Spawn: Armageddon is an action-adventure hack and slash video game released in 2003 for the PlayStation 2, Xbox and GameCube video game consoles. It is inspired by issues 1 through 99 of the Spawn comic book series.
Spawn: Armageddon | |
---|---|
Developer(s) | Point of View |
Publisher(s) | |
Producer(s) | Jon Sieker |
Designer(s) | Edward Linley |
Programmer(s) |
|
Artist(s) | Ivan Enriquez |
Composer(s) | Rik Schaffer Margaret Tang Jason Freedman |
Platform(s) | PlayStation 2 GameCube Xbox |
Release |
|
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Gameplay
editGameplay focuses on fast and stylish combat gaining high breakable items, Souls, Technique points, comic covers, Time and Ranks. Spawn's main weapon is the Agony Axe (formed by his cape), which can cut through any demon. He is also armed with his trademark chains, which attack with great accuracy and speed. Spawn can find firearms to use on stronger demons. He is capable of using various hellish powers, particularly the necroplasm. The game features upgrades; Spawn must collect demon souls in order to buy ammunition, upgrade his weapons and increase his maximum health or necroplasm bar.[2]
Plot
editSpawn stands on a decrepit rooftop in New York City. He receives flashbacks of his former life, and his betrayal by Jason Wynn. A green flash of light tears through the city, signaling the demon's war against the angels in battle known as Armageddon. Knocked off the rooftops, Spawn takes to the street to answer the call and get revenge.
Various characters from the Spawn comic book are featured in the game.
Development
editSpawn creator Todd McFarlane directed the game's production.[citation needed]
Marilyn Manson's song "Use Your Fist and Not Your Mouth" from the 2003 album The Golden Age of Grotesque is used for the intro video and credits.[3]
Reception
editAggregator | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Metacritic | 61/100[22] | 56/100[23] | 57/100[24] |
Publication | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Electronic Gaming Monthly | 4.83/10[4] | 4.83/10[4] | 4.83/10[4] |
Game Informer | N/A | 6.5/10[5] | 6.5/10[6] |
GamePro | N/A | [7] | [7] |
GameSpot | 5.6/10[8] | 5.6/10[8] | 5.8/10[9] |
GameSpy | [10] | [11] | [12] |
GameZone | 7/10[13] | 7.5/10[14] | 7.8/10[15] |
IGN | 7.4/10[16] | 7.7/10[17] | 7.7/10[18] |
Nintendo Power | 3.5/5[19] | N/A | N/A |
Official U.S. PlayStation Magazine | N/A | [20] | N/A |
Official Xbox Magazine (US) | N/A | N/A | 6.5/10[21] |
The game received mixed reviews on all platforms according to video game review aggregator Metacritic.[22][24][23] The action was criticized for being basic and repetitive, and the combos described as "lame."[9][25][26]
References
edit- ^ "EA signs PAL Spawn: Armageddon".
- ^ Farkas, Bart (2003). Spawn(R) Official Strategy Guide. Brady Publishing. p. 12. ISBN 978-0-7440-0325-3.
- ^ Trauman, Steve (15 November 2003). "Marilyn Manson gets into the videogame game". Billboard. Vol. 115, no. 46. p. 59. ISSN 0006-2510.
- ^ a b c EGM staff (January 2004). "Spawn: Armageddon". Electronic Gaming Monthly. No. 174. p. 110.
- ^ Zoss, Jeremy (January 2004). "Spawn [Armageddon] (PS2)". Game Informer. No. 129. p. 132. Archived from the original on January 14, 2008. Retrieved December 16, 2015.
- ^ "Spawn [Armageddon] (Xbox)". Game Informer. No. 129. January 2004. p. 151.
- ^ a b Four-Eyed Dragon (November 25, 2003). "Spawn Armageddon (PS2, Xbox)". GamePro. Archived from the original on February 4, 2005. Retrieved December 18, 2015.
- ^ a b Navarro, Alex (November 25, 2003). "Spawn: Armageddon Review (GC, PS2)". GameSpot. Retrieved December 16, 2015.
- ^ a b Navarro, Alex (November 25, 2003). "Spawn: Armageddon Review (Xbox)". GameSpot.
- ^ Baker, Tariq (December 8, 2003). "GameSpy: Spawn: Armageddon (GCN)". GameSpy. Archived from the original on December 3, 2005. Retrieved December 17, 2015.
- ^ Baker, Tariq (December 8, 2003). "GameSpy: Spawn: Armageddon (PS2)". GameSpy. Retrieved December 17, 2015.
- ^ Baker, Tariq (December 8, 2003). "GameSpy: Spawn: Armageddon (Xbox)". GameSpy. Retrieved December 17, 2015.
- ^ Hopper, Steven (December 28, 2003). "Spane: Armageddon - GC - Review". GameZone. Archived from the original on February 13, 2008. Retrieved December 17, 2015.
- ^ Bedigian, Louis (December 18, 2003). "Spawn: Armageddon - PS2 - Review". GameZone. Archived from the original on February 26, 2008. Retrieved December 17, 2015.
- ^ Lafferty, Michael (November 24, 2003). "Spawn: Armageddon - XB - Review". GameZone. Archived from the original on April 17, 2008. Retrieved December 17, 2015.
- ^ Dunham, Jeremy (November 21, 2003). "Spawn: Armageddon (GCN)". IGN. Archived from the original on April 10, 2006. Retrieved December 17, 2015.
- ^ Dunham, Jeremy (November 21, 2003). "Spawn: Armageddon (PS2)". IGN. Retrieved December 17, 2015.
- ^ Dunham, Jeremy (November 21, 2003). "Spawn [Armageddon] Review (Xbox)". IGN. Retrieved December 17, 2015.
- ^ "Spawn: Armageddon". Nintendo Power. Vol. 176. February 2004. p. 151.
- ^ Nguyen, Thierry (January 2004). "Spawn: Armageddon". Official U.S. PlayStation Magazine. Archived from the original on March 29, 2004. Retrieved December 17, 2015.
- ^ "Spawn: Armageddon". Official Xbox Magazine. January 2004. p. 82.
- ^ a b "Spawn: Armageddon for GameCube Reviews". Metacritic. Retrieved December 16, 2015.
- ^ a b "Spawn: Armageddon for PlayStation 2 Reviews". Metacritic. Retrieved December 16, 2015.
- ^ a b "Spawn: Armageddon for Xbox Reviews". Metacritic. Retrieved December 16, 2015.
- ^ Faiz, Ahmad (March 25, 2004). "Playing spawn from hell". New Straits Times. Archived from the original on March 4, 2016.
- ^ Szadkowski, Joseph (December 27, 2003). "A Violent, Evocative Romp from Brain Behind Spawn". The Washington Times.