Jump to content

16:9 aspect ratio

From Wikipedia, the free encyclopedia
(Redirected from 16x9)
A 16:9 rectangle in which rectangles visualize the ratio. The groupings are not square.
A television set with the 16:9 image ratio

16:9 is a widescreen aspect ratio with a width of 16 units and height of 9 units.

Once seen as an "exotic" aspect ratio,[1] since 2009, it has become the most common aspect ratio for televisions and computer monitors, and is also the universal standard image format for the universal 1080p, 2160p and 4320p formats.

16:9 or "sixteen-nine" is the universal widescreen standard format[2] and Wide-aspect Clear-vision.[3] Japan's Hi-Vision originally started with a 15:9 ratio but converted when the international standards group introduced the wider ratio 16:9. Many digital video cameras have the capability to record in 16:9, and this is the only widescreen aspect ratio natively supported by Blu-ray Disc. It is also the native aspect ratio of the Blu-ray Disc, but Blu-ray Disc producers can also choose to show even a wider ratio such as 2.40:1 within the 16:9 frame adding Letterbox black bars within the image itself.[citation needed]

History

[edit]
Derivation of the 16:9 aspect ratio
The main figure shows 4:3 and 2.40:1 rectangles with the same area A, and 16:9 rectangles that covers (black) or is common to (grey) them. The calculation considers the extreme rectangles, where m and n are multipliers to maintain their respective aspect ratios and areas.

Kerns H. Powers, a member of the SMPTE Working Group on High-Definition Electronic Production, first proposed the 16:9 (1.77:1) aspect ratio in 1984.[4] The popular choices in 1980 were 4:3 (based on TV standard's ratio at the time), 15:9 (5:3) (the European "flat" 1.66:1 ratio), 1.85:1 (the American "flat" ratio) and 2.35:1 (the CinemaScope/Panavision) ratio for anamorphic widescreen.

Powers cut out rectangles with equal areas, shaped to match each of the popular aspect ratios. When overlapped with their center points aligned, he found that all of those aspect ratio rectangles fit within an outer rectangle with an aspect ratio of 1.77:1 and all of them also covered a smaller common inner rectangle with the same aspect ratio 1.78:1.[5] The value found by Powers is exactly the geometric mean of the extreme aspect ratios, 4:3 and 2.40:1,   1.77 which is coincidentally close to 16:9. Applying the same geometric mean technique to 16:9 and 4:3 yields an aspect ratio of around 1.54:1, sometimes approximated as 14:9 (1.55:1), which is likewise used as a compromise between these ratios.[6]

While 16:9 (1.77:1) was initially selected as a compromise format, the subsequent popularity of HD broadcast has solidified 16:9 as perhaps the most common video aspect ratio in use.[7] Most 4:3 (1.33:1) and 21:9 video is now recorded using a "shoot and protect" technique that keeps the main action within a 16:9 (1.77:1) inner rectangle to facilitate 16:9 conversion and viewing.[8] Conversely it is quite common to use a technique known as center-cutting, to approach the challenge of presenting material shot (typically 16:9) to both an HD and legacy 4:3 audience simultaneously without having to compromise image size for either audience. Content creators frame critical content or graphics to fit within the 1.33:1 raster space. This has similarities to a filming technique called open matte.

In 1993, the European Union instituted the 16:9 Action Plan,[9] to accelerate the development of the advanced television services in 16:9 aspect ratio, both in PALplus (compatible with regular PAL broadcasts) and also in HD-MAC (an early HD format). The Community fund for the 16:9 Action Plan amounted to €228,000,000.

Over a long period in the late 2000s and early 2010s, the computer industry switched from 4:3 to 16:10 (1.60:1) and then to 16:9 as the most common aspect ratio for monitors and laptops. A 2008 report by DisplaySearch cited a number of reasons for this shift, including the ability for PC and monitor manufacturers to expand their product ranges by offering products with wider screens and higher resolutions, helping consumers to more easily adopt such products and "stimulating the growth of the notebook PC and LCD monitor market".[10] By using the same aspect ratio for both TVs and monitors, manufacturing can be streamlined and research costs reduced by not requiring two separate sets of equipment, and since a 16:9 is narrower than a 16:10 panel of the same length, more panels can be created per sheet of glass.[11][12][13]

In 2011, Bennie Budler, product manager of IT products at Samsung South Africa, confirmed that monitors with a native resolution of 1920 × 1200 were not being manufactured anymore. "It is all about reducing manufacturing costs. The new 16:9 aspect ratio panels are more cost-effective to manufacture locally than the previous 16:10 panels".[14]

In March 2011, the 16:9 resolution 1920 × 1080 became the most common used resolution among Steam's users. The previous most common resolution was 1680 × 1050 (16:10).[15] By July 2022, 16:9 resolutions are preferred by 77% of users (1920 × 1080 with 67%; 2560 × 1440 with 10%).[16]

Properties

[edit]

16:9 is the only widescreen aspect ratio natively supported by the DVD format. An anamorphic PAL region DVD video frame has a maximum resolution of 720 × 576p, but a video player software will stretch this to 1024 × 576p.

