Pinsir (Pokémon)/Generation VII learnset

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← Pinsir Pinsir

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

All damage-dealing Normal-type moves will get STAB if used by Mega Pinsir because of its Ability, Aerilate.

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Vice Grip Normal Physical 05555 100100% 30
011 Focus Energy Normal Status 0000 00——% 30
044 Bind Normal Physical 01515 08585% 20
088 Seismic Toss Fighting Physical 0000 100100% 20
1111 Harden Normal Status 0000 00——% 30
1515 Revenge Fighting Physical 06060 100100% 10
1818 Vital Throw Fighting Physical 07070 00——% 10
2222 Double Hit Normal Physical 03535 09090% 10
2626 Brick Break Fighting Physical 07575 100100% 15
2929 X-Scissor Bug Physical 08080 100100% 15
3333 Submission Fighting Physical 08080 08080% 20
3636 Storm Throw Fighting Physical 06060 100100% 10
4040 Swords Dance Normal Status 0000 00——% 20
4343 Thrash Normal Physical 120120 100100% 10
4747 Superpower Fighting Physical 120120 100100% 5
5050 Guillotine Normal Physical 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieWeedleAriadosPinecoForretressShuckleWurmpleNinjaskKricketotBurmyMothimCombeeSkorupiDrapionYanmegaSewaddleSwadloonLeavannyVenipedeWhirlipedeScolipedeDwebbleCrustleJoltikGalvantulaDurantLarvestaScatterbugGrubbinCharjabugVikavoltDewpiderAraquanidGolisopod
Bug Bite Bug Physical 60 100% 20
Heracross
Close Combat Fighting Physical 120 100% 5
ScytherScizorHeracrossTrapinchYanmega
Feint Normal Physical 30 100% 10
GligarGliscorTrapinchVibravaFlygonDwebbleCrustle
Feint Attack Dark Physical 60 —% 20
SewaddleDwebbleCrustleKarrablast
Flail Normal Physical 100% 15
BeedrillHeracrossKarrablastEscavalier
Fury Attack Normal Physical 15 85% 20
Accelgor
Me First Normal Status —% 20
ScytherScizorYanmaYanmegaGligarGliscorSurskitMasquerainVolbeatAccelgor
Quick Attack Normal Physical 40 100% 30
PinsirTrapinch
Superpower Fighting Physical 120 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Pinsir in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pinsir in that game.
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bind Normal Physical 15 85% 20
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Iron Defense Steel Status —% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Pinsir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pinsir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Cut Normal Physical 05050 095}}95% 30
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Helping Hand Normal Status 0000 00—}}—% 20
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Slash Normal Physical 07070 100}}100% 20
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI String Shot Bug Status 0000 095}}95% 40
I II III IV V VI Struggle Bug Bug Special 05050 100}}100% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Vice Grip Normal Physical 05555 100100% 30
011 Focus Energy Normal Status 0000 00——% 30
044 Bind Normal Physical 01515 08585% 20
088 Seismic Toss Fighting Physical 0000 100100% 20
1212 Harden Normal Status 0000 00——% 30
1616 Brick Break Fighting Physical 07575 100100% 15
2020 X-Scissor Bug Physical 08080 100100% 15
2626 Submission Fighting Physical 08080 08080% 20
3232 Swords Dance Normal Status 0000 00——% 20
3838 Thrash Normal Physical 120120 100100% 10
4444 Superpower Fighting Physical 120120 100100% 5
5050 Guillotine Normal Physical 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Headbutt Normal Physical 07070 100}}100% 15
TM03Bag TM Normal VI Sprite.png TM03 Helping Hand Normal Status 0000 00—}}—% 20
TM05Bag TM Psychic VI Sprite.png TM05 Rest Psychic Status 0000 00—}}—% 10
TM07Bag TM Normal VI Sprite.png TM07 Protect Normal Status 0000 00—}}—% 10
TM08Bag TM Normal VI Sprite.png TM08 Substitute Normal Status 0000 00—}}—% 10
TM10Bag TM Ground VI Sprite.png TM10 Dig Ground Physical 08080 100}}100% 10
TM12Bag TM Normal VI Sprite.png TM12 Facade Normal Physical 07070 100}}100% 20
TM13Bag TM Fighting VI Sprite.png TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15Bag TM Fighting VI Sprite.png TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM22Bag TM Rock VI Sprite.png TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24Bag TM Bug VI Sprite.png TM24 X-Scissor Bug Physical 08080 100}}100% 15
TM27Bag TM Poison VI Sprite.png TM27 Toxic Poison Status 0000 090}}90% 10
TM30Bag TM Fighting VI Sprite.png TM30 Bulk Up Fighting Status 0000 00—}}—% 20
TM39Bag TM Dragon VI Sprite.png TM39 Outrage Dragon Physical 120120 100}}100% 10
TM41Bag TM Ground VI Sprite.png TM41 Earthquake Ground Physical 100100 100}}100% 10
TM48Bag TM Normal VI Sprite.png TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM49Bag TM Fighting VI Sprite.png TM49 Superpower Fighting Physical 120120 100}}100% 5
TM56Bag TM Rock VI Sprite.png TM56 Stealth Rock Rock Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see TM moves from other generations