Jump to content

Qlone

From Wikipedia, the free encyclopedia
Qlone
Developer(s)EyeCue Vision Technologies Ltd
Initial releaseJune 15, 2017; 7 years ago (2017-06-15)
Operating systemiOS 13.0 or later, Android 7.0 or later, macOS 12.0 or later, watchOS 7.0 or later
Available in17 languages
List of languages
English, Arabic, Danish, Dutch, French, German, Hebrew, Italian, Japanese, Korean, Norwegian Bokmål, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
Type3D scanning and editing
LicenseProprietary
WebsiteOfficial website Edit this at Wikidata

Qlone is a 3D scanning app based on photogrammetry for creation of 3D models on mobile devices.[1][2] The resultant 3D models can be exported for external use.

Qlone was featured at the Apple Worldwide Developers Conference in 2021.[3][4][5] It was also featured on BBC Click.[6]

Qlone features

[edit]

3D scanning

[edit]

3D scanning with Qlone requires the use of an included mat design.[7][8][9] The user prints the mat onto a sheet of paper, then places the object to be scanned in the centre of the mat.[10][11] An augmented reality dome within the Qlone app guides the user through the subsequent scanning process.[12][13] The iOS version of Qlone allows scanning without the mat.[14]

3D editing

[edit]

Qlone's editing features allow users to adjust 3D scanned models using texture mapping, polygon mesh size simplification, digital sculpting, cleaning and smoothing, and artistic effects.[15][16]

File export

[edit]

Qlone exports directly to multiple 3D platforms including SketchFab,[17] i.materialise,[18] Lens Studio for Snapchat,[19] Shapeways and CGTrader.[20] Models can also be exported in different 3D formats for use in other 3D tools – OBJ, STL, FBX, USDZ, GLB (Binary gLTF), PLY, and X3D.[21][22]

3D Face Capture with the Qlone App

Industry use

[edit]

