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Wikidata:Wikiprojeto Video-games

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This page is a translated version of the page Wikidata:WikiProject Video games and the translation is 18% complete.
Outdated translations are marked like this.

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The WikiProject dedicated to the world of video games!

Objetivos

The goals of this WikiProject is to work and improve all items about video games.

In particular, we ambition to be the hub for all videogame metadata, linking together hundreds of databases.


Propriedades

Which properties should be used on game and game-related items?


Properties for games

Core properties

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: the subject is an instance of the object (should be video game (Q7889))The Legend of Zelda: Ocarina of Time <instance of> video game-
genreP136Itemgenre, by genre and award for best album (genre): genre of a creative work or genre in which an artist worksSinistar: Unleashed <genre> action game-
developerP178Itemvideo game developer and software developer: the person or organisation that developed this itemThe Legend of Zelda: Ocarina of Time <developer> Nintendo Entertainment Analysis & Development-
publisherP123Itempublishing company and publisher: name of organisation responsible of the publication of subjectSinistar: Unleashed <publisher> THQ-
platformP400Itemcomputing platform: platform for which a software has been developed or released; en:Template:Infobox software and en:Template:Infobox video gameSinistar: Unleashed <platform> Microsoft Windows-
country of originP495Itemcountry of origin: country of origin of this item (creative work, food, phrase, product, etc.)Another World <country of origin> France-
publication dateP577Point in timepublication date: release/publication dateSpace Invaders <publication date> 1978-

Main properties

Title ID Data type Description Examples Inverse
distribution formatP437Itemdistribution method used to release a workSinistar: Unleashed <distribution format> digital download-
language of work or nameP407Itemlanguage: language of a workSinistar: Unleashed <language of work or name> English-
logo imageP154Commons media filelogo: graphic mark or emblem commonly used by commercial enterprises, organizations (only for images on Commons)Kansas City Royals <logo image> Kansas City Royals Insignia.svg-
imageP18Commons media fileillustration and image: a relevant illustration (only for images on Commons)Douglas Adams <image> Douglas adams portrait cropped.jpg-
official websiteP856URLofficial website and home page: URL of the official page of an item (current or former). Usage: If a listed URL no longer points to the official website, do not remove it, but see the "Hijacked or dead websites" section of the Talk pageNetHack <official website> http://www.nethack.org/-

Lifecycle

Title ID Data type Description Examples Inverse
dissolved, abolished or demolished dateP576Point in timedate of dissolution, abolition or demolition: point in time at which the subject (organisation, building) ceased to exist; see "date of official closure" (P3999) for closing a facility, "service retirement" (P730) for retiring equipment, "discontinued date" (P2669) for stopping a product
Date at which the online service was closed.
Anno Online <dissolved, abolished or demolished date> 31 January 2018-
significant eventP793Itemkey event: significant or notable events associated with the subject
Wikibase value=project cancellation (Q28846358) Wikidata qualifier: point in time (P585);
Titanfall: Frontline <significant event> project cancellation-
announcement dateP6949Point in timeannouncement: time of the first public presentation of a subject by the creator, of information by the mediaThe Last of Us <announcement date> 10 December 2011-
announcement date with qualifier announced atP9731Itemevent at which product or creative work was announcedDeath Stranding <announcement date> 10 December 2011
<announced at> Electronic Entertainment Expo 2016
-

Relationships to other works

Title ID Data type Description Examples Inverse
part of the seriesP179Itemsequence, series of creative works, event sequence, book series, painting series and video game series: the item is part of a series, whose sum constitutes the objectThe Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda-
followsP155Itemfollows: immediately prior item in a series of which the subject is a part, preferably use as qualifier of P179 [if the subject has replaced the preceding item, e.g. political offices, use "replaces" (P1365)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<follows> The Legend of Zelda: Link's Awakening
followed by
followed byP156Itemfollowed by: immediately following item in a series of which the subject is a part, preferably use as qualifier of P179 [if the subject has been replaced, e.g. political offices, use "replaced by" (P1366)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<followed by> The Legend of Zelda: Majora's Mask
follows
based onP144Itembased on: work used as basisThe Hobbit <based on> The Hobbitderivative work
inspired byP941Itemartistic inspiration and inspired: work, human, place or event which inspired this creative work or fictional entityYandere Simulator <inspired by> School Days-
plot expanded inP5940Itemsequel, prequel and tie-in: a narrative of this creative work is expanded in another work while not necessarily being part of the same series. For series use P179 insteadAssassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles-
plot expanded in with qualifier object of statement has roleP3831Itemrole: (qualifier) role or generic identity of the predicate value/argument of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Assassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles
<object of statement has role> prequel
-
media franchiseP8345Itemmedia franchise: this creative work belongs to this media franchiseSmurf: Rescue in Gargamel's Castle <media franchise> The Smurfs-
soundtrack releaseP406Itemsoundtrack album, soundtrack single and soundtrack extended play: music release that incorporates music directly recorded from the soundtrack of an audiovisual workStar Fox <soundtrack release> Star Fox OST-

