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'''StreetPass''' (Japanese: '''すれちがい{{tt|通信|つうしん}}''' ''Passing By Communication'') is a function of both the [[Nintendo 3DS]] system | '''StreetPass''' (Japanese: '''すれちがい{{tt|通信|つうしん}}''' ''Passing By Communication'') is a function of both the [[Nintendo 3DS]] system and of several Pokémon games. | ||
If a Nintendo 3DS system has received StreetPass data for any game, the secondary light will be green. If the system is in sleep mode, the light will remain green until the system is taken out of sleep mode (when it will go out completely); if the system is not in sleep mode, the light will blink green a few times, before returning to being off. | The Nintendo 3DS's StreetPass function allows Nintendo 3DS systems that come in local wireless range of each other to exchange data. This requires that both systems be turned on, and that both systems have StreetPass functionality enabled. If a Nintendo 3DS system has received StreetPass data for any game, the secondary light will be green. If the system is in sleep mode, the light will remain green until the system is taken out of sleep mode (when it will go out completely); if the system is not in sleep mode, the light will blink green a few times, before returning to being off. | ||
StreetPass data is saved in the 3DS's {{wp|Flash memory|internal memory}}. | |||
==Pokémon games== | ==Pokémon games== | ||
===Pokémon X | ===Pokémon X, Y, Omega Ruby, and Alpha Sapphire=== | ||
In [[Pokémon X and Y]] | In [[Pokémon X and Y|Pokémon X, Y]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]], StreetPass notifications can grant the player [[Poké Mile]]s. In Pokémon X and Y, the player can obtain these Poké Miles by viewing [[Malva]]'s StreetPass report on the [[Holo Caster]]. | ||
In [[Pokémon Omega Ruby and Alpha Sapphire]], the BuzzNav application of the [[PokéNav Plus]] can receive "StreetPass" data from Friends, Acquaintances, and Passerby through the [[Player Search System|PSS]] (both during Local Play or when connecting to the Internet). This functionality may be activated when the BuzzNav is first used. It can only be deactivated by disabling PSS communication through the PSS Settings. When | In [[Pokémon Omega Ruby and Alpha Sapphire]], the BuzzNav application of the [[PokéNav Plus]] can receive "StreetPass" data from Friends, Acquaintances, and Passerby through the [[Player Search System|PSS]] (both during Local Play or when connecting to the Internet). This functionality may be activated when the BuzzNav is first used. It can only be deactivated by disabling PSS communication through the PSS Settings. When StreetPass data has been collected, a mailbox icon will be shown on the BuzzNav application (unless the player is currently in a [[Secret Base]]). Accepting StreetPass data will update the BuzzNav's programs and the Secret Bases and [[Mirage spot]]s in the player's game. StreetPass data may only be received over the Internet periodically. The [[Eon Ticket]] can also be shared by StreetPass, either through the PSS or from players that come into local wireless range. | ||
===Super Smash Bros. for Nintendo 3DS=== | |||
In [[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]], the player can battle the StreetPassed person's character token in StreetSmash. | |||
===Pokémon Rumble Blast=== | |||
In [[Pokémon Rumble Blast]], whenever a StreetPass is received, that player's Mii appears in a location called the Toy Shop. Visitors to the Toy Shop will reward the player with Ⓟ. As StreetPass milestones are reached (2, 5, 10, etc.), many [[legendary Pokémon]] are unlocked in the game, allowing the player the chance to capture and use it. | |||
===Pokémon Mystery Dungeon: Gates to Infinity=== | ===Pokémon Mystery Dungeon: Gates to Infinity=== | ||
[[Pokémon Mystery Dungeon: Gates to Infinity]] | In [[Pokémon Mystery Dungeon: Gates to Infinity]], if the player is defeated in a dungeon, then they can send out a rescue request via StreetPass. Players can place up to 20 [[Reviver Seed]]s in their mailbox, and if they StreetPass another player with a rescue request, 1 seed will be consumed to rescue the StreetPassed player. | ||
Additionally, every 5 StreetPass tags collected (regardless of whether the StreetPassed players needed rescue) will reward the player with a Reviver Seed. | |||
===Pokémon Battle Trozei=== | ===Pokémon Battle Trozei=== | ||
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===Pokémon Shuffle=== | ===Pokémon Shuffle=== | ||
The puzzle game [[Pokémon Shuffle]] | The puzzle game [[Pokémon Shuffle]] allows players to exchange stats of their progress in the game. Additionally, the player is given [[Pokémon Shuffle#Hearts|Heart]]s or [[Jewel]]s depending on the total amount of StreetPass Tags collected, the amount of times the same system has been tagged in a row, and the amount of time that has passed since the last StreetPass. | ||
===Pokémon Rumble World=== | |||
In [[Pokémon Rumble World]], Mii avatars of each passing user will visit the player. The player can also obtain 10 free Poké Diamonds when each StreetPass hit milestone is reached: 1, 20, 100, and 999 hits, along with 1 free Diamond for every 5 visitors that arrive in any manner. In addition, a Poké Diamond or some Ⓟ may be dropped by the Mii when it is encountered in a stage, and 10 Ⓟ (with no Wealthy Tree) is dropped by any Mii following the player when the stage is cleared, but only when the Mii is on-screen. | |||
==See also== | |||
* [[SpotPass]] | |||
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{{Communication}} | |||
{{Project Games notice}} | {{Project Games notice}} | ||
[[Category: | [[Category:Communications media]] | ||
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[[ja:すれちがい通信]] | |||
[[zh:瞬間交錯通訊]] |
Latest revision as of 07:03, 28 September 2021
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
StreetPass (Japanese: すれちがい通信 Passing By Communication) is a function of both the Nintendo 3DS system and of several Pokémon games.
