Wikidata:Property proposal/Mod.io ID
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Mod.io game ID
[edit]Originally proposed at Wikidata:Property proposal/Creative work
Description | ID for a video game on Mod.io |
---|---|
Represents | mod.io (Q118302225) |
Data type | External identifier |
Example 1 | BoneLab (Q114172031)→bonelab |
Example 2 | Totally Accurate Battle Simulator (Q55381983)→tabs |
Example 3 | Blade & Sorcery (Q105201897)→blade-and-sorcery |
Source | https://mod.io/g/ |
Number of IDs in source | 147 (but new games are added frequently) |
Expected completeness | always incomplete (Q21873886) |
Formatter URL | https://mod.io/g/$1 |
Applicable "stated in"-value | mod.io (Q118302225) |
Distinct-values constraint | yes |
Motivation
[edit]Mod.io is a video game mod hosting website used as the official mod repo by a large number of developers. --Trade (talk) 02:11, 7 January 2024 (UTC)
Discussion
[edit]- Notified participants of WikiProject Video games--Trade (talk) 03:17, 7 January 2024 (UTC)
- Support but maybe call it
Mod.io game ID
instead. Matthias M. (talk) 08:43, 7 January 2024 (UTC)
- Why? I have no plans to propose an identifier for the mods themself --Trade (talk) 14:49, 7 January 2024 (UTC)
- Wouldn't it be better to just be more descriptive in the first place? "Mod.io game ID" would make it obvious what the identifier is meant for. I wouldn't discount the idea of a mod identifier in the future either considering we've already got properties like Steam Workshop mod ID (P12083) and CurseForge project ID (P11643). Lewis Hulbert (talk) 15:12, 7 January 2024 (UTC)
- Support --Lewis Hulbert (talk) 15:05, 7 January 2024 (UTC)
- Support, an important property for computer games.--Arbnos (talk) 13:46, 11 January 2024 (UTC)
- @Trade, Matthias M., Lewis Hulbert, Arbnos: Done: Mod.io game ID (P12303). Regards Kirilloparma (talk) 03:40, 14 January 2024 (UTC)