See also

[edit]
Logo of the Qlone app
Logo of the Qlone app

References

[edit]
  1. ^ "Free app turns your phone into a 3D scanner". USA TODAY. Archived from the original on 2018-02-08. Retrieved 2018-02-08.
  2. ^ "なるほど、ARを使うか! 専用マットを利用した3Dスキャンアプリ「Qlone」 (Japanese)". Gizmodo. June 21, 2017. Archived from the original on 2017-06-24. Retrieved 2017-06-21.
  3. ^ "WWDC21: Apple's RealityKit 2 allows developers to create 3D models for AR using iPhone photos". TechCrunch. 8 June 2021. Archived from the original on 2021-06-09. Retrieved 2021-06-09.
  4. ^ "WWDC21: Platforms State of the Union". Apple. Archived from the original on 2023-04-12. Retrieved 2021-06-07.
  5. ^ "WWDC21: AR Quick Look, meet Object Capture". Apple. Archived from the original on 2021-11-16. Retrieved 2021-06-07.
  6. ^ "Can AI beat a doctor? - BBC Click". BBC. 4 July 2018. Archived from the original on 2021-11-28. Retrieved 2021-11-28.
  7. ^ "3D Scanning keeps getting easier, and Qlone has really nailed it | Poc Network // Tech". 2019-01-31. Archived from the original on 2021-12-07. Retrieved 2022-04-03.
  8. ^ Davies, Sam (2017-07-10). "EyeCue Vision Technologies unveil 3D scanning mobile app". TCT Magazine. Archived from the original on 2023-04-09. Retrieved 2022-04-03.
  9. ^ "New mobile app Qlone turns your smartphone or tablet into a high-resolution 3D scanner". 3ders.org. 2017-07-20. Archived from the original on 2022-12-21. Retrieved 2022-04-03.
  10. ^ "Qlone - skanowanie 3D w domowych warunkach". www.komputerswiat.pl (in Polish). 2017-07-23. Archived from the original on 2021-12-08. Retrieved 2022-04-03.
  11. ^ "Qlone: Η δωρεάν εφαρμογή που μετατρέπει το iPhone σε 3D-scanner". NewsNowgr.com. 2017-07-23. Archived from the original on 2021-12-08. Retrieved 2022-04-03.
  12. ^ "Take Quality 3D Scans with Your iPhone Using the New Qlone App". 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing. 2017-07-18. Archived from the original on 2022-01-24. Retrieved 2022-04-03.
  13. ^ "TOP 5 des vidéos de la semaine : Des imprimantes 3D chez Volkswagen, l'application Qlone pour scanner en 3D..." 3Dnatives (in French). 2017-06-25. Archived from the original on 2023-04-15. Retrieved 2022-04-03.
  14. ^ "FAQ". qlone. Archived from the original on 2023-02-06. Retrieved 2023-02-07.
  15. ^ Feitosa, Alessandro Jr. (2017-07-22). "Os melhores apps da semana para iPad e iPhone". Gizmodo Brasil (in Brazilian Portuguese). Archived from the original on 2022-06-29. Retrieved 2022-04-03.
  16. ^ سعود, أحمد (2017-07-20). "تطبيق Qlone لعمل مسح ضوئي للمجسمات للأيفون". نيوتك | New tech (in Arabic). Archived from the original on 2021-12-08. Retrieved 2022-04-03.
  17. ^ "Introducing Qlone with Sketchfab Support". SketchFab Blog. June 15, 2017. Archived from the original on 2020-10-22. Retrieved 2017-06-15.
  18. ^ "3D Scan Real Objects with Qlone and 3D Print Them with i.materialise". i.materialise. September 22, 2017. Archived from the original on 2019-04-26. Retrieved 2017-09-22.
  19. ^ "Qlone, 3D Object Export - Lens Studio by Snap Inc". lensstudio.snapchat.com. Archived from the original on 2021-11-23. Retrieved 2021-11-23.
  20. ^ "Scan with mobile app Qlone and upload your models to CGTrader directly". CGTrader. Archived from the original on 2021-11-17. Retrieved 2017-06-15.
  21. ^ BOSTANOĞLU, Emir (2017-06-18). "Hafta sonu ne indirsek: Qlone [Video]". Teknoloji haberleri - LOG (in Turkish). Archived from the original on 2021-12-08. Retrieved 2022-04-03.
  22. ^ "Бесплатное приложение Qlone превращает iPhone в 3D-сканер". Digger.ru. 2017-07-23. Archived from the original on 2021-12-08. Retrieved 2022-04-03.
  23. ^ "Science of tele-robotic rock collection". European Space Agency. Retrieved 2020-01-03.
  24. ^ Scanning rocks, 19 December 2019, retrieved 2021-12-08
  25. ^ "Virtual reality translates into real history for iTech Prep students". The Columbian. Retrieved 2021-11-23.
  26. ^ "Códigos QR y realidad aumentada: la evolución de las cartas en los restaurantes". La Vanguardia (in Spanish). 2021-02-07. Retrieved 2021-11-23.
  27. ^ Gurses, Muhammet Enes; Gungor, Abuzer; Hanalioglu, Sahin; Yaltirik, Cumhur Kaan; Postuk, Hasan Cagri; Berker, Mustafa; Türe, Uğur (2021). "Qlone®: A Simple Method to Create 360-Degree Photogrammetry-Based 3-Dimensional Model of Cadaveric Specimens". Operative Neurosurgery. 21 (6): E488–E493. doi:10.1093/ons/opab355. PMID 34662905. ProQuest 2618029903. Retrieved 2023-06-07 – via EBSCOHost.
  28. ^ Hanalioglu, Sahin; Romo, Nicolas Gonzalez; Mignucci-Jiménez, Giancarlo; Tunc, Osman; Gurses, Muhammet Enes; Abramov, Irakliy; Xu, Yuan; Sahin, Balkan; Isikay, Ilkay; Tatar, Ilkan; Berker, Mustafa; Lawton, Michael T.; Preul, Mark C. (2022). "Development and Validation of a Novel Methodological Pipeline to Integrate Neuroimaging and Photogrammetry for Immersive 3D Cadaveric Neurosurgical Simulation". Frontiers in Surgery. 9: 878378. doi:10.3389/fsurg.2022.878378. PMC 9149243. PMID 35651686.
  29. ^ "Virtual Reality and Augmented Reality: Online Program". MIT xPRO. Retrieved 2021-11-16.
  30. ^ Lewis, M.; Oswald, C. (17 April 2019). International Society for Photogrammetry and Remote Sensing (ed.). Can an Inexpensive Phone App Compare to Other Methods when It Comes to 3D Digitization of Ship Models (PDF). 2019 Underwater 3D Recording and Modelling “A Tool for Modern Applications and CH Recording”. The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XLII-2/W10. Limassol, Cyprus: Copernicus Publications. pp. 107–111. Bibcode:2019ISPAr4210..107L. doi:10.5194/isprs-archives-XLII-2-W10-107-2019. S2CID 146021711. ProQuest 2585423206. Retrieved 2023-06-07.
  31. ^ "Submit your artefact". www.imaginedmuseum.uk. Retrieved 2021-11-23.[permanent dead link]
  32. ^ "Scholarship in 3D: 3D scanning and printing at ASOR 2018". The Digital Orientalist. 2018-12-03. Retrieved 2021-11-23.
  33. ^ Iwanaga, Joe; Terada, Satoshi; Kim, Hee-Jin; Tabira, Yoko; Arakawa, Takamitsu; Watanabe, Koichi; Dumont, Aaron S.; Tubbs, R. Shane (2021). "Easy three-dimensional scanning technology for anatomy education using a free cellphone app". Clinical Anatomy. 34 (6): 910–918. doi:10.1002/ca.23753. PMID 33984162. S2CID 234497497. ProQuest 2558228906. Retrieved 2023-06-07 – via EBSCOHost.
  34. ^ 竹下, 俊治 (19 March 2021). "生物の形態観察における3Dスキャンアプリの活用" [Using of the 3D scanning application for morphological observations in biology class]. 学校教育実践学研究 [Hiroshima Journal of School Education] (in Japanese). 27. doi:10.15027/50609.
  35. ^ "digital—international magazine of digital dentistry No. 1, 2024". epaper.dental-tribune.com. Retrieved 2024-03-28.
[edit]