Producers can also choose to show even wider ratios such as 1.85:1 and 2.4:1 within the 16:9 DVD frame by hard matting or adding black bars within the image itself. Some films which were made in a 1.85:1 aspect ratio, such as the U.S.-Italian co-production Man of La Mancha and Kenneth Branagh's Much Ado About Nothing, fit quite comfortably onto a 1.77:1 HDTV screen and have been issued as an enhanced version on DVD without the black bars. Many digital video cameras also have the capability to record in 16:9.

Common resolutions

[edit]

Common resolutions for the 16:9 ratio:

Width Height Name
640 360 nHD
854 480 FWVGA
960 540 qHD
1024 576 WSVGA
1280 720 HD
1366 768 FWXGA
1600 900 HD+
1920 1080 Full HD
2560 1440 QHD
3200 1800 QHD+
3840 2160 4K UHD
5120 2880 5K
7680 4320 8K UHD

Countries

[edit]

The second iteration of ended fullscreen become a widescreen format from the second 2009–2029 iteration. From the ended fullscreen become on widescreen on first 2009 iteration, 2010s iteration and 2020s iteration.

Africa

[edit]

Americas

[edit]

Asia

[edit]
  1. ^ Channels that are squeezed/letterboxed to 4:3 on analog terrestrial transmissions nor no letterbox on widescreen-produced programs
  2. ^ a b c d 16:9 versions available on pay-TV services only
  3. ^ Some programs are aired in true 16:9 formatting
  4. ^ channels that are originally broadcasting in 4:3 on analog terrestrial, but upscaled or stretched to 16:9 for digital terrestrial television, cable and satellite

Europe

[edit]

Oceania

[edit]

See also

[edit]

References

[edit]
  1. ^ Hoehler, Dieter (2008-06-03). "A Brief Review on HDTV in Europe in the early 90's". Live-Production.TV.
  2. ^ "Recommendation ITU-R BT.1197-1 Enhanced wide-screen PAL TV transmission system (the PALplus system)" (PDF). itu.int.
  3. ^ Recommendation ITU-R BT.1298 - Enhanced wide-screen NTSC TV transmission system (PDF). ITU. 1997.
  4. ^ Searching for the Perfect Aspect Ratio (PDF)
  5. ^ "Understanding Aspect Ratios" (Technical bulletin). CinemaSource. The CinemaSource Press. 2001. Retrieved 2009-10-24.
  6. ^ EN 5956091, "Method of showing 16:9 pictures on 4:3 displays", issued 1999-09-21 
  7. ^ "Why 16:9 aspect ratio was chosen for HD?". Guruprasad's Portal. 2014-06-13. Archived from the original on 2021-11-16. Retrieved 2021-09-17.
  8. ^ Baker, I (1999-08-25). "Safe areas for widescreen transmission" (PDF). EBU. CH: BBC. Archived from the original (PDF) on 2010-10-11. Retrieved 2009-10-27.
  9. ^ "Television in the 16:9 screen format" (legislation summary). EU: Europa. Retrieved 2011-09-08.
  10. ^ "Product Planners and Marketers Must Act Before 16:9 Panels Replace Mainstream 16:10 Notebook PC and Monitor LCD Panels, New DisplaySearch Topical Report Advises". DisplaySearch. 2008-07-01. Retrieved 2011-09-08.
  11. ^ "Display Ratio Change (again)". 2009-04-14. Archived from the original on 2020-03-02. Retrieved 2020-01-22.
  12. ^ "16:10 vs 16:9 - the monitor aspect ratio conundrum". 2012-10-22. Retrieved 2020-01-22.
  13. ^ "Resurgence of 16:10 Aspect Ratio Laptop Computers to Occupy 2% Share of Non-Apple Market in 2020, Says TrendForce". 2019-04-11. Retrieved 2020-01-22.
  14. ^ "Widescreen monitors: Where did 1920×1200 go? « Hardware « MyBroadband Tech and IT News". Mybroadband.co.za. 2011-01-10. Retrieved 2011-09-08.
  15. ^ "Steam Hardware & Software Survey". Steam. Retrieved 2011-09-08.
  16. ^ "Steam Hardware & Software Survey". store.steampowered.com.
[edit]