Go! Go! Hypergrind is a 2003 skateboarding video game developed and published by Atlus for the GameCube.[1] It was released only in North America on November 18, 2003.[1] Development was led by Poponchi, a small group of developers at Atlus, with animation studio Spümcø of The Ren & Stimpy Show fame serving as a collaborative art design firm for the game, with founder John Kricfalusi acting as an executive producer. Despite being developed in Japan, it was never released in the region.
Go! Go! Hypergrind | |
---|---|
Developer(s) | Poponchi |
Publisher(s) | Atlus |
Director(s) | Kazuma Nishiwaki |
Producer(s) | Yoshinao Shimada Kevin Kolde |
Designer(s) | Tadayuki Konno |
Programmer(s) | Tadashi Maki |
Artist(s) | Masaki Shimizu Eddie Fitzgerald Gabe Swarr Jim Smith |
Platform(s) | GameCube |
Release |
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Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Plot
editSpümcø is holding auditions in "Toon World" for a new skateboarding cartoon called Go! Go! Hypergrind. In the Story mode, the player chooses one of the cartoon star hopefuls and attempts to impress Spümcø and pass the audition.
Gameplay
editGo! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos.
There is also a versus mode offering five different game types, which can be played with two players or against the computer.
Reception
editGo! Go! Hypergrind received "mixed" reviews according to the review aggregation website Metacritic, holding an average score of 67.[2] GameSpot gave the game a 7.9 praising the humor and presentation,[3] while IGN gave the game a 5.1 criticizing the skateboarding mechanics for its simplicity.[4]
References
edit- ^ a b "Go! Go! Hypergrind Ships". GamersHell. Archived from the original on March 28, 2018. Retrieved November 16, 2016.
- ^ "Go! Go! Hypergrind for GameCube Reviews". Metacritic. Archived from the original on February 7, 2024. Retrieved November 16, 2016.
- ^ Navarro, Alex (November 14, 2003). "Go! Go! Hypergrind Review". GameSpot. Archived from the original on January 14, 2019. Retrieved November 16, 2016.
- ^ Irwin, Mary Jane (November 17, 2003). "Go! Go! Hypergrind". IGN. Archived from the original on November 17, 2016. Retrieved November 16, 2016.