Peter Connelly is a British video game composer and sound designer known for his work on the action-adventure Tomb Raider series. He has been part of several video game releases working mainly with Core Design, Eutechnyx and Ubisoft.[1]
Peter Connelly | |
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Background information | |
Genres | Orchestral, electronic, electro-acoustic |
Occupation(s) | Music composer, sound designer |
Instrument(s) | Keyboard, piano, guitar, cello |
Years active | 1995–present |
Labels | Eidos Interactive Square Enix Ubisoft Activision Electronic Arts |
Website | www |
Career
editIn September 1998, Connelly joined Derby-based studio Core Design, a subsidiary of UK video game publisher Eidos Interactive. As part of Core Design, Connelly worked in sound design on Tomb Raider III: Adventures of Lara Croft and later as a leading composer for Tomb Raider: The Last Revelation and Tomb Raider: Chronicles. Tomb Raider: The Angel of Darkness, which Connelly co-wrote with Martin Iveson, featured the London Symphony Orchestra.[2]
Connelly has scored other commercial games at Core Design such as Herdy Gerdy, Smart Bomb, and Free Running. At Ubisoft Reflections, developers of the Driver series, Connelly worked as senior sound designer on Driver: San Francisco. After completion of Driver, Connelly was contracted as Audio Lead and Composer on both Watch Dogs and The Crew. Connelly is currently a contractor with Slightly Mad Studios, working as Senior Sound Designer.[3] Connelly also runs Peter Connelly Limited, a sound production studio.[4]
According to Tomb Raider Chronicles, Connelly has cited John Williams and Danny Elfman as “exceptional” soundtrack composers who have influenced his own work.[2] Another influence is Burt Bacharach.[5]
Connelly's experience with the London Symphony Orchestra while working on Tomb Raider: The Angel of Darkness was a significant milestone in his career. The recording sessions took place at Abbey Road Studios in 2002. Working with the LSO was an unexpected dream come true for Connelly, especially given the time constraints for recording. The orchestra's ability to sight-read and precisely execute the music with minimal takes was highly impressive. Connelly described the live performance of the Angel of Darkness theme by the LSO as incomparable to any recording.[6]
Works
editMusic and sound design
edit- The Crew (2014) (with Joseph Trapanese)
- Watch Dogs (2014)
- Horrid Henry[1] (2009)
- Speed Zone/Wheelspin'[1] (2009)
- Garden Party (2008)[1]
- Smartbomb (2005)
- Podz (2004)
- Tomb Raider: The Angel of Darkness[7](2003) (with Martin Iveson)
- Herdy Gerdy (2002) (with Martin Iveson)
- Tomb Raider: Chronicles[7] (2000)
- Tomb Raider: The Last Revelation[7] (1999)
- Flesh Feast (1998)
- Mass Destruction (1997)
- Risk II (1996)
- Battleship (1996)
Audio director and sound design
edit- Hot Wheels: Beat That![7] (2007)
- Pimp My Ride[7] (2008)
- Cartoon Network Racing[7] (2007)
- Fast and Furious Tokyo Drift (2006)
- Hummer Badlands (2005)
Sound design
edit- Driver: San Francisco[1] (2011) (as senior sound designer)
- PopStar Guitar[8] (2008)
Additional sound design
edit- Ferrari Challenge Trofeo Pirelli[7] (2008)
- Free Running (2007)
- Tomb Raider III[7] (1998)
Orchestral arrangement
edit- Emergency Heroes[7] (2008)
Recent work
editPeter is currently engaged producing Tomb Raider: The Dark Angel Symphony.[9] This is a crowd-funded album of his body of Tomb Raider scores rearranged and produced as a brand-new album that was successfully funded on Kickstarter at the end of 2018[10] (with an estimated shipping date of December 2019).
Working alongside Peter on The Dark Angel Symphony are, among others, Dr Richard Niles[11] (arranger, conductor); virtuoso cellist Tina Guo,[12] known for her work in Wonder Woman[12] and alongside Hans Zimmer on his live shows; and vocalist Julie Elven[13] whose previous work includes League of Legends[13] and Horizon: Zero Dawn.[13] The album's executive producer and communications lead is Ash Kapriélov, declared "Lara's Biggest Fan" in Retro Gamer (Issue 163) for his dedicated work for the Tomb Raider video game franchise.
See also
editReferences
edit- ^ a b c d e "Peter Connelly Interview". Game Music Online. Retrieved 2014-09-22.
- ^ a b "LSO to Score Angel of Darkness Music". tombraiderchronicles.com. 2002-07-23. Retrieved 2011-06-01.
- ^ "#AOD15 Special: An Interview with Peter Connelly". Retrieved 27 June 2018.
- ^ "Peter Connelly Ltd". misterwhat.co.uk. 2009-11-03. Retrieved 2014-04-17.
- ^ "Peter Connelly profile on Loft Music". Archived from the original on 21 April 2013. Retrieved 27 June 2018.
- ^ "The Iconic Game Composer Peter Connelly: A Look into His Career and Music". Retrieved 27 June 2018.
- ^ a b c d e f g h i "Peter Connelly's profile on Game OST". game-ost.com. Retrieved 2011-06-01.
- ^ "PopStar Guitar Credits10)". squareenixmusic.com. Retrieved 2011-06-02.
- ^ "Tomb Raider - The Dark Angel Symphony". Tomb Raider - The Dark Angel Symphony. Retrieved 2019-07-26.
- ^ "Tomb Raider: The Dark Angel Symphony (Reborn in Shadows)". Kickstarter. Retrieved 2019-07-26.
- ^ "Dr Richard Niles". Tomb Raider - The Dark Angel Symphony. Retrieved 2019-07-26.
- ^ a b "Tina Guo". Tomb Raider - The Dark Angel Symphony. Retrieved 2019-07-26.
- ^ a b c "Credits". julie elven. Retrieved 2019-07-26.