The Nintendo 3DS's StreetPass function allows Nintendo 3DS systems that come in local wireless range of each other to exchange data. This requires that both systems be turned on, and that both systems have StreetPass functionality enabled. If a Nintendo 3DS system has received StreetPass data for any game, the secondary light will be green. If the system is in sleep mode, the light will remain green until the system is taken out of sleep mode (when it will go out completely); if the system is not in sleep mode, the light will blink green a few times, before returning to being off.
StreetPass data is saved in the 3DS's internal memory.
Pokémon games
Pokémon X, Y, Omega Ruby, and Alpha Sapphire
In Pokémon X, Y, Omega Ruby, and Alpha Sapphire, StreetPass notifications can grant the player Poké Miles. In Pokémon X and Y, the player can obtain these Poké Miles by viewing Malva's StreetPass report on the Holo Caster.
In Pokémon Omega Ruby and Alpha Sapphire, the BuzzNav application of the PokéNav Plus can receive "StreetPass" data from Friends, Acquaintances, and Passerby through the PSS (both during Local Play or when connecting to the Internet). This functionality may be activated when the BuzzNav is first used. It can only be deactivated by disabling PSS communication through the PSS Settings. When StreetPass data has been collected, a mailbox icon will be shown on the BuzzNav application (unless the player is currently in a Secret Base). Accepting StreetPass data will update the BuzzNav's programs and the Secret Bases and Mirage spots in the player's game. StreetPass data may only be received over the Internet periodically. The Eon Ticket can also be shared by StreetPass, either through the PSS or from players that come into local wireless range.
Super Smash Bros. for Nintendo 3DS
In Super Smash Bros. for Nintendo 3DS, the player can battle the StreetPassed person's character token in StreetSmash.
Pokémon Rumble Blast
In Pokémon Rumble Blast, whenever a StreetPass is received, that player's Mii appears in a location called the Toy Shop. Visitors to the Toy Shop will reward the player with Ⓟ. As StreetPass milestones are reached (2, 5, 10, etc.), many legendary Pokémon are unlocked in the game, allowing the player the chance to capture and use it.
Pokémon Mystery Dungeon: Gates to Infinity
In Pokémon Mystery Dungeon: Gates to Infinity, if the player is defeated in a dungeon, then they can send out a rescue request via StreetPass. Players can place up to 20 Reviver Seeds in their mailbox, and if they StreetPass another player with a rescue request, 1 seed will be consumed to rescue the StreetPassed player.
Additionally, every 5 StreetPass tags collected (regardless of whether the StreetPassed players needed rescue) will reward the player with a Reviver Seed.
Pokémon Battle Trozei
The puzzle game Pokémon Battle Trozei exchanges high scores between the player's game and those of people they StreetPass.
The Thieves and the 1000 Pokémon
The limited time eShop game The Thieves and the 1000 Pokémon also made use of StreetPass functionality.
Pokémon Shuffle
The puzzle game Pokémon Shuffle allows players to exchange stats of their progress in the game. Additionally, the player is given Hearts or Jewels depending on the total amount of StreetPass Tags collected, the amount of times the same system has been tagged in a row, and the amount of time that has passed since the last StreetPass.
Pokémon Rumble World
In Pokémon Rumble World, Mii avatars of each passing user will visit the player. The player can also obtain 10 free Poké Diamonds when each StreetPass hit milestone is reached: 1, 20, 100, and 999 hits, along with 1 free Diamond for every 5 visitors that arrive in any manner. In addition, a Poké Diamond or some Ⓟ may be dropped by the Mii when it is encountered in a stage, and 10 Ⓟ (with no Wealthy Tree) is dropped by any Mii following the player when the stage is cleared, but only when the Mii is on-screen.
See also
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |