Marvel Legends Showdown (initially named Marvel Superhero Showdown) is a collectible tabletop game in which the primary component is action figures and cards. It was a collaboration between Upper Deck Entertainment and Toy Biz (Now known as Marvel Toys).
The game was played on at least a 3×4 grid of Panel cards. Panel cards broke into two categories; Locations (Places in the Marvel Universe) and Plot Twist (Special events that occurred on that space) The goal was to move around the Panel card grid and knock out your opponents character with Punches, Kicks, or shooting them with an included projectile launchers. Once you did three damage to a character he/she was out. The more characters on each side, the larger the Panel grid had to be. (2 on 2 a 4×4 grid, 3 on 3 a 5×5 grid, 4 on 4 and 6×6 grid and so on)
It was released in 2005 with two starters and two waves of five boosters each. The set was renamed Legends Showdown to tie it in to the popular Marvel Legends figures. The first two starters and booster sets were re-released with the new name, plus 2 new starters, 3 rider packs, and two new waves of boosters (Though these two waves 3 and 4 had limited release, seen in comic shops and KayBee Toys shelves rarely). Toy Biz changed its name to Marvel Toys and then sold the rights to all Marvel action figure properties to Hasbro. Marvel Legends Showdown was not one of the product lines that transferred over.
The Starters included 2 figures, 2 projectile launchers, 3 power cards for each figure, 12 Panel cards, and 2 dice.
Boosters included a figure, a projectile launcher, 3 power cards for that character, 3 power cards for other characters in the wave, and 1 panel card.
All characters had at least 6 Power Cards, but some may have had up to 10 or 12! (Spider-Man had 3 different figures, starter Spider-Man had cards 1-3, Black Costume Spider-Man from the Booster had cards 4-6, and sometimes had cards found only in the boosters.)
Checklist
editFigures
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Starter Wave 1edit
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Booster Wave 1edit
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Booster Wave 2edit
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Rider Wave 1edit
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Starter Wave 2edit
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Booster Wave 3edit
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Repaints and Variants
edit- Beast's [note 1]
- Daredevil's [note 2]
- Elektra's [note 3]
- Invisible Woman's [note 4]
- Juggernaut's [note 5]
- Mr. Fantastic's [note 6]
Panel Cards
editWave 1
editStarter Wave 1 and Booster Waves 1 and 2:
- P-01 360 Degree Vision
- P-02 Acrobatic Dodge
- P-03 Armory
- P-04 Asgard
- P-05 Base of Operation
- P-06 Baxter Building
- P-07 Blind Alley
- P-08 Blindsided
- P-09 Burning Mad
- P-10 Cerebro
- P-11 Daily Bugle
- P-12 Danger Room
- P-13 Dark Alley
- P-14 Doc Ock's Lab
- P-15 Earthquake!
- P-16 Find Weakness
- P-17 Flurry of Blows
- P-18 Graveyard
- P-19 Gust of Wind
- P-20 Handy Weapon
- P-21 Huge Target
- P-22 Leg Sweep
- P-23 Medical Attention
- P-24 Mindless Attack
- P-25 Muir Island
- P-26 Mystical Transformation
- P-27 Not So Fast
- P-28 Outnumbered
- P-29 Rejuvenation
- P-30 Revenge Strike
- P-31 Road Block
- P-32 Stop Time
- P-33 Super Punch
- P-34 Teleportation
- P-35 Victory Stance
- P-36 War Room
Wave 2
editStarter wave 2, Rider sets, Booster Waves 3 and 4:
- P-37 Absent Friends
- P-38 All in Due Time
- P-39 Armed to the Teeth
- P-40 Avalon Space Station
- P-41 Body Blow
- P-42 Boulder Toss
- P-43 Caught Off-Guard
- P-44 Come to Me!
- P-45 Desperate Measures
- P-46 Double Trouble
- P-47 Field Dressing
- P-48 Genosha
- P-49 Hostage Situation
- P-50 Meditation
- P-51 Mega Punch
- P-52 Nerve Center
- P-53 New Fantastic Four Building
- P-54 Parry
- P-55 Phoenix Rising
- P-56 Pride
- P-57 Reed's Underwater Lab
- P-58 S.H.I.E.L.D. Base
- P-59 Sabotage
- P-60 Sanctuary
- P-61 Smash!
- P-62 Strength in Numbers
- P-63 Surge of Power
- P-64 Surprise Attack
- P-65 Knee Strike
- P-66 The Dojo
- P-67 The Maelstrom
- P-68 Uncontrollable Rage
- P-69 Underground Base
- P-70 Underwater Arena
- P-71 Brute Force Attack
- P-72 Weapons Locker
Power Cards
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Beastedit
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Captain Americaedit
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Colossusedit
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Cyclopsedit
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Daredeviledit
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Doc Ockedit
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Dr. Doomedit
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Elektraedit
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Ghost Rideredit
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Green Goblinedit
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Hulkedit
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Human Torchedit
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Invisible Womanedit
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Iron Manedit
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Juggernautedit
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Magnetoedit
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Mole Manedit
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Mr. Fantasticedit
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Namoredit
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Punisheredit |
Silver Surferedit
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Spider-Manedit
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Thingedit
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Thoredit
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Venomedit
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Wolverineedit
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- Notes
- ^ Standard fur color is blue, but the figure has a grey fur chase variant.
- ^ Standard outfit is red, but the figure has a yellow and black chase variant.
- ^ Standard outfit is red, but the figure has a white costume chase variant.
- ^ Standard outfit is blue and black, but the figure has a blue and white costume chase variant, as well as a semi-transparent variant.
- ^ Standard face sculpt is in an open-mouth pose, while his variant features a closed mouth along with a different color scheme.
- ^ Standard outfit is blue and white in the starter set, but the figure has a blue and black costume chase variant.
- ^ Each of your figured gets +2 ATK this round and may reload his weapon.
- ^ Punisher gets +2 DEF this round, make a ranged attack. Unload the defenders weapon.
- ^ Punisher gets +4 ATK this round. Use this power only if Punisher was hit this round.