplayer mode, two players face off in a larger grid. Creating rectangles can remove time from the opponent's timer, and specific yosumin which are selected before the game begins perform other moves such as stunning the opposing player.[1] Wireless play is enabled through game sharing on the Nintendo DS.[2] The game features a two-player competitive mode playable with a single cartridge.[3] Enhancements included new block types such as a block that rearranges the boards layout.

Development

Yosumin DS was originally a free browser-based game.[4] The game was showcased in playable form at the Tokyo Game Show 2007.[5] It was shown to be an enhanced port of the original Yosumin browser game[6] released by Square Enix on the @nifty network. This was confirmed to be part of publisher Square Enixs' effort to expand their fan base internationally and across more types of players and genres, including more casual games.[7] The game was available at Japanese Nintendo DS demo stations in November 2007.[8] In November 2008 Square Enix trademarked Yosumin! In the United States.[9] On May 26, 2009, Yosumin was released over the digital distribution service Steam under the title Yosumin!,[10] and the following day was released on Xbox Live Arcade as Yosumin! Live.[1]

Reception

The game received a score of 30 out of 40 by the Japanese gaming magazine Famitsu.[11]

References

  1. ^ a b c Erik Brudvig (May 7, 2009). "Yosumin Live Hands-on". IGN. Retrieved March 10, 2013.
  2. ^ Spencer (September 7, 2007). "Square-Enix puzzles DS owners with Yosumin DS". Siliconera. Retrieved March 10, 2013.
  3. ^ IGN Staff (September 5, 2007). "Square Enix's New Puzzler". IGN. Retrieved March 28, 2013.
  4. ^ David Hinkle (September 6, 2007). "Square Enix to puzzle you on the DS". joystiq. Retrieved March 30, 2013.
  5. ^ Daemon Hatfield (September 20, 2007). "TGS 2007: Yosumin Preview". IGN. Retrieved March 28, 2013.
  6. ^ Spencer (December 8, 2008). "Square Enix Giving Adorable Puzzler Yosumin An International Release". Siliconera. Retrieved March 10, 2013.
  7. ^ Daemon Hatfield (October 5, 2007). "Interview: Square Enix Shifts Focus". IGN. Retrieved March 11, 2013.
  8. ^ JC Fletcher (November 1, 2007). "New at Japanese DS stations: Yosumin, Winning Eleven". joystiq. Retrieved March 17, 2013.
  9. ^ Spencer (November 18, 2008). "A Puzzling Find Suggests Square Enix USA Is Publishing Yosumin DS". Siliconera. Retrieved March 30, 2013.
  10. ^ "Yosumin! on Steam". Steam, Valve. Retrieved August 9, 2009.
  11. ^ Adam Riley (October 31, 2007). "Nintendo News | Mario Party DS Scores Big in Japan". Cubed³. Retrieved July 9, 2008.