Gameplay

Title ID Data type Description Examples Inverse
game modeP404Itemgame mode: available game mode(s) in a video gameThe Legend of Zelda: Ocarina of Time <game mode> single-player video game-
maximum number of playersP1873Quantityplayer: maximum numbers of players of a gameCrash Team Racing <maximum number of players> 4-
minimum number of playersP1872Quantityplayer: minimum numbers of players of a gameCrash Team Racing <minimum number of players> 1-
game mechanicsP4151Itemgame mechanic: constructs of rules or methods designed for interaction with the game statePathfinder Roleplaying Game <game mechanics> d20 System-

Staff

Title ID Data type Description Examples Inverse
directorP57Itemdirector, theatrical director, film director, film or television director, television director, radio director and puppet film maker: director(s) of film, TV-series, stageplay, video game or similarCrysis 3 <director> Cevat Yerli-
authorP50Itemauthor, writer and creator: main creator(s) of a written work (use on works, not humans); use P2093 (author name string) when Wikidata item is unknown or does not existCrysis 3 <author> Steven Hall-
designed byP287Itemdesigner: person(s) in charge of designing an itemMario Bros. <designed by> Gunpei Yokoi-
composerP86Itemcomposer: person(s) who wrote the music [for lyricist, use "lyrics by" (P676)]Lost Odyssey <composer> Nobuo Uematsu-
composer with qualifier genreP136Itemgenre, by genre and award for best album (genre): the genre of the soundtrack (Q217199)Cuphead <composer> Kristofer Maddigan
<genre> jazz
-
producerP162Itemproducer and dubbing producer: person(s) who produced the film, musical work, theatrical production, etc. (for film, this does not include executive producers, associate producers, etc.) [for production company, use P272, video games - use P178]Ōkami <producer> Atsushi Inaba-
programmerP943Itemprogrammer and software developer: the programmer that wrote the piece of softwareDoom <programmer> John Carmack-
game artistP3080Itemvideo game artist: game artist(s) that produced art assets for a role-playing games, collectible card games, video game, etc.The Legend of Zelda: Twilight Princess <game artist> Yusuke Nakano-
contributor to the creative work or subjectP767Itemcontributor, session musician and coauthor: person or organization that contributed to a subject: co-creator of a creative work or subjectSilent Hunter III <contributor to the creative work or subject> Jürgen Oestencontributed to creative work
contributor to the creative work or subject with qualifier object of statement has roleP3831Itemrole: (qualifier) role or generic identity of the predicate value/argument of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Silent Hunter III <contributor to the creative work or subject> Jürgen Oesten
<object of statement has role> technical advisor
-

Characters and setting

Title ID Data type Description Examples Inverse
voice actorP725Itemvoice actor: performer of a spoken role in a creative work such as animation, video game, radio drama, or dubbing over [use "character role" (P453) as qualifier] [use "cast member" (P161) for live acting]Grand Theft Auto IV <voice actor> Michael Hollick-
takes place in fictional universeP1434Itemfictional universe: the subject is a work describing a fictional universe, i.e. whose plot occurs in this universeThe Legend of Zelda: Twilight Princess <takes place in fictional universe> universe of The Legend of Zeldafictional universe described in
narrative locationP840Itemnarrative location: the narrative of the work is set in this locationMetroid <narrative location> Zebes-
set in periodP2408Itemhistorical period: historical, contemporary, or future period, year, century or day the work or genre is set in or event featured in the story of the workMercenary Force <set in period> Edo period-
set in environmentP8411Itemnarrative environment: environment (geographic feature, building type, etc.) the narrative work is set inFran Bow <set in environment> psychiatric hospital-
charactersP674Itemfictional character: characters which appear in this item (like plays, operas, operettas, books, comics, films, TV series, video games)Super Smash Bros. Melee <characters> Donkey Kongpresent in work
characters with qualifier object of statement has roleP3831Itemrole: (qualifier) role or generic identity of the predicate value/argument of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Super Mario Bros. <characters> Mario
<object of statement has role> player character
-
characters with qualifier narrative roleP5800Itemnarrative role: narrative role of this character (should be used as a qualifier with P674 or restricted to a certain work using P10663)Super Mario Bros. <characters> Mario
<narrative role> protagonist
-

