Checklists
All Interactive Maps and Locations
Kihiro Moh Shrine
This part of IGN's Breath of the Wild wiki guide will take you through the Kihiro Moh Shrine. This is one of the 16 DLC Shrines in the Gerudo Region of BotW.
Note that this shrine can only be accessed when starting the EX Champion Urbosa's Song DLC Quest.
- Location: Kihiro Moh Shrine is located in at the end of the Yiga Clan Hideout hidden in the valley of the Gerudo Highlands, near the giant pit - but you must complete a trial to reveal it.
Revealing the Kihiro Moh Shrine
the last verse in the poem mentioned by Kass reads "Throw the orb underground."
He also mentioned speaking with Riju and Buliara back in Gerudo Town. If visit them, you can ask about a sacred orb - it was stolen by the Yiga Clan and brought back to their hideout.
Travel to the Gerudo Tower and up and over the ridge to the arena where you fought Master Khoga - and the giant pit you sent him down. Down here, look for the twin adventurers Mina and Mils, who have opened the gate back into the hideout. Mils notes that the sacred orbs is being guarded in the second floor storage room - so head on in.
Put on some sneaking garb if you need to, because there are several Yiga Blademasters patrolling around. You can fight them if you want - otherwise try and hang to the right side and slip around a Blademaster to climb up the ladder - where you can spot the orb in the storage room.
Cross the rooftops to the doorway leading up to the second floor to nab the orb.
For the return trip, look for an open window to hop out, and use cover to slip past the Blademasters until you can hop on the right side back the way you came.
Outside, toss the orb in the pit - and the shrine will be revealed.
Kihiro Moh Shrine Walkthrough - Inside the Box
In Kirhiro Moh Shrine - Inside the Box - notice the puzzle before you - more orbs and slots all around with four differently colored balls - and an apparatus in front of you.
Similar to Keo Ruug Shrine, you need to place place the colored ball to match the number of torches on the wall next to it. However, you aren't counting patterns on a wall - you're counting how many colored orbs are in a giant box you can look inside with the apparatus. Shake it around, and you'll find the following amount:
- Blue - 4
- Red - 1
- Yellow - 2
- Green - 2
Put the correct amount in, and the gate to the Monk will open - but you aren't done if you want the bonus prize!
Perhaps you noticed in the box that there were orbs that weren't glowing. Off to the right of the Monk, there's a place to guess the correct amount of colorless orbs - 3.
But how to actually place one? Since it's actually made of metal, you can use Magnesis on the bottom of the box to push the cover out and let the orbs dump out onto the floor, and carry one of the metal orbs into the slot. Your reward is Thunderspear.
Speak the Monk, and you'll get the final of Naboris's Emblems. Your next challenge awaits you at the Divine Beast itself.