Reception

Title ID Data type Description Examples Inverse
review scoreP444Stringassessment: review score received by a creative workProperty talk:P444-
review score byP447Itemthe issuer of a review score (also known as the reviewer), should be used as a qualifier of P444Dark Souls II <review score> 37/40
<review score by> Famitsu
-
award receivedP166Itemaward, honorary citizenship, title of honor and decoration: award or recognition received by a person, organization or creative workWitch It <award received> Deutscher Computerspielpreis-
nominated forP1411Itemnomination: award nomination received by a person, organisation or creative work (inspired from "award received" (Property:P166))Baba Is You <nominated for> Independent Games Festival Award - Seumas McNally Grand Prizenominee
units soldP2664Quantitytotal number of game copies/units sold. Data often found in press releases or investor reports. Add qualifier point in time (P585)Elite Dangerous <units sold> has sold 4000000 copies/units as of point in time (P585) 2021-
Content Rating
Title ID Data type Description Examples Inverse
ESRB ratingP852ItemESRB software rating classification system, Entertainment Software Rating Board and ESRB rating database: North American video game content ratingSuper Mario Bros. <ESRB rating> Everyone-
CERO ratingP853ItemCERO video game rating system and Computer Entertainment Rating Organization: Japanese video game rating systemSuper Mario Bros. <CERO rating> A (All ages)-
PEGI ratingP908ItemPan European Game Information: European video game rating systemUncharted 4: A Thief's End <PEGI rating> PEGI 16-
USK ratingP914ItemUnterhaltungssoftware Selbstkontrolle: German video game content ratingThe Legend of Zelda <USK rating> USK 0-
GSRR ratingP916ItemGame Software Rating Regulations: Taiwanese video game content ratingWorld of Warcraft <GSRR rating> Parental Guidance 15-
BBFC ratingP2629ItemBBFC classification category and BBFC classification system: British video game content ratingEx Machina <BBFC rating> 15 certificate-
Australian ClassificationP3156ItemAustralian Classification: Australian video game content ratingSuper Mario Odyssey <Australian Classification> PG-
OFLC classificationP7327ItemOFLC classification system: rating in the media content rating system of New ZealandRed Dead Redemption 2 <OFLC classification> R16-
rating certificate IDP2676Stringreference certificate identifier of content rating decisionsHeart of Darkness <ESRB rating> Everyone
<rating certificate ID> 3328
-
content descriptorP7367Itemcontent descriptor: content descriptors for this video game, film, television show, etc.Fallout <PEGI rating> PEGI 16
<content descriptor> Bad Language
-

Technology

Title ID Data type Description Examples Inverse
copyright licenseP275Itemcopyright license: license under which this copyrighted work is releasedNetHack <copyright license> Nethack General Public License-
programmed inP277Itemprogramming language: the programming language(s) in which the software is developedAnother World <programmed in> assembly language-
software version identifierP348Stringsoftware version and version number: up to date stable version of the softwareFirefox <software version identifier> 19.0.2-
software engineP408Itemsoftware engine: engine used to develop a software productSystem Shock 2 <software engine> Dark Engine-
depends on softwareP1547Itemsoftware dependency: software dependencies of the software productRogue <depends on software> ncurses-

Properties for franchise/series

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)Metal Gear Solid <instance of> video game series-
has spin-offP2512Itemspin-off: works that are spin-offs of this itemMetal Gear Solid <has spin-off> Metal Gear Rising: Revengeance-

Properties for mods

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)Defense of the Ancients <instance of> video game mod-
mod ofP7075Itemvideo game mod and vanilla game: video game this mod is based onPostal 2: Share the Pain <mod of> Postal 2-

Properties for expansion packs / DLCs

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)StarCraft: Brood War <instance of> expansion pack-
expansion ofP8646Itemexpansion pack and board game expansion: expansion pack of a game (video game, tabletop or board game)StarCraft: Brood War <expansion of> StarCraft-

Properties for platforms

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)PlayStation 4 <instance of> video game console-
subclass ofP279Itemsubclass of: this item is a subclass (subset) of that item; all instances of this item are instances of that item; different from P31 (instance of), e.g.: volcano is a subclass of mountain (and an instance of volcanic landform); K2 is an instance of mountainPlayStation Vita <subclass of> handheld game console-
manufacturerP176Itemmanufacturer: the main manufacturer (excluding sub-contracted manufacturers)Wii U <manufacturer> Nintendoproduct, material, or service produced or provided
publication dateP577Point in timepublication date: date or point in time when a work was first published or releasedPlayStation 4 <publication date> 15 November 2013-

Properties for characters

Refer to Wikidata:WikiProject_Narration#Properties.

External identifiers

See /identifiers

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